Files
4JLibs/4J_Input/Orbis/INP_Main.cpp
T
2026-11-10 20:28:20 -05:00

722 lines
18 KiB
C++

#include "INP_Main.h"
CInput InternalInputManager;
CInput::CInput()
{
m_Keyboard = CKeyboard();
m_uiSigninJoypadMask = 0;
for (int i = 0; i < 4; ++i)
m_bIsMenuDisplayed[i] = 0;
InitTime();
m_fRepeatDelaySecs = 0.5f;
m_fRepeatRateSecs = 0.8f;
m_sDebugSequenceName = 0;
m_uiDebugSequenceIndex = 0;
m_pDebugSequenceFn = 0;
#if TO_BE_IMPLEMENTED
*((_BYTE *)&loc_650 + this + 1) = 0;
#endif
}
CInput::~CInput()
{
//~CKeyboard
}
void CInput::DebugPrintf(const char *szFormat, ...)
{
va_list ap;
va_start(ap, szFormat);
char buf[1024];
vsnprintf(buf, sizeof(buf), szFormat, ap);
va_end(ap);
printf(buf);
}
void CInput::Initialise(int iInputStateC, unsigned char ucMapC, unsigned char ucActionC, unsigned char ucMenuActionC)
{
assert(iInputStateC > 0);
assert(ucMapC > 0);
assert(ucActionC > 0);
sceUserServiceInitialize(NULL);
scePadInit();
memset(m_Joypads, 0, sizeof(m_Joypads));
m_ucInputStateC = iInputStateC;
m_iDeadzone = 0x2;
m_iMovementRangeMax = 0x7F;
m_iEffectiveRange = m_iMovementRangeMax - m_iDeadzone;
m_fEffectiveRange = (float)m_iEffectiveRange;
m_iHalfRange = static_cast<int>(m_iEffectiveRange * 0.75);
for (int i = 0; i < MAX_JOYPADS; i++)
{
m_Joypads[i].m_pInputStates = new ScePadData[m_ucInputStateC];
m_Joypads[i].m_ucInputStateIndex = -1;
m_Joypads[i].m_pfLeftThumbXAxisMap = &m_Joypads[i].m_fNormalizedLeftThumbX;
m_Joypads[i].m_pfLeftThumbYAxisMap = &m_Joypads[i].m_fNormalizedLeftThumbY;
m_Joypads[i].m_pfRightThumbXAxisMap = &m_Joypads[i].m_fNormalizedRightThumbX;
m_Joypads[i].m_pfRightThumbYAxisMap = &m_Joypads[i].m_fNormalizedRightThumbY;
m_Joypads[i].m_pucLeftTriggerAxisMap = &m_Joypads[i].m_ucLeftTriggerState;
m_Joypads[i].m_pucRightTriggerAxisMap = &m_Joypads[i].m_ucRightTriggerState;
m_Joypads[i].m_fSensitivity = 1.0f;
}
m_JoypadMap = (unsigned int **)operator new[](ucMapC * sizeof(int *));
for (int i = 0; i < ucMapC; i++)
{
m_JoypadMap[i] = (unsigned int *)operator new[](ucActionC * sizeof(int));
}
m_ucJoypadMapC = ucMapC;
m_ucJoypadMapActionC = ucActionC;
m_ucMenuActionC = ucMenuActionC;
m_bJoypadMapArrayIsSetup = false;
#if TO_BE_IMPLEMENTED
*((_QWORD *)this + 1024) = malloc(SCE_REMOTEPLAY_HEAP_SIZE);
int remotePlayInit = sceRemoteplayInitialize(*((_QWORD *)this + 1024), SCE_REMOTEPLAY_HEAP_SIZE);
if (remotePlayInit != SCE_OK)
InternalInputManager.DebugPrintf("sceRemoteplayInitialize failed with error code: %X\n", remotePlayInit);
#endif
}
void CInput::Tick()
{
UpdateJoypads();
m_Keyboard.Tick();
#if TO_BE_IMPLEMENTED
UpdateRemotePlay();
#endif
}
void CInput::SetJoypadValues(JOYPAD *pThisPad)
{
ScePadData *pGamePad = &pThisPad->m_pInputStates[pThisPad->m_ucInputStateIndex];
pThisPad->m_uiButtons = pThisPad->m_uiOldButtons;
//str1k3r - decomp uses pThisPad->m_uiButtons not pGamePad->buttons
