diff --git a/.gitignore b/.gitignore
index c12133c..0d0e69e 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,5 +1,6 @@
4J_*/x64/
-Debug/
+*Debug/
+*Release/
ipch/
# Misc
diff --git a/4JLibs.sln b/4JLibs.sln
index 290e692..ca041f7 100644
--- a/4JLibs.sln
+++ b/4JLibs.sln
@@ -1,6 +1,8 @@
Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 2012
+# Visual Studio 14
+VisualStudioVersion = 14.0.25420.1
+MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "4J_Input", "4J_Input\4J_Input.vcxproj", "{A9125E77-A460-46FB-8EF3-2166F8657226}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "4J_Profile", "4J_Profile\4J_Profile.vcxproj", "{C3833C67-05E4-4D6C-8707-22F95B6939E4}"
@@ -72,10 +74,12 @@ Global
Debug|ORBIS = Debug|ORBIS
Debug|PS3 = Debug|PS3
Debug|Windows64 = Debug|Windows64
+ Debug|Xbox 360 = Debug|Xbox 360
Release|Durango = Release|Durango
Release|ORBIS = Release|ORBIS
Release|PS3 = Release|PS3
Release|Windows64 = Release|Windows64
+ Release|Xbox 360 = Release|Xbox 360
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|Durango.ActiveCfg = Debug|Durango
@@ -87,6 +91,8 @@ Global
{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|PS3.Build.0 = Debug|PS3
{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|Windows64.ActiveCfg = Debug|x64
{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|Windows64.Build.0 = Debug|x64
+ {A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360
+ {A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|Xbox 360.Build.0 = Debug|Xbox 360
{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|Durango.ActiveCfg = Release|Durango
{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|Durango.Build.0 = Release|Durango
{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|Durango.Deploy.0 = Release|Durango
@@ -96,6 +102,8 @@ Global
{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|PS3.Build.0 = Release|PS3
{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|Windows64.ActiveCfg = Release|x64
{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|Windows64.Build.0 = Release|x64
+ {A9125E77-A460-46FB-8EF3-2166F8657226}.Release|Xbox 360.ActiveCfg = Release|Xbox 360
+ {A9125E77-A460-46FB-8EF3-2166F8657226}.Release|Xbox 360.Build.0 = Release|Xbox 360
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Durango.ActiveCfg = Debug|Durango
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Durango.Build.0 = Debug|Durango
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Durango.Deploy.0 = Debug|Durango
@@ -104,6 +112,8 @@ Global
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|PS3.ActiveCfg = Debug|PS3
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Windows64.ActiveCfg = Debug|x64
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Windows64.Build.0 = Debug|x64
+ {C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360
+ {C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Xbox 360.Build.0 = Debug|Xbox 360
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|Durango.ActiveCfg = Release|Durango
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|Durango.Build.0 = Release|Durango
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|Durango.Deploy.0 = Release|Durango
@@ -112,6 +122,7 @@ Global
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|PS3.ActiveCfg = Release|PS3
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|Windows64.ActiveCfg = Release|x64
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|Windows64.Build.0 = Release|x64
+ {C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|Xbox 360.ActiveCfg = Release|Xbox 360
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Durango.ActiveCfg = Debug|Durango
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Durango.Build.0 = Debug|Durango
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Durango.Deploy.0 = Debug|Durango
@@ -120,6 +131,8 @@ Global
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|PS3.ActiveCfg = Debug|PS3
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Windows64.ActiveCfg = Debug|x64
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Windows64.Build.0 = Debug|x64
+ {22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360
+ {22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Xbox 360.Build.0 = Debug|Xbox 360
{22938163-5DDB-4D04-883B-07212EB99FAE}.Release|Durango.ActiveCfg = Release|Durango
{22938163-5DDB-4D04-883B-07212EB99FAE}.Release|Durango.Build.0 = Release|Durango
{22938163-5DDB-4D04-883B-07212EB99FAE}.Release|Durango.Deploy.0 = Release|Durango
@@ -128,6 +141,7 @@ Global
{22938163-5DDB-4D04-883B-07212EB99FAE}.Release|PS3.ActiveCfg = Release|PS3
{22938163-5DDB-4D04-883B-07212EB99FAE}.Release|Windows64.ActiveCfg = Release|x64
{22938163-5DDB-4D04-883B-07212EB99FAE}.Release|Windows64.Build.0 = Release|x64
+ {22938163-5DDB-4D04-883B-07212EB99FAE}.Release|Xbox 360.ActiveCfg = Release|Xbox 360
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Durango.ActiveCfg = Debug|Durango
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Durango.Build.0 = Debug|Durango
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Durango.Deploy.0 = Debug|Durango
@@ -136,6 +150,8 @@ Global
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|PS3.ActiveCfg = Debug|PS3
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Windows64.ActiveCfg = Debug|x64
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Windows64.Build.0 = Debug|x64
+ {2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360
+ {2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Xbox 360.Build.0 = Debug|Xbox 360
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|Durango.ActiveCfg = Release|Durango
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|Durango.Build.0 = Release|Durango
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|Durango.Deploy.0 = Release|Durango
@@ -144,6 +160,7 @@ Global
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|PS3.ActiveCfg = Release|PS3
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|Windows64.ActiveCfg = Release|x64
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|Windows64.Build.0 = Release|x64
+ {2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|Xbox 360.ActiveCfg = Release|Xbox 360
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|Durango.ActiveCfg = Debug|Durango
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|Durango.Build.0 = Debug|Durango
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|Durango.Deploy.0 = Debug|Durango
@@ -151,10 +168,13 @@ Global
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|ORBIS.Build.0 = Debug|ORBIS
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|PS3.ActiveCfg = Debug|PS3
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|Windows64.ActiveCfg = Debug|x64
+ {D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360
+ {D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|Xbox 360.Build.0 = Debug|Xbox 360
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Release|Durango.ActiveCfg = Release|Durango
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Release|ORBIS.ActiveCfg = Release|ORBIS
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Release|PS3.ActiveCfg = Release|PS3
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Release|Windows64.ActiveCfg = Release|x64
+ {D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Release|Xbox 360.ActiveCfg = Release|Xbox 360
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
diff --git a/4J_Input/4J_Input.vcxproj b/4J_Input/4J_Input.vcxproj
index 32fc496..37dc846 100644
--- a/4J_Input/4J_Input.vcxproj
+++ b/4J_Input/4J_Input.vcxproj
@@ -17,6 +17,10 @@
Debug
x64
+
+ Debug
+ Xbox 360
+
Release
Durango
@@ -33,6 +37,10 @@
Release
x64
+
+ Release
+ Xbox 360
+
@@ -42,6 +50,8 @@
true
true
true
+ true
+ true
true
@@ -50,6 +60,8 @@
true
true
true
+ true
+ true
true
@@ -58,6 +70,8 @@
true
true
true
+ true
+ true
true
@@ -66,12 +80,18 @@
true
true
true
+ true
+ true
true
true
true
true
+ true
+ true
+ true
+ true
@@ -79,12 +99,20 @@
true
true
true
+ true
+ true
+ true
+ true
true
true
true
true
+ true
+ true
+ true
+ true
true
@@ -93,6 +121,10 @@
true
true
true
+ true
+ true
+ true
+ true
true
@@ -101,6 +133,10 @@
true
true
true
+ true
+ true
+ true
+ true
true
@@ -109,6 +145,10 @@
true
true
true
+ true
+ true
+ true
+ true
true
@@ -117,6 +157,10 @@
true
true
true
+ true
+ true
+ true
+ true
true
@@ -125,6 +169,10 @@
true
true
true
+ true
+ true
+ true
+ true
true
@@ -133,6 +181,8 @@
true
true
true
+ true
+ true
true
@@ -141,6 +191,8 @@
true
true
true
