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#include "stdafx.h"
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#include "ConsoleCommandSender.h"
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#include "../../Minecraft.Client/ConsoleInputSource.h"
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void ConsoleCommandSender::sendMessage(const wstring& message, ChatPacket::EChatPacketMessage type, int customData, const wstring& additionalMessage)
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{
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src->info(message);
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}
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bool ConsoleCommandSender::hasPermission(EGameCommand command)
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{
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return true;
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}
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