if ((pGamePad->buttons & SCE_PAD_BUTTON_CROSS) != 0)
{
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_X;
}
if ((pGamePad->buttons & SCE_PAD_BUTTON_CIRCLE) != 0)
{
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_O;
}
if ((pGamePad->buttons & SCE_PAD_BUTTON_SQUARE) != 0)
{
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_SQUARE;
}
if ((pGamePad->buttons & SCE_PAD_BUTTON_TRIANGLE) != 0)
{
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_TRIANGLE;
}
if ((pGamePad->buttons & SCE_PAD_BUTTON_R2) != 0)
{
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_R2;
}
if ((pGamePad->buttons & SCE_PAD_BUTTON_L2) != 0)
{
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_L2;
}
if ((pGamePad->buttons & SCE_PAD_BUTTON_R1) != 0)
{
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_R1;
}
if ((pGamePad->buttons & SCE_PAD_BUTTON_L1) != 0)
{
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_L1;
}
if ((pGamePad->buttons & SCE_PAD_BUTTON_OPTIONS) != 0)
{
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_OPTIONS;
}
if ((pGamePad->buttons & SCE_PAD_BUTTON_TOUCH_PAD) != 0)
{
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_TOUCHPAD;
}
if ((pGamePad->buttons & SCE_PAD_BUTTON_R3) != 0)
{
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_R3;
}
if ((pGamePad->buttons & SCE_PAD_BUTTON_L3) != 0)
{
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_L3;
}
if ((pGamePad->buttons & SCE_PAD_BUTTON_UP) != 0)
{
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_DPAD_UP;
}
if ((pGamePad->buttons & SCE_PAD_BUTTON_DOWN) != 0)
{
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_DPAD_DOWN;
}
if ((pGamePad->buttons & SCE_PAD_BUTTON_LEFT) != 0)
{
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_DPAD_LEFT;
}
if ((pGamePad->buttons & SCE_PAD_BUTTON_RIGHT) != 0)
{
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_DPAD_RIGHT;
}
pThisPad->m_iNormalizedLeftThumbX = pThisPad->m_iLeftThumbX / m_iEffectiveRange;
pThisPad->m_iNormalizedLeftThumbY = pThisPad->m_iLeftThumbY / m_iEffectiveRange;
pThisPad->m_iNormalizedRightThumbX = pThisPad->m_iRightThumbX / m_iEffectiveRange;
pThisPad->m_iNormalizedRightThumbY = pThisPad->m_iRightThumbY / m_iEffectiveRange;
pThisPad->m_fNormalizedLeftThumbX = pThisPad->m_iLeftThumbX / m_fEffectiveRange;
pThisPad->m_fNormalizedLeftThumbY = pThisPad->m_iLeftThumbY / m_fEffectiveRange;
pThisPad->m_fNormalizedRightThumbX = pThisPad->m_iRightThumbX / m_fEffectiveRange;
pThisPad->m_fNormalizedRightThumbY = pThisPad->m_iRightThumbY / m_fEffectiveRange;
}
void CInput::SetDeadzoneAndMovementRange(unsigned int uiDeadzone, unsigned int uiDeadzoneDigital, unsigned int uiMovementRangeMax)
{
m_iDeadzone = uiDeadzone;
m_iDeadzoneDigital = uiDeadzoneDigital;
m_iMovementRangeMax = uiMovementRangeMax;
m_iEffectiveRange = uiMovementRangeMax - uiDeadzone;
}
void CInput::SetJoypadSensitivity(int iPad, float fSensitivity)