+ true
+ true
true
@@ -149,6 +201,8 @@
true
true
true
+ true
+ true
true
@@ -157,6 +211,8 @@
true
true
true
+ true
+ true
true
@@ -165,6 +221,8 @@
true
true
true
+ true
+ true
true
@@ -173,6 +231,8 @@
true
true
true
+ true
+ true
true
@@ -181,6 +241,8 @@
true
true
true
+ true
+ true
true
@@ -189,6 +251,8 @@
true
true
true
+ true
+ true
true
@@ -197,6 +261,8 @@
true
true
true
+ true
+ true
true
@@ -205,6 +271,8 @@
true
true
true
+ true
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true
@@ -213,6 +281,8 @@
true
true
true
+ true
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true
@@ -221,6 +291,8 @@
true
true
true
+ true
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true
@@ -229,6 +301,8 @@
true
true
true
+ true
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true
@@ -237,6 +311,8 @@
true
true
true
+ true
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true
@@ -245,6 +321,8 @@
true
true
true
+ true
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@@ -253,6 +331,8 @@
true
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true
+ true
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@@ -261,6 +341,8 @@
true
true
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@@ -269,6 +351,8 @@
true
true
true
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true
@@ -277,6 +361,8 @@
true
true
true
+ true
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true
@@ -285,6 +371,8 @@
true
true
true
+ true
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true
@@ -293,6 +381,8 @@
true
true
true
+ true
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true
@@ -301,6 +391,8 @@
true
true
true
+ true
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true
@@ -309,6 +401,8 @@
true
true
true
+ true
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true
@@ -317,6 +411,8 @@
true
true
true
+ true
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true
@@ -325,6 +421,8 @@
true
true
true
+ true
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true
@@ -333,6 +431,8 @@
true
true
true
+ true
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true
@@ -341,6 +441,8 @@
true
true
true
+ true
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true
@@ -349,6 +451,8 @@
true
true
true
+ true
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true
@@ -357,6 +461,8 @@
true
true
true
+ true
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true
@@ -365,6 +471,8 @@
true
true
true
+ true
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true
@@ -373,6 +481,8 @@
true
true
true
+ true
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true
@@ -381,6 +491,8 @@
true
true
true
+ true
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true
@@ -389,6 +501,8 @@
true
true
true
+ true
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true
@@ -397,6 +511,8 @@
true
true
true
+ true
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true
@@ -405,6 +521,8 @@
true
true
true
+ true
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true
@@ -413,6 +531,8 @@
true
true
true
+ true
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true
@@ -421,6 +541,8 @@
true
true
true
+ true
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true
@@ -429,6 +551,8 @@
true
true
true
+ true
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true
@@ -437,6 +561,8 @@
true
true
true
+ true
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true
@@ -445,6 +571,8 @@
true
true
true
+ true
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true
@@ -453,6 +581,8 @@
true
true
true
+ true
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true
@@ -461,6 +591,8 @@
true
true
true
+ true
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true
@@ -469,6 +601,8 @@
true
true
true
+ true
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true
@@ -477,6 +611,8 @@
true
true
true
+ true
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true
@@ -485,6 +621,8 @@
true
true
true
+ true
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true
@@ -493,6 +631,8 @@
true
true
true
+ true
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true
@@ -501,6 +641,8 @@
true
true
true
+ true
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true
@@ -509,6 +651,8 @@
true
true
true
+ true
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true
@@ -517,6 +661,8 @@
true
true
true
+ true
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true
@@ -525,6 +671,8 @@
true
true
true
+ true
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@@ -533,6 +681,8 @@
true
true
true
+ true
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@@ -541,6 +691,8 @@
true
true
true
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@@ -549,6 +701,8 @@
true
true
true
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true
@@ -557,6 +711,8 @@
true
true
true
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true
@@ -565,6 +721,8 @@
true
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@@ -573,6 +731,8 @@
true
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true
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@@ -581,6 +741,8 @@
true
true
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@@ -589,6 +751,8 @@
true
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@@ -597,6 +761,8 @@
true
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@@ -605,6 +771,8 @@
true
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@@ -613,6 +781,8 @@
true
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@@ -621,6 +791,8 @@
true
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@@ -629,6 +801,8 @@
true
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@@ -637,6 +811,8 @@
true
true
true
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@@ -645,6 +821,8 @@
true
true
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@@ -653,6 +831,8 @@
true
true
true
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@@ -661,6 +841,8 @@
true
true
true
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@@ -669,6 +851,8 @@
true
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true
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@@ -677,6 +861,8 @@
true
true
true
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@@ -685,6 +871,8 @@
true
true
true
+ true
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@@ -693,6 +881,8 @@
true
true
true
+ true
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@@ -701,6 +891,8 @@
true
true
true
+ true
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true
@@ -709,6 +901,8 @@
true
true
true
+ true
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true
@@ -717,6 +911,8 @@
true
true
true
+ true
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true
@@ -725,6 +921,8 @@
true
true
true
+ true
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true
@@ -733,6 +931,8 @@
true
true
true
+ true
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true
@@ -741,6 +941,8 @@
true
true
true
+ true
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true
@@ -749,6 +951,8 @@
true
true
true
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true
@@ -757,6 +961,8 @@
true
true
true
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true
@@ -765,6 +971,8 @@
true
true
true
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true
@@ -773,6 +981,8 @@
true
true
true
+ true
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true
@@ -781,6 +991,8 @@
true
true
true
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true
@@ -789,6 +1001,8 @@
true
true
true
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true
@@ -797,6 +1011,8 @@
true
true
true
+ true
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true
@@ -805,6 +1021,8 @@
true
true
true
+ true
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true
@@ -813,6 +1031,68 @@
true
true
true
+ true
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+
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+
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@@ -821,6 +1101,8 @@
true
true
true
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true
true
@@ -829,6 +1111,8 @@
true
true
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true
@@ -837,6 +1121,8 @@
true
true
true
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true
true
@@ -845,6 +1131,8 @@
true
true
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+ true
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@@ -853,6 +1141,8 @@
true
true
true
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true
@@ -861,24 +1151,40 @@
true
true
true
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true
true
true
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true
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true
true
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true
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@@ -888,6 +1194,8 @@
true
true
true
+ true
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true
@@ -896,6 +1204,8 @@
true
true
true
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@@ -904,6 +1214,8 @@
true
true
true
+ true
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true
@@ -912,6 +1224,8 @@
true
true
true
+ true
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true
@@ -920,6 +1234,8 @@
true
true
true
+ true
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true
@@ -928,12 +1244,85 @@
true
true
true
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+
+
+ true
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+
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+
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+
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+
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+
+ true
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+
+
+ true
+ true
+ true
+ true
+ true
+ true
+ true
+ true
{A9125E77-A460-46FB-8EF3-2166F8657226}
Win32Proj
My4J_Input
+ 8.1
@@ -971,6 +1360,13 @@
SNC
StaticLibrary
+
+ StaticLibrary
+
+
+ StaticLibrary
+ true
+
@@ -980,6 +1376,12 @@
+
+
+
+
+
+
$(ProjectName)_d
@@ -995,27 +1397,46 @@
.a
$(ProjectDir);$(SCE_ORBIS_SDK_DIR)\host_tools\lib\clang\include;$(SCE_ORBIS_SDK_DIR)\target\include;$(SCE_ORBIS_SDK_DIR)\target\include_common;
Build\$(Platform)\$(Configuration)\
+ $(SolutionDir)\libs\
.a
$(SCE_PS3_ROOT)\target\ppu\include;$(SCE_PS3_ROOT)\target\common\include;$(SCE_PS3_ROOT)\host-win32\sn\ppu\include;
Build\$(Platform)\$(Configuration)\
+ $(SolutionDir)\libs\
.a
$(ProjectDir);$(SCE_ORBIS_SDK_DIR)\host_tools\lib\clang\include;$(SCE_ORBIS_SDK_DIR)\target\include;$(SCE_ORBIS_SDK_DIR)\target\include_common;
Build\$(Platform)\$(Configuration)\
+ $(SolutionDir)\libs\
.a
$(SCE_PS3_ROOT)\target\ppu\include;$(SCE_PS3_ROOT)\target\common\include;$(SCE_PS3_ROOT)\host-win32\sn\ppu\include;
Build\$(Platform)\$(Configuration)\
+ $(SolutionDir)\libs\
Build\$(Platform)\$(Configuration)\
+ $(SolutionDir)\libs\
Build\$(Platform)\$(Configuration)\
+ $(SolutionDir)\libs\
+
+
+ Build\$(Platform)\$(Configuration)\
+ $(ProjectName)_r
+ $(SolutionDir)\libs\
+ .lib
+
+
+
+ Build\$(Platform)\$(Configuration)\
+ $(ProjectName)_d
+ $(SolutionDir)\libs\
+ .lib
@@ -1072,16 +1493,12 @@
../Headers/Orbis;../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)
-
-
NormalWarnings
../Headers/PS3;../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)
-
-
GenerateWarnings
@@ -1095,6 +1512,28 @@
../Headers/PS3;../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)
+
+
+ ../Headers/Xbox;../Headers;$(ProjectDir);
+ _XBOX;%(PreprocessorDefinitions)
+ MultiThreaded
+ true
+ $(ProjectDir)\stdafx.h;
+ Full
+ Speed
+
+
+
+
+ ../Headers/Xbox;../Headers;$(ProjectDir);
+ _XBOX;%(PreprocessorDefinitions)
+ MultiThreaded
+ true
+ $(ProjectDir)\stdafx.h;
+ Full
+ Speed
+
+
diff --git a/4J_Input/4J_Input.vcxproj.filters b/4J_Input/4J_Input.vcxproj.filters
index bb93be6..70b3be4 100644
--- a/4J_Input/4J_Input.vcxproj.filters
+++ b/4J_Input/4J_Input.vcxproj.filters
@@ -312,6 +312,24 @@
Header Files
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
+
+ Header Files
+
@@ -362,5 +380,26 @@
Source Files
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
+
+ Source Files
+
\ No newline at end of file
diff --git a/4J_Input/Xbox/4J_Input.cpp b/4J_Input/Xbox/4J_Input.cpp
new file mode 100644
index 0000000..1ebae84
--- /dev/null
+++ b/4J_Input/Xbox/4J_Input.cpp
@@ -0,0 +1,166 @@
+#include "4J_Input.h"
+#include "INP_Main.h"
+
+C_4JInput InputManager;
+
+void C_4JInput::Initialise(int iInputStateC, unsigned char ucMapC, unsigned char ucActionC, unsigned char ucMenuActionC)
+{
+ InternalInputManager.Initialise(iInputStateC, ucMapC, ucActionC, ucMenuActionC);
+}
+
+void C_4JInput::Tick(void)
+{
+ InternalInputManager.Tick();
+}
+
+void C_4JInput::SetDeadzoneAndMovementRange(unsigned int uiDeadzone, unsigned int uiMovementRangeMax)
+{
+ InternalInputManager.SetDeadzoneAndMovementRange(uiDeadzone, uiMovementRangeMax);
+}
+
+void C_4JInput::SetGameJoypadMaps(unsigned char ucMap, unsigned char ucAction, unsigned int uiActionVal)
+{
+ InternalInputManager.SetGameJoypadMaps(ucMap, ucAction, uiActionVal);
+}
+
+unsigned int C_4JInput::GetGameJoypadMaps(unsigned char ucMap, unsigned char ucAction)
+{
+ return InternalInputManager.GetGameJoypadMaps(ucMap, ucAction);
+}
+
+void C_4JInput::SetJoypadMapVal(int iPad, unsigned char ucMap)
+{
+ InternalInputManager.SetJoypadMapVal(iPad, ucMap);
+}
+
+unsigned char C_4JInput::GetJoypadMapVal(int iPad)
+{
+ return InternalInputManager.GetJoypadMapVal(iPad);
+}
+
+void C_4JInput::SetJoypadSensitivity(int iPad, float fSensitivity)
+{
+ InternalInputManager.SetJoypadSensitivity(iPad, fSensitivity);
+}
+
+unsigned int C_4JInput::GetValue(int iPad, unsigned char ucAction, bool bRepeat)
+{
+ return InternalInputManager.GetValue(iPad, ucAction, bRepeat);
+}
+
+bool C_4JInput::ButtonPressed(int iPad, unsigned char ucAction)
+{
+ return InternalInputManager.ButtonPressed(iPad, ucAction);
+}
+
+bool C_4JInput::ButtonReleased(int iPad, unsigned char ucAction)
+{
+ return InternalInputManager.ButtonReleased(iPad, ucAction);
+}
+
+bool C_4JInput::ButtonDown(int iPad, unsigned char ucAction)
+{
+ return InternalInputManager.ButtonDown(iPad, ucAction);
+}
+
+void C_4JInput::SetJoypadStickAxisMap(int iPad, unsigned int uiFrom, unsigned int uiTo)
+{
+ InternalInputManager.SetJoypadStickAxisMap(iPad, uiFrom, uiTo);
+}
+
+void C_4JInput::SetJoypadStickTriggerMap(int iPad, unsigned int uiFrom, unsigned int uiTo)
+{
+ InternalInputManager.SetJoypadStickTriggerMap(iPad, uiFrom, uiTo);
+}
+
+void C_4JInput::SetKeyRepeatRate(float fRepeatDelaySecs, float fRepeatRateSecs)
+{
+ InternalInputManager.SetKeyRepeatRate(fRepeatDelaySecs, fRepeatRateSecs);
+}
+
+void C_4JInput::SetDebugSequence(const char *chSequenceA, int (*Func)(LPVOID), LPVOID lpParam)
+{
+ InternalInputManager.SetDebugSequence(chSequenceA, Func, lpParam);
+}
+
+FLOAT C_4JInput::GetIdleSeconds(int iPad)
+{
+ return InternalInputManager.GetIdleSeconds(iPad);
+}
+
+bool C_4JInput::IsPadConnected(int iPad)
+{
+ return InternalInputManager.IsPadConnected(iPad);
+}
+
+float C_4JInput::GetJoypadStick_LX(int iPad, bool bCheckMenuDisplay)
+{
+ return InternalInputManager.GetJoypadStick_LX(iPad, bCheckMenuDisplay);
+}
+
+float C_4JInput::GetJoypadStick_LY(int iPad, bool bCheckMenuDisplay)
+{
+ return InternalInputManager.GetJoypadStick_LY(iPad, bCheckMenuDisplay);
+}
+
+float C_4JInput::GetJoypadStick_RX(int iPad, bool bCheckMenuDisplay)
+{
+ return InternalInputManager.GetJoypadStick_RX(iPad, bCheckMenuDisplay);
+}
+
+float C_4JInput::GetJoypadStick_RY(int iPad, bool bCheckMenuDisplay)
+{
+ return InternalInputManager.GetJoypadStick_RY(iPad, bCheckMenuDisplay);
+}
+
+unsigned char C_4JInput::GetJoypadLTrigger(int iPad, bool bCheckMenuDisplay)
+{
+ return InternalInputManager.GetJoypadLTrigger(iPad, bCheckMenuDisplay);
+}
+
+unsigned char C_4JInput::GetJoypadRTrigger(int iPad, bool bCheckMenuDisplay)
+{
+ return InternalInputManager.GetJoypadRTrigger(iPad, bCheckMenuDisplay);
+}
+
+void C_4JInput::SetMenuDisplayed(int iPad, bool bVal)
+{
+ InternalInputManager.SetMenuDisplayed(iPad, bVal);
+}
+
+C_4JInput::EKeyboardResult C_4JInput::RequestKeyboard(LPCWSTR uiTitle, LPCWSTR uiText, DWORD dwPad, WCHAR *pwchResult, UINT uiMaxChars, int(*Func)(LPVOID, const bool), LPVOID lpParam, EKeyboardMode eMode)
+{
+ return InternalInputManager.m_Keyboard.RequestKeyboard(uiTitle, uiText, NULL, dwPad, pwchResult, uiMaxChars, Func, lpParam, eMode);
+}
+
+C_4JInput::EKeyboardResult C_4JInput::RequestKeyboard(LPCWSTR uiTitle, LPCWSTR pwchDefault, LPCWSTR uiDesc, DWORD dwPad, WCHAR *pwchResult, UINT uiMaxChars, int(*Func)(LPVOID, const bool), LPVOID lpParam, EKeyboardMode eMode)
+{
+ return InternalInputManager.m_Keyboard.RequestKeyboard(uiTitle, pwchDefault, uiDesc, dwPad, pwchResult, uiMaxChars, Func, lpParam, eMode);
+}
+
+//str1k3r - 3rd RequestKeyboard is for how iggy calls it