{
m_Joypads[iPad].m_fSensitivity = fSensitivity;
}
void CInput::SetGameJoypadMaps(unsigned char ucMap, unsigned char ucAction, unsigned int uiActionVal)
{
assert(ucMap < m_ucJoypadMapC);
assert(ucAction < m_ucJoypadMapActionC);
m_JoypadMap[ucMap][ucAction] = uiActionVal;
}
unsigned int CInput::GetGameJoypadMaps(unsigned char ucMap, unsigned char ucAction)
{
assert(ucMap < m_ucJoypadMapC);
assert(ucAction < m_ucJoypadMapActionC);
return m_JoypadMap[ucMap][ucAction];
}
void CInput::SetJoypadMapVal(int iPad, unsigned char ucMap)
{
m_bJoypadMapArrayIsSetup = true;
m_Joypads[iPad].m_ucMappingValue = ucMap;
}
unsigned char CInput::GetJoypadMapVal(int iPad)
{
return m_Joypads[iPad].m_ucMappingValue;
}
void CInput::SetJoypadStickAxisMap(int iPad, unsigned int uiFrom, unsigned int uiTo)
{
float *pfTo = NULL;
switch (uiTo)
{
case AXIS_MAP_LX:
pfTo = &m_Joypads[iPad].m_fNormalizedLeftThumbX;
break;
case AXIS_MAP_LY:
pfTo = &m_Joypads[iPad].m_fNormalizedLeftThumbY;
break;
case AXIS_MAP_RX:
pfTo = &m_Joypads[iPad].m_fNormalizedRightThumbX;
break;
case AXIS_MAP_RY:
pfTo = &m_Joypads[iPad].m_fNormalizedRightThumbY;
break;
}
switch (uiFrom)
{
case AXIS_MAP_LX:
m_Joypads[iPad].m_pfLeftThumbXAxisMap = pfTo;
break;
case AXIS_MAP_LY:
m_Joypads[iPad].m_pfLeftThumbYAxisMap = pfTo;
break;
case AXIS_MAP_RX:
m_Joypads[iPad].m_pfRightThumbXAxisMap = pfTo;
break;
case AXIS_MAP_RY:
m_Joypads[iPad].m_pfRightThumbYAxisMap = pfTo;
break;
}
}
void CInput::SetJoypadStickTriggerMap(int iPad, unsigned int uiFrom, unsigned int uiTo)
{
unsigned char *pucTo = NULL;
switch (uiTo)
{
case TRIGGER_MAP_0:
pucTo = &m_Joypads[iPad].m_ucRightTriggerState;
break;
case TRIGGER_MAP_1:
pucTo = &m_Joypads[iPad].m_ucLeftTriggerState;
break;
}
switch (uiFrom)
{
case TRIGGER_MAP_0:
m_Joypads[iPad].m_pucRightTriggerAxisMap = pucTo;
break;
case TRIGGER_MAP_1:
m_Joypads[iPad].m_pucLeftTriggerAxisMap = pucTo;
break;
}
}
bool CInput::IsPadConnected(int iPad)
{
return m_Joypads[iPad].m_bIsConnected;
}
void CInput::SetSigninJoypadMask(unsigned int mask)
{
m_uiSigninJoypadMask = mask;
}
unsigned int CInput::GetValue(int iPad, unsigned char ucAction, bool bRepeat)
{
if (m_bIsMenuDisplayed[iPad] && ucAction > this->m_ucMenuActionC)
{
return 0;
}
unsigned char ucMap = this->m_Joypads[iPad].m_ucMappingValue;
unsigned int uiVal = this->m_JoypadMap[ucMap][ucAction] & this->m_Joypads[iPad].m_uiButtons;
if (!uiVal || !bRepeat)
{
return uiVal;
}
int iKeyVal = 0;
for (int iKey = this->m_JoypadMap[ucMap][ucAction]; (iKey & 1) == 0; iKey >>= 1)
{
iKeyVal++;
}
if (m_fRepeatDelaySecs <= m_Timers[iPad][iKeyVal].m_fTotalHoldTime || m_Timers[iPad][iKeyVal].m_bInitialPressHandled)
{
if (m_Timers[iPad][iKeyVal].m_fTotalHoldTime < m_fRepeatDelaySecs)
{
return 0;
}
else if (m_Timers[iPad][iKeyVal].m_fLastRepeatTime == 0.0f)
{
m_Timers[iPad][iKeyVal].m_fLastRepeatTime = m_fRepeatDelaySecs;