+C_4JInput::EKeyboardResult C_4JInput::RequestKeyboard(LPCWSTR uiTitle, LPCWSTR uiDesc, DWORD dwPad, UINT uiMaxChars, int(*Func)(LPVOID, const bool), LPVOID lpParam, EKeyboardMode eMode)
+{
+ return InternalInputManager.m_Keyboard.RequestKeyboard(uiTitle, NULL, uiDesc, dwPad, NULL, uiMaxChars, Func, lpParam, eMode);
+}
+
+C4JStorage::EMessageResult C_4JInput::RequestMessageBox(LPCWSTR uiTitle, LPCWSTR uiText, LPCWSTR *uiButtons, UINT uiButtonCount, DWORD dwPad, int(*Func)(LPVOID, int, const C4JStorage::EMessageResult), LPVOID lpParam, DWORD dwFocusButton)
+{
+ return InternalInputManager.m_MessageUI.RequestMessageBox(uiTitle, uiText, uiButtons, uiButtonCount, dwPad, Func, lpParam, dwFocusButton);
+}
+
+/*void C_4JInput::GetText(uint16_t *UTF16String)
+{
+ InternalInputManager.m_Keyboard.GetText(UTF16String);
+}
+
+bool C_4JInput::VerifyStrings(WCHAR **pwStringA, int iStringC, int (*Func)(LPVOID, STRING_VERIFY_RESPONSE *), LPVOID lpParam)
+{
+ return true;
+}
+
+void C_4JInput::CancelQueuedVerifyStrings(int (*Func)(LPVOID, STRING_VERIFY_RESPONSE *), LPVOID lpParam) {}
+
+void C_4JInput::CancelAllVerifyInProgress(void) {}
+
+bool C_4JInput::InputDetected(DWORD dwUserIndex,WCHAR *pwchInput) {}*/
\ No newline at end of file
diff --git a/4J_Input/Xbox/INP_ForceFeedback.cpp b/4J_Input/Xbox/INP_ForceFeedback.cpp
new file mode 100644
index 0000000..8181094
--- /dev/null
+++ b/4J_Input/Xbox/INP_ForceFeedback.cpp
@@ -0,0 +1,111 @@
+#include "INP_ForceFeedback.h"
+#include "INP_Main.h"
+
+void CForceFeedback::Initialise(int iInputStateC, unsigned char ucMapC, unsigned char ucActionC, unsigned char ucMenuActionC)
+{
+ m_Effects = new FF_EFFECT[MAX_EFFECTS];
+ m_EffectC = 0;
+
+ LARGE_INTEGER qwTicksPerSec;
+ QueryPerformanceFrequency(&qwTicksPerSec);
+
+ m_TicksPerSecond = qwTicksPerSec.LowPart;
+ m_unkBool = 0;
+}
+
+void CForceFeedback::RumbleEnable(int iQuadrant, bool bRumbleEnabled) {}
+
+void CForceFeedback::CreateEffect(void)
+{
+ assert(m_EffectC < MAX_EFFECTS);
+
+ FF_EFFECT *pEffect = &m_Effects[m_EffectC];
+ pEffect->m_uiDurationMs = 5;
+ pEffect->m_uiMagnitude = 500;
+ pEffect->m_uiEffectType = 0;
+ pEffect->dword18 = 10;
+ pEffect->dword18 = 100;
+
+ m_EffectC++;
+}
+
+void CForceFeedback::AddEffectInstance(unsigned int uiEffect)
+{
+ FF_EFFECT_INSTANCE *pEffectInst = new FF_EFFECT_INSTANCE();
+ pEffectInst->m_Effect = &m_Effects[uiEffect];
+ pEffectInst->m_uiInst = 0;
+
+ m_EffectList.AddToTail(pEffectInst);
+}
+
+void CForceFeedback::SetEffectInstanceState(unsigned int uiEffectInstance, unsigned int uiState)
+{
+ int iCount = 0;
+ LinkedList::_LL_NODE *pNode;
+ for (pNode = m_EffectList.m_Head;; pNode = pNode->m_Next)
+ {
+ if ((iCount++) == uiEffectInstance)
+ break;
+ }
+ pNode->GetDataAs()->m_bIsActive = true;
+}
+
+void CForceFeedback::ProcessEventInstance(FF_EFFECT_INSTANCE *pEffectInst) {}
+
+void CForceFeedback::PauseEventInstance(FF_EFFECT_INSTANCE *pEffectInst) {}
+
+void CForceFeedback::AddRumble(unsigned int uiPad, WORD leftMotorSpeed, WORD rightMotorSpeed, float fSeconds)
+{
+ RUMBLE_EFFECT *pRumble = new RUMBLE_EFFECT();
+
+ LARGE_INTEGER qwCurrentTime;
+ QueryPerformanceCounter(&qwCurrentTime);
+
+ pRumble->m_TimeLeft = (m_TicksPerSecond * fSeconds) + qwCurrentTime.QuadPart;
+ pRumble->m_RumbleData.wLeftMotorSpeed = leftMotorSpeed;
+ pRumble->m_RumbleData.wRightMotorSpeed = rightMotorSpeed;
+ pRumble->m_Pad = uiPad;
+
+ m_RumbleList.AddToTail(pRumble);
+}
+
+void CForceFeedback::Tick(void)
+{
+ for (LinkedList::_LL_NODE *pEffectNode = m_EffectList.m_Head; pEffectNode; pEffectNode = pEffectNode->m_Next)
+ {
+ if (pEffectNode->GetDataAs()->m_bIsActive)
+ {
+ ProcessEventInstance(pEffectNode->GetDataAs());
+ }
+ }
+
+ LARGE_INTEGER qwCurrentTime;
+ QueryPerformanceCounter(&qwCurrentTime);
+
+ LinkedList::_LL_NODE *pRumbleNode = m_RumbleList.m_Head;
+ while (pRumbleNode)
+ {
+ if (pRumbleNode->GetDataAs()->m_TimeLeft <= qwCurrentTime.QuadPart)
+ {
+ RUMBLE_EFFECT *pRumble = pRumbleNode->GetDataAs();
+
+ pRumble->m_RumbleData.wLeftMotorSpeed = 0;
+ pRumble->m_RumbleData.wRightMotorSpeed = 0;
+
+ XInputSetState(pRumble->m_Pad, &pRumble->m_RumbleData);
+
+ m_RumbleList.RemoveNode(pRumbleNode);
+
+ LinkedList::_LL_NODE *pTemp = pRumbleNode;
+ pRumbleNode = pRumbleNode->m_Next;
+
+ delete pTemp->GetDataAs();
+ delete pTemp;
+ }
+ else
+ {
+ XInputSetState(pRumbleNode->GetDataAs()->m_Pad, &pRumbleNode->GetDataAs()->m_RumbleData);
+ pRumbleNode = pRumbleNode->m_Next;
+ }
+ }
+}
\ No newline at end of file
diff --git a/4J_Input/Xbox/INP_ForceFeedback.h b/4J_Input/Xbox/INP_ForceFeedback.h
new file mode 100644
index 0000000..2a858d3
--- /dev/null
+++ b/4J_Input/Xbox/INP_ForceFeedback.h
@@ -0,0 +1,60 @@
+#pragma once
+#include "LinkedList.h"
+
+#define MAX_EFFECTS 10
+
+class CForceFeedback
+{
+public:
+ enum FF_PARAMS
+ {
+ FF_PARAMS_RAMP,
+ FF_PARAMS_PERIODIC
+ };
+
+ struct RUMBLE_EFFECT
+ {
+ DWORD m_Pad;
+ uint64_t m_TimeLeft;
+ XINPUT_VIBRATION m_RumbleData;
+ WORD unk;
+ };
+
+ struct FF_EFFECT
+ {
+ unsigned int m_uiEffectType;
+ unsigned int m_uiDurationMs;
+ BYTE gap8[4];
+ unsigned int m_uiMagnitude;
+ BYTE gap10[8];
+ DWORD dword18;
+ DWORD dword1C;
+ };
+
+ struct FF_EFFECT_INSTANCE
+ {
+ bool m_bIsActive;
+ unsigned int m_uiInst;
+ CForceFeedback::FF_EFFECT *m_Effect;
+ };
+
+ void Initialise(int iInputStateC, unsigned char ucMapC, unsigned char ucActionC, unsigned char ucMenuActionC);
+ void RumbleEnable(int iQuadrant, bool bRumbleEnabled);
+ void CreateEffect(void);
+ void AddEffectInstance(unsigned int uiEffect);
+ void SetEffectInstanceState(unsigned int uiEffectInstance, unsigned int uiState);
+
+ void ProcessEventInstance(FF_EFFECT_INSTANCE *pEffectInst);
+ void PauseEventInstance(FF_EFFECT_INSTANCE *pEffectInst);
+
+ void AddRumble(unsigned int uiPad, WORD leftMotorSpeed, WORD rightMotorSpeed, float fSeconds);
+
+ void Tick(void);
+
+ LinkedList m_EffectList;
+ FF_EFFECT *m_Effects;
+ int m_EffectC;
+ LinkedList m_RumbleList;
+ float m_TicksPerSecond;
+ bool m_unkBool;
+};
\ No newline at end of file
diff --git a/4J_Input/Xbox/INP_Keyboard.cpp b/4J_Input/Xbox/INP_Keyboard.cpp
new file mode 100644
index 0000000..e427d11
--- /dev/null
+++ b/4J_Input/Xbox/INP_Keyboard.cpp
@@ -0,0 +1,70 @@
+#include "4J_Profile.h"
+#include "INP_Keyboard.h"
+
+CKeyboard::CKeyboard()
+{
+ bActive = false;
+}
+
+void CKeyboard::Tick(void)
+{
+ if (bActive == true && KeyboardOverlap.InternalLow != ERROR_IO_PENDING)
+ {
+ if(Func != NULL) Func(lpParam, KeyboardOverlap.dwExtendedError == 0);
+ bActive = false;
+ }
+}
+
+C_4JInput::EKeyboardResult CKeyboard::RequestKeyboard(LPCWSTR uiTitle, LPCWSTR uiText, LPCWSTR uiDesc, DWORD dwPad, WCHAR *pwchResult, UINT uiMaxChars, int (*Func)(LPVOID, const bool), LPVOID lpParam, C_4JInput::EKeyboardMode eMode)
+{
+ if (bActive == true)
+ return C_4JInput::EKeyboard_Cancelled;
+
+ this->iPad = (int)dwPad;
+ this->pwchResult = pwchResult;
+ this->uiMaxChars = uiMaxChars;
+ this->Func = Func;
+ this->lpParam = lpParam;
+
+ int LockedProfile = this->iPad;
+ if (LockedProfile == -1)
+ {
+ LockedProfile = ProfileManager.GetLockedProfile();
+ if (LockedProfile == -1)
+ {
+ LockedProfile = ProfileManager.GetLockedProfile();
+ if (LockedProfile == -1)
+ return C_4JInput::EKeyboard_Cancelled;
+ }
+ }
+
+ ZeroMemory(&KeyboardOverlap, sizeof(XOVERLAPPED));
+
+ for (;;)
+ {
+ DWORD result = XShowKeyboardUI(LockedProfile, 0, uiText, uiTitle, uiDesc, this->pwchResult, this->uiMaxChars, &KeyboardOverlap);
+ if (result == ERROR_IO_PENDING)
+ break;
+ if (result != ERROR_ACCESS_DENIED)
+ return C_4JInput::EKeyboard_Cancelled;
+ Sleep(250);
+ }
+
+ bActive = true;
+ return eState;
+}
+
+//str1k3r - These 2 only exist cause of iggy
+C_4JInput::EKeyboardResult CKeyboard::RequestKeyboard(LPCWSTR uiTitle, LPCWSTR uiText, LPCWSTR uiDesc, DWORD dwPad, UINT uiMaxChars, int(*Func)(LPVOID, const bool), LPVOID lpParam, C_4JInput::EKeyboardMode eMode)
+{
+ ;
+}
+
+void CKeyboard::GetText(uint16_t *UTF16String)
+{
+ //uint16_t *keyString;
+ //for (unsigned int index = 0; keyString[index] && index < 0x200; index++)
+ //{
+ // UTF16String[index] = keyString[index];
+ //}
+}
\ No newline at end of file
diff --git a/4J_Input/Xbox/INP_Keyboard.h b/4J_Input/Xbox/INP_Keyboard.h
new file mode 100644
index 0000000..a41d7e2
--- /dev/null
+++ b/4J_Input/Xbox/INP_Keyboard.h
@@ -0,0 +1,26 @@
+#pragma once
+#include "4J_Input.h"
+
+class CKeyboard
+{
+private:
+ XOVERLAPPED KeyboardOverlap;
+ C_4JInput::EKeyboardResult eState;
+
+ int iPad;
+ UINT uiMaxChars;
+ WCHAR *pwchResult;
+ bool bActive;
+
+ int(*Func)(LPVOID lpParam, bool bSet);