return uiVal;
}
else if ((m_Timers[iPad][iKeyVal].m_fTotalHoldTime - m_Timers[iPad][iKeyVal].m_fLastRepeatTime) <= m_fRepeatRateSecs)
{
return 0;
}
else
{
m_Timers[iPad][iKeyVal].m_fLastRepeatTime = m_Timers[iPad][iKeyVal].m_fLastRepeatTime + m_fRepeatRateSecs;
return uiVal;
}
}
else
{
m_Timers[iPad][iKeyVal].m_bInitialPressHandled = true;
return uiVal;
}
}
bool CInput::IsSet(int iPad, unsigned char ucAction)
{
return (!m_bIsMenuDisplayed[iPad] || ucAction <= m_ucMenuActionC) &&
(m_JoypadMap[m_Joypads[iPad].m_ucMappingValue][ucAction] & m_Joypads[iPad].m_uiButtons) != 0;
}
bool CInput::ButtonPressed(int iPad, unsigned char ucAction)
{
if (ucAction == 255)
{
return m_Joypads[iPad].m_uiButtonsPressed != 0;
}
if (m_bIsMenuDisplayed[iPad] && ucAction > m_ucMenuActionC)
{
return 0;
}
return (m_JoypadMap[m_Joypads[iPad].m_ucMappingValue][ucAction] & m_Joypads[iPad].m_uiButtonsPressed) != 0;
}
bool CInput::ButtonReleased(int iPad, unsigned char ucAction)
{
return (!m_bIsMenuDisplayed[iPad] || ucAction <= m_ucMenuActionC) &&
(m_JoypadMap[m_Joypads[iPad].m_ucMappingValue][ucAction] & m_Joypads[iPad].m_uiButtonsReleased) != 0;
}
bool CInput::ButtonDown(int iPad, unsigned char ucAction)
{
if (ucAction == 255)
{
return m_Joypads[iPad].m_uiButtons != 0;
}
if (m_bIsMenuDisplayed[iPad] && ucAction > m_ucMenuActionC)
{
return 0;
}
return (m_JoypadMap[m_Joypads[iPad].m_ucMappingValue][ucAction] & m_Joypads[iPad].m_uiButtons) != 0;
}
float CInput::GetJoypadStick_Menu_LX(unsigned char ucPad)
{
return m_Joypads[ucPad].m_iNormalizedLeftThumbX;
}
float CInput::GetJoypadStick_Menu_LY(unsigned char ucPad)
{
return m_Joypads[ucPad].m_iNormalizedLeftThumbY;
}
float CInput::GetJoypadStick_Menu_RX(unsigned char ucPad)
{
return m_Joypads[ucPad].m_iNormalizedRightThumbX;
}
float CInput::GetJoypadStick_Menu_RY(unsigned char ucPad)
{
return m_Joypads[ucPad].m_iNormalizedRightThumbY;
}
unsigned char CInput::GetJoypadLTrigger_Menu(unsigned char ucPad)
{
return m_Joypads[ucPad].m_ucLeftTriggerState;
}
unsigned char CInput::GetJoypadRTrigger_Menu(unsigned char ucPad)
{
return m_Joypads[ucPad].m_ucRightTriggerState;
}
float CInput::GetJoypadStick_LX(int iPad, bool bCheckMenuDisplay)
{
if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
{
return 0.0f;
}
return *m_Joypads[iPad].m_pfLeftThumbXAxisMap * m_Joypads[iPad].m_fSensitivity;
}
float CInput::GetJoypadStick_LY(int iPad, bool bCheckMenuDisplay)
{
if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
{
return 0.0f;
}
return *m_Joypads[iPad].m_pfLeftThumbYAxisMap * m_Joypads[iPad].m_fSensitivity;
}
float CInput::GetJoypadStick_RX(int iPad, bool bCheckMenuDisplay)
{
if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
{
return 0.0f;
}
return *m_Joypads[iPad].m_pfRightThumbXAxisMap * m_Joypads[iPad].m_fSensitivity;
}
float CInput::GetJoypadStick_RY(int iPad, bool bCheckMenuDisplay)
{
if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
{
return 0.0f;
}
return *m_Joypads[iPad].m_pfRightThumbYAxisMap * m_Joypads[iPad].m_fSensitivity;
}
unsigned char CInput::GetJoypadLTrigger(int iPad, bool bCheckMenuDisplay)
{
if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
{
return 0;
}
return *m_Joypads[iPad].m_pucLeftTriggerAxisMap;
}
unsigned char CInput::GetJoypadRTrigger(int iPad, bool bCheckMenuDisplay)
{
if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
{
return 0;
}
return *m_Joypads[iPad].m_pucRightTriggerAxisMap;
}
ScePadTouchData* CInput::GetTouchPadData(int iPad, bool bCheckMenuDisplay)
{
if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
{
return 0;
}
return &m_Joypads[iPad].m_pInputStates->touchData;
}
void CInput::SetMenuDisplayed(int iPad, bool bVal)
{
m_bIsMenuDisplayed[iPad] = bVal;
}
void CInput::SetKeyRepeatRate(float fRepeatDelaySecs, float fRepeatRateSecs)
{
m_fRepeatDelaySecs = fRepeatDelaySecs;
m_fRepeatRateSecs = fRepeatRateSecs;
}
void CInput::SetDebugSequence(const char *chSequenceA, int (*Func)(LPVOID), LPVOID lpParam)
{
int iLen = strlen(chSequenceA);
m_sDebugSequenceName = (char *)operator new[](iLen);
strcpy(m_sDebugSequenceName, chSequenceA);
m_pDebugSequenceFn = Func;
m_pDebugSequenceParam = lpParam;
}
FLOAT CInput::GetIdleSeconds(int iPad)
{
;
}
bool CInput::UpdateJoypads()
{
assert(m_bJoypadMapArrayIsSetup);
for (int i = 0; i < MAX_JOYPADS; i++)
{
JOYPAD *pThisPad = &m_Joypads[i];
pThisPad->m_uiOldButtons = pThisPad->m_uiButtons;
pThisPad->m_uiButtons = 0;
pThisPad->m_ucLeftTriggerState = 0;
pThisPad->m_ucRightTriggerState = 0;
}
for (int i = 0; i < MAX_JOYPADS; i++)
{
if (ProfileManager.IsSignedIn(i))
{
SceUserServiceUserId UserID = ProfileManager.getUserID(i);
m_Joypads[i].m_iScePadHandle = scePadOpen(UserID, SCE_PAD_PORT_TYPE_STANDARD, 0, NULL);
if (m_Joypads[i].m_iScePadHandle >= 0)
{
if (!m_Joypads[i].m_bIsDisabled)
{
JOYPAD *pThisPad = &m_Joypads[i];
bool bOldIsConnected = pThisPad->m_bIsConnected;
pThisPad->m_ucInputStateIndex++;
if (pThisPad->m_ucInputStateIndex == m_ucInputStateC)
{
pThisPad->m_ucInputStateIndex = 0;
}
ScePadData *pState = &pThisPad->m_pInputStates[pThisPad->m_ucInputStateIndex];
scePadRead(pThisPad->m_iScePadHandle, pState, 1);
pThisPad->m_bIsConnected = pState->connected;
if (!pThisPad->m_bIsConnected)
memset(pState, 0, sizeof(ScePadData));
bool bWasConnected = bOldIsConnected && !pThisPad->m_bIsConnected;
pThisPad->m_bWasConnected = bWasConnected;
bool bHasConnected = !bOldIsConnected && pThisPad->m_bIsConnected;
pThisPad->m_bHasConnected = bHasConnected;
if (pThisPad->m_bIsConnected)
{
SetJoypadValues(pThisPad);
/*if (pThisPad[128] && pThisPad[104])
{
/*v9 = *((unsigned __int16 *)pThisPad + 56) - *((unsigned __int16 *)pThisPad + 68);
x = *((unsigned __int16 *)pThisPad + 57) - *((unsigned __int16 *)pThisPad + 69);