+ LPVOID lpParam;
+public:
+ CKeyboard();
+ void Tick(void);
+
+ C_4JInput::EKeyboardResult RequestKeyboard(LPCWSTR uiTitle, LPCWSTR uiText, LPCWSTR uiDesc, DWORD dwPad, WCHAR *pwchResult, UINT uiMaxChars, int (*Func)(LPVOID, const bool), LPVOID lpParam, C_4JInput::EKeyboardMode eMode = C_4JInput::EKeyboardMode_Default);
+
+ //str1k3r - These 2 only exist cause of iggy
+ C_4JInput::EKeyboardResult RequestKeyboard(LPCWSTR uiTitle, LPCWSTR uiText, LPCWSTR uiDesc, DWORD dwPad, UINT uiMaxChars, int(*Func)(LPVOID, const bool), LPVOID lpParam, C_4JInput::EKeyboardMode eMode);
+ void GetText(uint16_t *UTF16String);
+};
\ No newline at end of file
diff --git a/4J_Input/Xbox/INP_Main.cpp b/4J_Input/Xbox/INP_Main.cpp
new file mode 100644
index 0000000..aca38b7
--- /dev/null
+++ b/4J_Input/Xbox/INP_Main.cpp
@@ -0,0 +1,734 @@
+#include "INP_Main.h"
+
+CInput InternalInputManager;
+
+CInput::CInput()
+{
+ m_Keyboard = CKeyboard();
+
+ m_uiSigninJoypadMask = 0;
+ for (int i = 0; i < 4; ++i)
+ m_bIsMenuDisplayed[i] = 0;
+
+ InitTime();
+
+ m_fRepeatDelaySecs = 0.5f;
+ m_fRepeatRateSecs = 0.8f;
+ m_sDebugSequenceName = 0;
+ m_uiDebugSequenceIndex = 0;
+ m_pDebugSequenceFn = 0;
+}
+
+void CInput::Initialise(int iInputStateC, unsigned char ucMapC, unsigned char ucActionC, unsigned char ucMenuActionC)
+{
+ assert(iInputStateC > 0);
+ assert(ucMapC > 0);
+ assert(ucActionC > 0);
+
+ ZeroMemory(m_Joypads, sizeof(m_Joypads));
+
+ m_ucInputStateC = iInputStateC;
+
+ m_iDeadzone = 0x2710;
+ m_iMovementRangeMax = 0x7FFF;
+
+ m_iEffectiveRange = m_iMovementRangeMax - m_iDeadzone;
+ m_iHalfRange = m_iEffectiveRange / 2;
+ m_fEffectiveRange = (float)m_iEffectiveRange;
+
+ for (int i = 0; i < MAX_JOYPADS; i++)
+ {
+ m_Joypads[i].m_pInputStates = new XINPUT_STATE[m_ucInputStateC];
+ m_Joypads[i].m_ucInputStateIndex = -1;
+ m_Joypads[i].m_pfLeftThumbXAxisMap = &m_Joypads[i].m_fNormalizedLeftThumbX;
+ m_Joypads[i].m_pfLeftThumbYAxisMap = &m_Joypads[i].m_fNormalizedLeftThumbY;
+ m_Joypads[i].m_pfRightThumbXAxisMap = &m_Joypads[i].m_fNormalizedRightThumbX;
+ m_Joypads[i].m_pfRightThumbYAxisMap = &m_Joypads[i].m_fNormalizedRightThumbY;
+ m_Joypads[i].m_pucLeftTriggerAxisMap = &m_Joypads[i].m_ucLeftTriggerState;
+ m_Joypads[i].m_pucRightTriggerAxisMap = &m_Joypads[i].m_ucRightTriggerState;
+ m_Joypads[i].m_fSensitivity = 1.0f;
+ }
+
+ m_JoypadMap = (unsigned int **)operator new[](ucMapC * sizeof(int *));
+ for (int i = 0; i < ucMapC; i++)
+ {
+ m_JoypadMap[i] = (unsigned int *)operator new[](ucActionC * sizeof(int));
+ }
+
+ m_ucJoypadMapC = ucMapC;
+ m_ucJoypadMapActionC = ucActionC;
+ m_ucMenuActionC = ucMenuActionC;
+ m_bJoypadMapArrayIsSetup = false;
+}
+
+void CInput::Tick(void)
+{
+ UpdateJoypads();
+ m_Keyboard.Tick();
+}
+
+void CInput::SetJoypadValues(JOYPAD *pThisPad)
+{
+ XINPUT_GAMEPAD *pGamePad = &pThisPad->m_pInputStates[pThisPad->m_ucInputStateIndex].Gamepad;
+
+ if (pGamePad->bLeftTrigger > 0x7Fu)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_LT;
+ }
+ if (pGamePad->bRightTrigger > 0x7Fu)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_RT;
+ }
+
+ if ((pGamePad->wButtons & XINPUT_GAMEPAD_RIGHT_SHOULDER) != 0)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_RB;
+ }
+ if ((pGamePad->wButtons & XINPUT_GAMEPAD_LEFT_SHOULDER) != 0)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_LB;
+ }
+
+ if ((pGamePad->wButtons & XINPUT_GAMEPAD_A) != 0)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_A;
+ }
+ if ((pGamePad->wButtons & XINPUT_GAMEPAD_B) != 0)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_B;
+ }
+
+ if ((pGamePad->wButtons & XINPUT_GAMEPAD_X) != 0)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_X;
+ }
+ if ((pGamePad->wButtons & XINPUT_GAMEPAD_Y) != 0)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_Y;
+ }
+
+ if ((pGamePad->wButtons & XINPUT_GAMEPAD_START) != 0)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_START;
+ }
+ if ((pGamePad->wButtons & XINPUT_GAMEPAD_BACK) != 0)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_BACK;
+ }
+
+ if ((pGamePad->wButtons & XINPUT_GAMEPAD_LEFT_THUMB) != 0)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_LTHUMB;
+ }
+ if ((pGamePad->wButtons & XINPUT_GAMEPAD_RIGHT_THUMB) != 0)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_RTHUMB;
+ }
+
+ if ((pGamePad->wButtons & XINPUT_GAMEPAD_DPAD_UP) != 0)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_DPAD_UP;
+ }
+ if ((pGamePad->wButtons & XINPUT_GAMEPAD_DPAD_DOWN) != 0)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_DPAD_DOWN;
+ }
+ if ((pGamePad->wButtons & XINPUT_GAMEPAD_DPAD_LEFT) != 0)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_DPAD_LEFT;
+ }
+ if ((pGamePad->wButtons & XINPUT_GAMEPAD_DPAD_RIGHT) != 0)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_DPAD_RIGHT;
+ }
+
+ if (pGamePad->sThumbLX > m_iHalfRange + m_iDeadzone)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_LSTICK_RIGHT;
+ }
+ if (pGamePad->sThumbLX < -m_iDeadzone - m_iHalfRange)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_LSTICK_LEFT;
+ }
+
+ if (pGamePad->sThumbRY < -m_iDeadzone - m_iHalfRange)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_RSTICK_DOWN;
+ }
+ if (pGamePad->sThumbRY > m_iHalfRange + m_iDeadzone)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_RSTICK_UP;
+ }
+ if (pGamePad->sThumbRX > m_iHalfRange + m_iDeadzone)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_RSTICK_RIGHT;
+ }
+ if (pGamePad->sThumbRX < -m_iDeadzone - m_iHalfRange)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_RSTICK_LEFT;
+ }
+
+ if (pGamePad->sThumbLY < -m_iDeadzone - m_iHalfRange)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_LSTICK_DOWN;
+ }
+ if (pGamePad->sThumbLY > m_iHalfRange + m_iDeadzone)
+ {
+ pThisPad->m_uiButtons |= _360_JOY_BUTTON_LSTICK_UP;
+ }
+
+ pThisPad->m_ucLeftTriggerState = pGamePad->bLeftTrigger;
+ pThisPad->m_ucRightTriggerState = pGamePad->bRightTrigger;
+
+ if (pGamePad->sThumbRX <= m_iDeadzone)
+ {
+ if (pGamePad->sThumbRX >= -m_iDeadzone)
+ pThisPad->m_iRightThumbX = 0;
+ else
+ pThisPad->m_iRightThumbX = m_iDeadzone + pGamePad->sThumbRX;
+ }
+ else
+ {
+ pThisPad->m_iRightThumbX = pGamePad->sThumbRX - m_iDeadzone;
+ }
+ if (pGamePad->sThumbRY <= m_iDeadzone)
+ {
+ if (pGamePad->sThumbRY >= -m_iDeadzone)
+ pThisPad->m_iRightThumbY = 0;
+ else
+ pThisPad->m_iRightThumbY = m_iDeadzone + pGamePad->sThumbRY;
+ }
+ else
+ {
+ pThisPad->m_iRightThumbY = pGamePad->sThumbRY - m_iDeadzone;
+ }
+ if (pGamePad->sThumbLX <= m_iDeadzone)
+ {
+ if (pGamePad->sThumbLX >= -m_iDeadzone)
+ pThisPad->m_iLeftThumbX = 0;
+ else
+ pThisPad->m_iLeftThumbX = m_iDeadzone + pGamePad->sThumbLX;
+ }
+ else
+ {
+ pThisPad->m_iLeftThumbX = pGamePad->sThumbLX - m_iDeadzone;
+ }
+ if (pGamePad->sThumbLY <= m_iDeadzone)
+ {
+ if (pGamePad->sThumbLY >= -m_iDeadzone)
+ pThisPad->m_iLeftThumbY = 0;
+ else
+ pThisPad->m_iLeftThumbY = m_iDeadzone + pGamePad->sThumbLY;
+ }
+ else
+ {
+ pThisPad->m_iLeftThumbY = pGamePad->sThumbLY - m_iDeadzone;
+ }
+
+ pThisPad->m_iNormalizedLeftThumbX = pThisPad->m_iLeftThumbX / m_iEffectiveRange;
+ pThisPad->m_iNormalizedLeftThumbY = pThisPad->m_iLeftThumbY / m_iEffectiveRange;
+ pThisPad->m_iNormalizedRightThumbX = pThisPad->m_iRightThumbX / m_iEffectiveRange;
+ pThisPad->m_iNormalizedRightThumbY = pThisPad->m_iRightThumbY / m_iEffectiveRange;
+
+ pThisPad->m_fNormalizedLeftThumbX = pThisPad->m_iLeftThumbX / m_fEffectiveRange;
+ pThisPad->m_fNormalizedLeftThumbY = pThisPad->m_iLeftThumbY / m_fEffectiveRange;
+ pThisPad->m_fNormalizedRightThumbX = pThisPad->m_iRightThumbX / m_fEffectiveRange;
+ pThisPad->m_fNormalizedRightThumbY = pThisPad->m_iRightThumbY / m_fEffectiveRange;
+}
+
+void CInput::SetDeadzoneAndMovementRange(unsigned int uiDeadzone, unsigned int uiMovementRangeMax)
+{
+ m_iDeadzone = uiDeadzone;
+ m_iMovementRangeMax = uiMovementRangeMax;
+ m_iEffectiveRange = uiMovementRangeMax - uiDeadzone;
+ m_iHalfRange = m_iEffectiveRange / 2;
+}
+
+void CInput::SetJoypadSensitivity(int iPad, float fSensitivity)
+{
+ m_Joypads[iPad].m_fSensitivity = fSensitivity;
+}
+
+void CInput::SetGameJoypadMaps(unsigned char ucMap, unsigned char ucAction, unsigned int uiActionVal)
+{
+ assert(ucMap < m_ucJoypadMapC);
+ assert(ucAction < m_ucJoypadMapActionC);
+
+ m_JoypadMap[ucMap][ucAction] = uiActionVal;
+}
+
+unsigned int CInput::GetGameJoypadMaps(unsigned char ucMap, unsigned char ucAction)
+{
+ assert(ucMap < m_ucJoypadMapC);
+ assert(ucAction < m_ucJoypadMapActionC);
+
+ return m_JoypadMap[ucMap][ucAction];
+}
+
+void CInput::SetJoypadMapVal(int iPad, unsigned char ucMap)
+{
+ m_bJoypadMapArrayIsSetup = true;
+ m_Joypads[iPad].m_ucMappingValue = ucMap;
+}
+
+unsigned char CInput::GetJoypadMapVal(int iPad)
+{
+ return m_Joypads[iPad].m_ucMappingValue;
+}
+
+void CInput::SetJoypadStickAxisMap(int iPad, unsigned int uiFrom, unsigned int uiTo)
+{
+ float *pfTo = nullptr;
+
+ switch (uiTo)
+ {
+ case AXIS_MAP_LX:
+ pfTo = &m_Joypads[iPad].m_fNormalizedLeftThumbX;
+ break;
+ case AXIS_MAP_LY:
+ pfTo = &m_Joypads[iPad].m_fNormalizedLeftThumbY;
+ break;
+ case AXIS_MAP_RX:
+ pfTo = &m_Joypads[iPad].m_fNormalizedRightThumbX;
+ break;
+ case AXIS_MAP_RY:
+ pfTo = &m_Joypads[iPad].m_fNormalizedRightThumbY;
+ break;
+ }
+
+ switch (uiFrom)
+ {
+ case AXIS_MAP_LX:
+ m_Joypads[iPad].m_pfLeftThumbXAxisMap = pfTo;
+ break;
+ case AXIS_MAP_LY:
+ m_Joypads[iPad].m_pfLeftThumbYAxisMap = pfTo;
+ break;
+ case AXIS_MAP_RX:
+ m_Joypads[iPad].m_pfRightThumbXAxisMap = pfTo;
+ break;
+ case AXIS_MAP_RY:
+ m_Joypads[iPad].m_pfRightThumbYAxisMap = pfTo;
+ break;
+ }
+}
+
+void CInput::SetJoypadStickTriggerMap(int iPad, unsigned int uiFrom, unsigned int uiTo)
+{
+ unsigned char *pucTo = nullptr;
+
+ switch (uiTo)
+ {
+ case TRIGGER_MAP_0:
+ pucTo = &m_Joypads[iPad].m_ucRightTriggerState;
+ break;
+ case TRIGGER_MAP_1:
+ pucTo = &m_Joypads[iPad].m_ucLeftTriggerState;
+ break;
+ }
+
+ switch (uiFrom)
+ {
+ case TRIGGER_MAP_0:
+ m_Joypads[iPad].m_pucRightTriggerAxisMap = pucTo;
+ break;
+ case TRIGGER_MAP_1:
+ m_Joypads[iPad].m_pucLeftTriggerAxisMap = pucTo;
+ break;
+ }
+}
+
+bool CInput::IsPadConnected(int iPad)
+{
+ return m_Joypads[iPad].m_bIsConnected;
+}
+
+void CInput::SetSigninJoypadMask(unsigned int mask)
+{
+ m_uiSigninJoypadMask = mask;
+}
+
+unsigned int CInput::GetValue(int iPad, unsigned char ucAction, bool bRepeat)
+{
+ if (m_bIsMenuDisplayed[iPad] && ucAction > this->m_ucMenuActionC)
+ {
+ return 0;
+ }
+
+ unsigned char ucMap = this->m_Joypads[iPad].m_ucMappingValue;
+ unsigned int uiVal = this->m_JoypadMap[ucMap][ucAction] & this->m_Joypads[iPad].m_uiButtons;
+ if (!uiVal || !bRepeat)
+ {
+ return uiVal;
+ }
+
+ int iKeyVal = 0;
+ for (int iKey = this->m_JoypadMap[ucMap][ucAction]; (iKey & 1) == 0; iKey >>= 1)
+ {
+ iKeyVal++;
+ }
+
+ if (m_fRepeatDelaySecs <= m_Timers[iPad][iKeyVal].m_fTotalHoldTime || m_Timers[iPad][iKeyVal].m_bInitialPressHandled)
+ {
+ if (m_Timers[iPad][iKeyVal].m_fTotalHoldTime < m_fRepeatDelaySecs)
+ {
+ return 0;
+ }
+ else if (m_Timers[iPad][iKeyVal].m_fLastRepeatTime == 0.0f)
+ {
+ m_Timers[iPad][iKeyVal].m_fLastRepeatTime = m_fRepeatDelaySecs;
+ return uiVal;
+ }
+ else if ((m_Timers[iPad][iKeyVal].m_fTotalHoldTime - m_Timers[iPad][iKeyVal].m_fLastRepeatTime) <= m_fRepeatRateSecs)
+ {
+ return 0;
+ }
+ else
+ {
+ m_Timers[iPad][iKeyVal].m_fLastRepeatTime = m_Timers[iPad][iKeyVal].m_fLastRepeatTime + m_fRepeatRateSecs;
+ return uiVal;
+ }
+ }
+ else
+ {
+ m_Timers[iPad][iKeyVal].m_bInitialPressHandled = true;
+ return uiVal;
+ }
+}
+
+bool CInput::IsSet(int iPad, unsigned char ucAction)
+{
+ return (!m_bIsMenuDisplayed[iPad] || ucAction <= m_ucMenuActionC) &&
+ (m_JoypadMap[m_Joypads[iPad].m_ucMappingValue][ucAction] & m_Joypads[iPad].m_uiButtons) != 0;
+}
+
+bool CInput::ButtonPressed(int iPad, unsigned char ucAction)
+{
+ if (ucAction == 255)
+ {
+ return m_Joypads[iPad].m_uiButtonsPressed != 0;
+ }
+
+ if (m_bIsMenuDisplayed[iPad] && ucAction > m_ucMenuActionC)
+ {
+ return 0;
+ }
+
+ return (m_JoypadMap[m_Joypads[iPad].m_ucMappingValue][ucAction] & m_Joypads[iPad].m_uiButtonsPressed) != 0;
+}
+
+bool CInput::ButtonReleased(int iPad, unsigned char ucAction)
+{
+ return (!m_bIsMenuDisplayed[iPad] || ucAction <= m_ucMenuActionC) &&
+ (m_JoypadMap[m_Joypads[iPad].m_ucMappingValue][ucAction] & m_Joypads[iPad].m_uiButtonsReleased) != 0;
+}
+
+bool CInput::ButtonDown(int iPad, unsigned char ucAction)
+{
+ if (ucAction == 255)
+ {
+ return m_Joypads[iPad].m_uiButtons != 0;
+ }
+
+ if (m_bIsMenuDisplayed[iPad] && ucAction > m_ucMenuActionC)
+ {
+ return 0;
+ }
+
+ return (m_JoypadMap[m_Joypads[iPad].m_ucMappingValue][ucAction] & m_Joypads[iPad].m_uiButtons) != 0;
+}
+
+float CInput::GetJoypadStick_Menu_LX(unsigned char ucPad)
+{
+ return m_Joypads[ucPad].m_iNormalizedLeftThumbX;
+}
+
+float CInput::GetJoypadStick_Menu_LY(unsigned char ucPad)
+{
+ return m_Joypads[ucPad].m_iNormalizedLeftThumbY;
+}
+
+float CInput::GetJoypadStick_Menu_RX(unsigned char ucPad)
+{
+ return m_Joypads[ucPad].m_iNormalizedRightThumbX;
+}
+
+float CInput::GetJoypadStick_Menu_RY(unsigned char ucPad)
+{
+ return m_Joypads[ucPad].m_iNormalizedRightThumbY;
+}
+
+unsigned char CInput::GetJoypadLTrigger_Menu(unsigned char ucPad)
+{
+ return m_Joypads[ucPad].m_ucLeftTriggerState;
+}
+
+unsigned char CInput::GetJoypadRTrigger_Menu(unsigned char ucPad)
+{
+ return m_Joypads[ucPad].m_ucRightTriggerState;
+}
+
+float CInput::GetJoypadStick_LX(int iPad, bool bCheckMenuDisplay)
+{
+ if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
+ {
+ return 0.0f;
+ }
+
+ return *m_Joypads[iPad].m_pfLeftThumbXAxisMap * m_Joypads[iPad].m_fSensitivity;
+}
+
+float CInput::GetJoypadStick_LY(int iPad, bool bCheckMenuDisplay)
+{
+ if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
+ {
+ return 0.0f;
+ }
+
+ return *m_Joypads[iPad].m_pfLeftThumbYAxisMap * m_Joypads[iPad].m_fSensitivity;
+}
+
+float CInput::GetJoypadStick_RX(int iPad, bool bCheckMenuDisplay)
+{
+ if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
+ {
+ return 0.0f;
+ }
+
+ return *m_Joypads[iPad].m_pfRightThumbXAxisMap * m_Joypads[iPad].m_fSensitivity;
+}
+
+float CInput::GetJoypadStick_RY(int iPad, bool bCheckMenuDisplay)
+{
+ if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
+ {
+ return 0.0f;
+ }
+
+ return *m_Joypads[iPad].m_pfRightThumbYAxisMap * m_Joypads[iPad].m_fSensitivity;
+}
+
+unsigned char CInput::GetJoypadLTrigger(int iPad, bool bCheckMenuDisplay)
+{
+ if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
+ {
+ return 0;
+ }
+
+ return *m_Joypads[iPad].m_pucLeftTriggerAxisMap;
+}
+
+unsigned char CInput::GetJoypadRTrigger(int iPad, bool bCheckMenuDisplay)
+{
+ if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
+ {
+ return 0;
+ }
+
+ return *m_Joypads[iPad].m_pucRightTriggerAxisMap;
+}
+
+void CInput::SetMenuDisplayed(int iPad, bool bVal)
+{
+ m_bIsMenuDisplayed[iPad] = bVal;
+}
+
+void CInput::SetKeyRepeatRate(float fRepeatDelaySecs, float fRepeatRateSecs)
+{
+ m_fRepeatDelaySecs = fRepeatDelaySecs;
+ m_fRepeatRateSecs = fRepeatRateSecs;
+}
+
+void CInput::SetDebugSequence(const char *chSequenceA, int (*Func)(LPVOID), LPVOID lpParam)
+{
+ int iLen = strlen(chSequenceA);
+
+ m_sDebugSequenceName = (char *)operator new[](iLen);
+ strcpy(m_sDebugSequenceName, chSequenceA);
+
+ m_pDebugSequenceFn = Func;
+ m_pDebugSequenceParam = lpParam;
+}
+
+FLOAT CInput::GetIdleSeconds(int iPad)
+{
+ LARGE_INTEGER qwDeltaTime;
+ QueryPerformanceCounter(&qwDeltaTime);
+
+ LARGE_INTEGER fElapsedTime = this->m_LastActivityTime[iPad];
+ uint64_t qwNewTime = qwDeltaTime.QuadPart - fElapsedTime.QuadPart;
+
+ return this->m_fTickToSeconds * (qwDeltaTime.LowPart - fElapsedTime.LowPart);
+}
+
+bool CInput::UpdateJoypads()
+{
+ assert(m_bJoypadMapArrayIsSetup);
+
+ for (int i = 0; i < MAX_JOYPADS; i++)
+ {
+ JOYPAD *pThisPad = &m_Joypads[i];
+
+ pThisPad->m_uiOldButtons = pThisPad->m_uiButtons;
+ pThisPad->m_uiButtons = 0;
+ pThisPad->m_iRightThumbY = 0;
+ pThisPad->m_iRightThumbX = 0;
+ pThisPad->m_iLeftThumbY = 0;
+ pThisPad->m_iLeftThumbX = 0;
+ pThisPad->m_ucLeftTriggerState = 0;
+ pThisPad->m_ucRightTriggerState = 0;
+ }
+
+ for (int i = 0; i < MAX_JOYPADS; i++)
+ {
+ if (!m_Joypads[i].m_bIsDisabled)
+ {
+ JOYPAD *pThisPad = &m_Joypads[i];
+
+ bool bOldIsConnected = pThisPad->m_bIsConnected;
+
+ pThisPad->m_ucInputStateIndex = pThisPad->m_ucInputStateIndex++;
+ if (pThisPad->m_ucInputStateIndex == m_ucInputStateC)
+ {
+ pThisPad->m_ucInputStateIndex = 0;
+ }
+
+ pThisPad->m_bIsConnected = XInputGetState(i, &pThisPad->m_pInputStates[pThisPad->m_ucInputStateIndex]) == 0;
+
+ bool bWasConnected = bOldIsConnected && !pThisPad->m_bIsConnected;
+ pThisPad->m_bWasConnected = bWasConnected;
+
+ bool bHasConnected = !bOldIsConnected && pThisPad->m_bIsConnected;
+ pThisPad->m_bHasConnected = bHasConnected;
+
+ if (pThisPad->m_bIsConnected)
+ {
+ SetJoypadValues(pThisPad);
+
+ pThisPad->m_uiButtonsPressed = ~pThisPad->m_uiOldButtons & pThisPad->m_uiButtons;