v4 = abs(x);
if (v4 <= abs(v9))
{
if (v9 <= 50)
{
if (v9 < -50)
*((_DWORD *)pThisPad + 1) |= 0x8000u;
}
else
{
*((_DWORD *)pThisPad + 1) |= 0x4000u;
}
}
else if (x <= 50)
{
if (x < -50)
*((_DWORD *)pThisPad + 1) |= 0x200000u;
}
else
{
*((_DWORD *)pThisPad + 1) |= 0x100000u;
}
}*/
pThisPad->m_uiButtonsPressed = ~pThisPad->m_uiOldButtons & pThisPad->m_uiButtons;
pThisPad->m_uiButtonsReleased = ~pThisPad->m_uiButtons & pThisPad->m_uiOldButtons;
for (int bit = 0; bit < 24; ++bit)
{
if ((pThisPad->m_uiButtonsPressed & (1 << bit)) != 0)
{
GetStartTime(i, bit);
}
else if ((pThisPad->m_uiButtons & (1 << bit)) != 0)
{
UpdateTime(i, bit);
}
}
}
else if (pThisPad->m_bWasConnected)
{
ClearJoypadValues(pThisPad);
}
}
}
}
else if (m_Joypads[i].m_iScePadHandle >= 0)
{
scePadClose(m_Joypads[i].m_iScePadHandle);
m_Joypads[i].m_iScePadHandle = -1;
m_Joypads[i].m_ucInputStateIndex = 0;
}
}
return true;
}
bool CInput::UpdateRemotePlay()
{
#if TO_BE_IMPLEMENTED
unsigned int v1;
int v2;
int v4;
int RemotePlayer;
char v6;
int tickCount = GetTickCount();
v1 = TickCount - *((_DWORD *)this + 2043);
if (v1 > 0x3E8)
{
*((_DWORD *)this + 2043) = TickCount;
LOBYTE(v1) = CInput::UsingRemotePlay(this) & 1;
v6 = v1;
if ((v1 & 1) == 0 || (LOBYTE(v1) = (_BYTE)this, (*((_BYTE *)this + 8168) & 1) != 0))
{
if ((v6 & 1) == 0)
{
LOBYTE(v1) = (_BYTE)this;
if ((*((_BYTE *)this + 8168) & 1) != 0)
LOBYTE(v1) = CInput::OnRemotePlayEnd(this);
}
}
else
{
RemotePlayer = CInput::GetRemotePlayer(this);
if ((CInput::IsRemotePlayAllowed(this, RemotePlayer) & 1) != 0)
{
v4 = sceRemoteplayApprove();
if (v4)
CInput::DebugPrintf(this, "CInput:: Remote play approve failed with error code: %X\n", v4);
v2 = CInput::GetRemotePlayer(this);
LOBYTE(v1) = CInput::OnRemotePlayStart(this, v2);
}
else
{
CInput::DebugPrintf(this, "CInput:: Remote play starting but not currently allowed, calling to prohibit\n");
v1 = sceRemoteplayProhibit();
if (v1)
LOBYTE(v1) = CInput::DebugPrintf(this, "CInput:: Remote play prohibit failed with error code: %X\n", v1);
}
}
}
return v1;
#endif
}
void CInput::ClearJoypadValues(JOYPAD *pThisPad)
{
pThisPad->m_uiButtonsPressed = 0;
pThisPad->m_uiButtonsReleased = 0;
pThisPad->m_uiButtons = 0;
pThisPad->m_ucLeftTriggerState = 0;
pThisPad->m_ucRightTriggerState = 0;
pThisPad->m_iRightThumbX = 0;
pThisPad->m_iRightThumbY = 0;
pThisPad->m_iLeftThumbX = 0;
pThisPad->m_iLeftThumbY = 0;
pThisPad->m_iNormalizedLeftThumbX = 0;
pThisPad->m_iNormalizedLeftThumbY = 0;
pThisPad->m_iNormalizedRightThumbX = 0;
pThisPad->m_iNormalizedRightThumbY = 0;
pThisPad->m_fNormalizedLeftThumbX = 0.0f;
pThisPad->m_fNormalizedLeftThumbY = 0.0f;
pThisPad->m_fNormalizedRightThumbX = 0.0f;
pThisPad->m_fNormalizedRightThumbY = 0.0f;
}
void CInput::InitTime(void)
{
;
}
void CInput::GetStartTime(int iPad, int iKey)
{
;
}
void CInput::UpdateTime(int iPad, int iKey)
{
;
}