+ pThisPad->m_uiButtonsReleased = ~pThisPad->m_uiButtons & pThisPad->m_uiOldButtons;
+
+ for (int bit = 0; bit < 24; ++bit)
+ {
+ if ((pThisPad->m_uiButtonsPressed & (1 << bit)) != 0)
+ {
+ GetStartTime(i, bit);
+ }
+ else if ((pThisPad->m_uiButtons & (1 << bit)) != 0)
+ {
+ UpdateTime(i, bit);
+ }
+ }
+ }
+ else if (pThisPad->m_bWasConnected)
+ {
+ ClearJoypadValues(pThisPad);
+ }
+
+ if (m_pDebugSequenceFn && (pThisPad->m_uiButtonsPressed & (_360_JOY_BUTTON_A | _360_JOY_BUTTON_B | _360_JOY_BUTTON_X | _360_JOY_BUTTON_Y |
+ _360_JOY_BUTTON_RB | _360_JOY_BUTTON_LB)) != 0)
+ {
+ char chSeq;
+
+ if ((pThisPad->m_uiButtonsPressed & _360_JOY_BUTTON_A) == _360_JOY_BUTTON_A)
+ {
+ chSeq = 'A';
+ }
+ else if ((pThisPad->m_uiButtonsPressed & _360_JOY_BUTTON_B) == _360_JOY_BUTTON_B)
+ {
+ chSeq = 'B';
+ }
+ else if ((pThisPad->m_uiButtonsPressed & _360_JOY_BUTTON_X) == _360_JOY_BUTTON_X)
+ {
+ chSeq = 'X';
+ }
+ else if ((pThisPad->m_uiButtonsPressed & _360_JOY_BUTTON_Y) == _360_JOY_BUTTON_Y)
+ {
+ chSeq = 'Y';
+ }
+ else if ((pThisPad->m_uiButtonsPressed & _360_JOY_BUTTON_LB) == _360_JOY_BUTTON_LB)
+ {
+ chSeq = 'L';
+ }
+ else if ((pThisPad->m_uiButtonsPressed & _360_JOY_BUTTON_RB) == _360_JOY_BUTTON_RB)
+ {
+ chSeq = 'R';
+ }
+
+ if (m_sDebugSequenceName[m_uiDebugSequenceIndex] == chSeq)
+ {
+ if (!m_sDebugSequenceName[m_uiDebugSequenceIndex++])
+ {
+ m_uiDebugSequenceIndex = 0;
+ (m_pDebugSequenceFn)(m_pDebugSequenceParam);
+ }
+ }
+ else
+ {
+ m_uiDebugSequenceIndex = 0;
+ }
+ }
+ }
+ }
+
+ return true;
+}
+
+void CInput::ClearJoypadValues(JOYPAD *pThisPad)
+{
+ pThisPad->m_uiButtonsPressed = 0;
+ pThisPad->m_uiButtonsReleased = 0;
+ pThisPad->m_uiButtons = 0;
+ pThisPad->m_ucLeftTriggerState = 0;
+ pThisPad->m_ucRightTriggerState = 0;
+ pThisPad->m_iRightThumbX = 0;
+ pThisPad->m_iRightThumbY = 0;
+ pThisPad->m_iLeftThumbX = 0;
+ pThisPad->m_iLeftThumbY = 0;
+ pThisPad->m_iNormalizedLeftThumbX = 0;
+ pThisPad->m_iNormalizedLeftThumbY = 0;
+ pThisPad->m_iNormalizedRightThumbX = 0;
+ pThisPad->m_iNormalizedRightThumbY = 0;
+ pThisPad->m_fNormalizedLeftThumbX = 0.0f;
+ pThisPad->m_fNormalizedLeftThumbY = 0.0f;
+ pThisPad->m_fNormalizedRightThumbX = 0.0f;
+ pThisPad->m_fNormalizedRightThumbY = 0.0f;
+}
+
+void CInput::InitTime(void)
+{
+ LARGE_INTEGER qwTicksPerSec;
+ QueryPerformanceFrequency(&qwTicksPerSec);
+
+ m_fTickToSeconds = 1.0 / (float)(int)qwTicksPerSec.LowPart;
+ for (int i = 0; i < MAX_JOYPADS; i++)
+ {
+ m_LastActivityTime[i].QuadPart = 0;
+ }
+}
+
+void CInput::GetStartTime(int iPad, int iKey)
+{
+ QueryPerformanceCounter(&m_Timers[iPad][iKey].m_qwStartTime);
+
+ m_Timers[iPad][iKey].m_qwTotalHoldTicks.QuadPart = 0;
+ m_Timers[iPad][iKey].m_fTotalHoldTime = 0;
+ m_Timers[iPad][iKey].m_fLastRepeatTime = 0;
+ m_Timers[iPad][iKey].m_bInitialPressHandled = false;
+
+ m_LastActivityTime[iPad].QuadPart = m_Timers[iPad][iKey].m_qwStartTime.QuadPart;
+}
+
+void CInput::UpdateTime(int iPad, int iKey)
+{
+ LARGE_INTEGER qwDeltaTime;
+ QueryPerformanceCounter(&qwDeltaTime);
+
+ uint64_t qwNewTime = qwDeltaTime.QuadPart - m_Timers[iPad][iKey].m_qwStartTime.QuadPart;
+ m_Timers[iPad][iKey].m_qwTotalHoldTicks.QuadPart += qwNewTime;
+
+ m_Timers[iPad][iKey].m_qwStartTime = qwDeltaTime;
+ m_Timers[iPad][iKey].m_fTotalHoldTime = m_Timers[iPad][iKey].m_fTotalHoldTime + (m_fTickToSeconds * qwNewTime);
+
+ m_LastActivityTime[iPad].QuadPart = m_Timers[iPad][iKey].m_qwStartTime.QuadPart;
+}
\ No newline at end of file
diff --git a/4J_Input/Xbox/INP_Main.h b/4J_Input/Xbox/INP_Main.h
new file mode 100644
index 0000000..ad6e859
--- /dev/null
+++ b/4J_Input/Xbox/INP_Main.h
@@ -0,0 +1,159 @@
+#pragma once
+#include "INP_Keyboard.h"
+#include "INP_MessageUI.h"
+
+#define MAX_JOYPADS 4
+
+class CInput
+{
+public:
+ struct JOYPAD
+ {
+ bool m_bIsDisabled;
+ bool m_bIsConnected;
+ bool m_bWasConnected;
+ bool m_bHasConnected;
+
+ unsigned int m_uiButtons;
+ unsigned int m_uiOldButtons;
+ int m_uiButtonsPressed;
+ int m_uiButtonsReleased;
+
+ int m_iRightThumbX;
+ int m_iRightThumbY;
+ int m_iLeftThumbX;
+ int m_iLeftThumbY;
+
+ DWORD m_iNormalizedRightThumbX;
+ DWORD m_iNormalizedRightThumbY;
+ DWORD m_iNormalizedLeftThumbX;
+ DWORD m_iNormalizedLeftThumbY;
+
+ float m_fNormalizedRightThumbX;
+ float m_fNormalizedRightThumbY;
+ float m_fNormalizedLeftThumbX;
+ float m_fNormalizedLeftThumbY;
+
+ unsigned char m_ucLeftTriggerState;
+ unsigned char m_ucRightTriggerState;
+
+ float *m_pfLeftThumbXAxisMap;
+ float *m_pfLeftThumbYAxisMap;
+ float *m_pfRightThumbXAxisMap;
+ float *m_pfRightThumbYAxisMap;
+
+ float m_fSensitivity;
+
+ BYTE *m_pucLeftTriggerAxisMap;
+ BYTE *m_pucRightTriggerAxisMap;
+
+ unsigned char m_ucMappingValue;
+ unsigned char m_ucInputStateIndex;
+ XINPUT_STATE *m_pInputStates;
+ };
+
+ struct JOYPADS
+ {
+ };
+
+ struct TimeInfo
+ {
+ LARGE_INTEGER m_qwStartTime;
+ LARGE_INTEGER m_qwTotalHoldTicks;
+ float m_fTotalHoldTime;
+ float m_fLastRepeatTime;
+ bool m_bInitialPressHandled;
+ };
+
+ CInput();
+
+ void Initialise(int iInputStateC, unsigned char ucMapC, unsigned char ucActionC, unsigned char ucMenuActionC);
+ void Tick(void);
+
+ void SetJoypadValues(JOYPAD *pThisPad);
+ void SetDeadzoneAndMovementRange(unsigned int uiDeadzone, unsigned int uiMovementRangeMax);
+ void SetJoypadSensitivity(int iPad, float fSensitivity);
+
+ void SetGameJoypadMaps(unsigned char ucMap, unsigned char ucAction, unsigned int uiActionVal);
+ unsigned int GetGameJoypadMaps(unsigned char ucMap, unsigned char ucAction);
+ void SetJoypadMapVal(int iPad, unsigned char ucMap);
+ unsigned char GetJoypadMapVal(int iPad);
+
+ void SetJoypadStickAxisMap(int iPad, unsigned int uiFrom, unsigned int uiTo);
+ void SetJoypadStickTriggerMap(int iPad, unsigned int uiFrom, unsigned int uiTo);
+
+ bool IsPadConnected(int iPad);
+ void SetSigninJoypadMask(unsigned int mask);
+ unsigned int GetValue(int iPad, unsigned char ucAction, bool bRepeat = false);
+ bool IsSet(int iPad, unsigned char ucAction);
+
+ bool ButtonPressed(int iPad, unsigned char ucAction = 255); // toggled
+ bool ButtonReleased(int iPad, unsigned char ucAction); // toggled
+ bool ButtonDown(int iPad, unsigned char ucAction = 255); // button held down
+
+ float GetJoypadStick_Menu_LX(unsigned char ucPad);
+ float GetJoypadStick_Menu_LY(unsigned char ucPad);
+ float GetJoypadStick_Menu_RX(unsigned char ucPad);
+ float GetJoypadStick_Menu_RY(unsigned char ucPad);
+ unsigned char GetJoypadLTrigger_Menu(unsigned char ucPad);
+ unsigned char GetJoypadRTrigger_Menu(unsigned char ucPad);
+
+ float GetJoypadStick_LX(int iPad, bool bCheckMenuDisplay = true);
+ float GetJoypadStick_LY(int iPad, bool bCheckMenuDisplay = true);
+ float GetJoypadStick_RX(int iPad, bool bCheckMenuDisplay = true);
+ float GetJoypadStick_RY(int iPad, bool bCheckMenuDisplay = true);
+ unsigned char GetJoypadLTrigger(int iPad, bool bCheckMenuDisplay = true);
+ unsigned char GetJoypadRTrigger(int iPad, bool bCheckMenuDisplay = true);
+
+ void SetMenuDisplayed(int iPad, bool bVal);
+
+ void SetKeyRepeatRate(float fRepeatDelaySecs, float fRepeatRateSecs);
+ void SetDebugSequence(const char *chSequenceA, int (*Func)(LPVOID), LPVOID lpParam);
+ FLOAT GetIdleSeconds(int iPad);
+
+ bool UpdateJoypads(void);
+ void ClearJoypadValues(JOYPAD *pThisPad);
+
+ void InitTime(void);
+ void GetStartTime(int iPad, int iKey);
+ void UpdateTime(int iPad, int iKey);
+
+ BYTE gap0[16];
+
+ JOYPAD m_Joypads[MAX_JOYPADS];
+
+ int m_iDeadzone;
+ int m_iMovementRangeMax;
+ int m_iEffectiveRange;
+ int m_iHalfRange;
+ float m_fEffectiveRange;
+
+ unsigned char m_ucInputStateC;
+ unsigned char m_ucJoypadMapC;
+ unsigned char m_ucJoypadMapActionC;
+ unsigned char m_ucMenuActionC;
+
+ unsigned int **m_JoypadMap;
+
+ bool m_bJoypadMapArrayIsSetup;
+ unsigned int m_uiSigninJoypadMask;
+ bool m_bIsMenuDisplayed[MAX_JOYPADS];
+
+ CKeyboard m_Keyboard;
+ CMessageUI m_MessageUI;
+
+ float m_fTickToSeconds;
+ float m_fRepeatDelaySecs;
+ float m_fRepeatRateSecs;
+
+ TimeInfo m_Timers[MAX_JOYPADS][24];
+ LARGE_INTEGER m_LastActivityTime[MAX_JOYPADS];
+
+ char *m_sDebugSequenceName;
+ unsigned int m_uiDebugSequenceIndex;
+ int (*m_pDebugSequenceFn)(void *);
+ LPVOID m_pDebugSequenceParam;
+};
+
+// Singleton
+extern CInput InternalInputManager;
\ No newline at end of file
diff --git a/4J_Input/Xbox/INP_MessageUI.cpp b/4J_Input/Xbox/INP_MessageUI.cpp
new file mode 100644
index 0000000..44b7b92
--- /dev/null
+++ b/4J_Input/Xbox/INP_MessageUI.cpp
@@ -0,0 +1,110 @@
+#include "4J_Storage.h"
+#include "INP_MessageUI.h"
+
+CMessageUI::CMessageUI()
+{
+ bCancel = false;
+}
+
+C4JStorage::EMessageResult CMessageUI::RequestMessageBox(LPCWSTR uiTitle, LPCWSTR uiText, LPCWSTR *uiButtons, UINT uiButtonCount, DWORD dwPad, int(*Func)(LPVOID, int, const C4JStorage::EMessageResult), LPVOID lpParam, DWORD dwFocusButton)
+{
+ if (eState == C4JStorage::EMessage_Pending)
+ return C4JStorage::EMessage_Busy;
+
+ eState = C4JStorage::EMessage_Pending;
+
+ for (UINT i = 0; i < uiButtonCount; i++)
+ this->uiButtons[i] = uiButtons[i];
+ this->uiTitle = uiTitle;
+ this->uiText = uiText;
+ this->uiButtonCount = uiButtonCount;
+ this->dwPad = dwPad;
+ this->dwFocusButton = dwFocusButton;
+ this->Func = Func;
+ this->lpParam = lpParam;
+
+ CreateThread(NULL, 0, CreateMessageBoxUIFn, this, 0, NULL);
+
+ return eState;
+}
+
+DWORD WINAPI CMessageUI::CreateMessageBoxUIFn(LPVOID lpParam)
+{
+ CMessageUI *self = (CMessageUI *)lpParam;
+
+ XOVERLAPPED MessageBoxOverlap;
+ ZeroMemory(&MessageBoxOverlap, sizeof(XOVERLAPPED));
+
+ MESSAGEBOX_RESULT MessageResult;
+ ZeroMemory(&MessageResult, sizeof(MESSAGEBOX_RESULT));
+
+ bool bShown = true;
+ do
+ {
+ DWORD result = XShowMessageBoxUI(self->dwPad, self->uiTitle, self->uiText, self->uiButtonCount, self->uiButtons, self->dwFocusButton, 0, &MessageResult, &MessageBoxOverlap);
+ if (result != ERROR_ACCESS_DENIED)
+ break;
+ Sleep(250);
+ if (self->bCancel)
+ bShown = false;
+ } while (bShown);
+
+ C4JStorage::EMessageResult state;
+
+ if (!bShown)
+ {
+ state = C4JStorage::EMessage_Cancelled;
+ }
+ else
+ {
+ while (MessageBoxOverlap.InternalLow == ERROR_IO_PENDING)
+ {
+ Sleep(250);
+ if (self->bCancel)
+ {
+ XCancelOverlapped(&MessageBoxOverlap);
+ break;
+ }
+ }
+
+ if (self->bCancel || XGetOverlappedResult(&MessageBoxOverlap, NULL, TRUE) == ERROR_CANCELLED)
+ {
+ state = C4JStorage::EMessage_Cancelled;
+ }
+ else switch (MessageResult.dwButtonPressed)
+ {
+ case 0:
+ state = C4JStorage::EMessage_ResultAccept;
+ break;
+ case 1:
+ state = C4JStorage::EMessage_ResultDecline;
+ break;
+ case 2:
+ state = C4JStorage::EMessage_ResultThirdOption;
+ break;
+ case 3:
+ state = C4JStorage::EMessage_ResultFourthOption;
+ break;
+ default:
+ state = C4JStorage::EMessage_Cancelled;
+ break;
+ }
+ }
+
+ self->eState = state;
+
+ if (self->Func)
+ self->Func(self->lpParam, self->dwPad, state);
+
+ ExitThread(0);
+}
+
+void CMessageUI::CancelMessageBoxRequest()
+{
+ bCancel = true;
+}
+
+C4JStorage::EMessageResult CMessageUI::GetMessageBoxResult()
+{
+ return eState;
+}
\ No newline at end of file
diff --git a/4J_Input/Xbox/INP_MessageUI.h b/4J_Input/Xbox/INP_MessageUI.h
new file mode 100644
index 0000000..2916049
--- /dev/null
+++ b/4J_Input/Xbox/INP_MessageUI.h
@@ -0,0 +1,23 @@
+#pragma once
+#include "4J_Input.h"
+
+class CMessageUI
+{
+private:
+ C4JStorage::EMessageResult eState;
+ LPCWSTR uiTitle;
+ LPCWSTR uiText;
+ LPCWSTR uiButtons[3];
+ UINT uiButtonCount;
+ DWORD dwPad;
+ DWORD dwFocusButton;
+ int(*Func)(LPVOID, int, C4JStorage::EMessageResult);
+ LPVOID lpParam;
+ bool bCancel;
+public:
+ CMessageUI();
+ C4JStorage::EMessageResult RequestMessageBox(LPCWSTR uiTitle, LPCWSTR uiText, LPCWSTR *uiButtons, UINT uiButtonCount, DWORD dwPad = XUSER_INDEX_ANY, int(*Func)(LPVOID, int, const C4JStorage::EMessageResult) = NULL, LPVOID lpParam = NULL, DWORD dwFocusButton = 0);
+ static DWORD WINAPI CreateMessageBoxUIFn(LPVOID lpParam);
+ void CancelMessageBoxRequest();
+ C4JStorage::EMessageResult GetMessageBoxResult();
+};
\ No newline at end of file
diff --git a/4J_Input/Xbox/INP_StringCheck.cpp b/4J_Input/Xbox/INP_StringCheck.cpp
new file mode 100644
index 0000000..c4b4cd1
--- /dev/null
+++ b/4J_Input/Xbox/INP_StringCheck.cpp
@@ -0,0 +1 @@
+#include "INP_StringCheck.h"
\ No newline at end of file
diff --git a/4J_Input/Xbox/INP_StringCheck.h b/4J_Input/Xbox/INP_StringCheck.h
new file mode 100644
index 0000000..7b9637e
--- /dev/null
+++ b/4J_Input/Xbox/INP_StringCheck.h
@@ -0,0 +1 @@
+#pragma once
\ No newline at end of file
diff --git a/4J_Input/Xbox/LinkedList.cpp b/4J_Input/Xbox/LinkedList.cpp
new file mode 100644
index 0000000..f7ca9bf
--- /dev/null
+++ b/4J_Input/Xbox/LinkedList.cpp
@@ -0,0 +1,102 @@
+#include "LinkedList.h"
+
+LinkedList::LinkedList()
+{
+ this->m_NodeC = 0;
+ this->m_Head = nullptr;
+ this->m_Tail = nullptr;
+}
+
+void LinkedList::AddToHead(void *pvData)
+{
+ _LL_NODE *pNode = new _LL_NODE();
+ pNode->m_pvData = pvData;
+
+ if (!m_Tail)
+ {
+ m_Tail = pNode;
+ }
+
+ if (m_Head)
+ {
+ m_Head->m_Prev = pNode;
+ pNode->m_Next = m_Head;
+ }
+
+ m_Head = pNode;
+ m_NodeC++;
+}
+
+void LinkedList::AddToTail(void *pvData)
+{
+ _LL_NODE *pNode = new _LL_NODE();
+ pNode->m_pvData = pvData;
+
+ if (!m_Head)
+ {
+ m_Head = pNode;
+ }
+
+ if (m_Tail)
+ {
+ m_Tail->m_Next = pNode;
+ pNode->m_Prev = m_Tail;
+ }
+
+ pNode->m_Next = nullptr;
+ pNode->m_Prev = m_Tail;
+
+ m_Tail = pNode;
+ m_NodeC++;
+}
+
+void LinkedList::RemoveNode(_LL_NODE *pNodeToRemove)
+{
+ _LL_NODE *pCurrentNode;
+ for (pCurrentNode = m_Head; pCurrentNode != pNodeToRemove; pCurrentNode = pCurrentNode->m_Next)
+ {
+ ;
+ }
+
+ if (pCurrentNode == m_Head)
+ {
+ m_Head = m_Head->m_Next;
+ }
+ else
+ {
+ pCurrentNode->m_Prev->m_Next = pCurrentNode->m_Next;
+
+ if (pCurrentNode->m_Next)
+ {
+ pCurrentNode->m_Next->m_Prev = pCurrentNode->m_Prev;
+ }
+ }
+
+ m_NodeC--;
+}
+
+LinkedList::_LL_NODE *LinkedList::RemoveHeadNode()
+{
+ _LL_NODE *pHeadNode = m_Head;
+
+ if (m_NodeC > 0)
+ {
+ m_Head = m_Head->m_Next;
+ m_NodeC--;
+ }
+
+ return pHeadNode;
+}
+
+void LinkedList::ClearList()
+{
+ while (true)
+ {
+ _LL_NODE *pHeadNode = RemoveHeadNode();
+ if (!pHeadNode)
+ {
+ break;
+ }
+ delete pHeadNode;
+ }
+}
\ No newline at end of file
diff --git a/4J_Input/Xbox/LinkedList.h b/4J_Input/Xbox/LinkedList.h
new file mode 100644
index 0000000..7b42aa7
--- /dev/null
+++ b/4J_Input/Xbox/LinkedList.h
@@ -0,0 +1,29 @@
+#pragma once
+
+class LinkedList
+{
+public:
+ struct _LL_NODE
+ {
+ template
+ T *GetDataAs()
+ {
+ return (T *)m_pvData;
+ }
+
+ void *m_pvData;
+ _LL_NODE *m_Next;
+ _LL_NODE *m_Prev;
+ };
+
+ int m_NodeC;
+ _LL_NODE *m_Head;
+ _LL_NODE *m_Tail;
+
+ LinkedList();
+ void AddToHead(void *pvData);
+ void AddToTail(void *pvData);
+ void RemoveNode(_LL_NODE *pNodeToRemove);
+ _LL_NODE *RemoveHeadNode();
+ void ClearList();
+};
\ No newline at end of file
diff --git a/4J_Input/stdafx.h b/4J_Input/stdafx.h
index 4f48e1e..8f95e43 100644
--- a/4J_Input/stdafx.h
+++ b/4J_Input/stdafx.h
@@ -19,6 +19,14 @@
#include
#endif
+#ifdef _XBOX
+#include
+#include "4J_Storage.h"
+#include
+#include
+#include
+#endif
+
#ifndef _XBOX
#include "extraX64.h"
#endif
diff --git a/4J_Render/4J_Render.vcxproj b/4J_Render/4J_Render.vcxproj
index bb1d9cc..ebb032a 100644
--- a/4J_Render/4J_Render.vcxproj
+++ b/4J_Render/4J_Render.vcxproj
@@ -17,6 +17,10 @@
Debug
x64
+
+ Debug
+ Xbox 360
+
Release
Durango
@@ -33,6 +37,10 @@
Release
x64
+
+ Release
+ Xbox 360
+
@@ -329,6 +337,10 @@
SNC
StaticLibrary
+
+
+
+
diff --git a/4J_Storage/4J_Storage.vcxproj b/4J_Storage/4J_Storage.vcxproj
index 3bfd6af..ea776d3 100644
--- a/4J_Storage/4J_Storage.vcxproj
+++ b/4J_Storage/4J_Storage.vcxproj
@@ -17,6 +17,10 @@
Debug
x64
+
+ Debug
+ Xbox 360
+
Release
Durango
@@ -33,6 +37,10 @@
Release
x64
+
+ Release
+ Xbox 360
+
@@ -123,6 +131,10 @@
SNC
StaticLibrary
+
+
+
+
diff --git a/4J_XTMS/4J_XTMS.vcxproj b/4J_XTMS/4J_XTMS.vcxproj
index 0ecb04c..2b57fb2 100644
--- a/4J_XTMS/4J_XTMS.vcxproj
+++ b/4J_XTMS/4J_XTMS.vcxproj
@@ -17,6 +17,10 @@
Debug
x64
+
+ Debug
+ Xbox 360
+
Release
Durango
@@ -33,6 +37,10 @@
Release
x64
+
+ Release
+ Xbox 360
+
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}
@@ -71,6 +79,10 @@
Clang
+
+
+
+
diff --git a/Headers/Xbox/4J_Input.h b/Headers/Xbox/4J_Input.h
index 120e9c7..9616af7 100644
--- a/Headers/Xbox/4J_Input.h
+++ b/Headers/Xbox/4J_Input.h
@@ -98,8 +98,12 @@ public:
void SetMenuDisplayed(int iPad, bool bVal);
- EKeyboardResult RequestKeyboard(UINT uiTitle, UINT uiText, UINT uiDesc, DWORD dwPad, WCHAR *pwchResult, UINT uiResultSize,int( *Func)(LPVOID,const bool),LPVOID lpParam,EKeyboardMode eMode,CXuiStringTable *pStringTable=NULL);
- EKeyboardResult RequestKeyboard(UINT uiTitle, LPCWSTR pwchDefault, UINT uiDesc, DWORD dwPad, WCHAR *pwchResult, UINT uiResultSize,int( *Func)(LPVOID,const bool),LPVOID lpParam, EKeyboardMode eMode,CXuiStringTable *pStringTable=NULL);
+// EKeyboardResult RequestKeyboard(UINT uiTitle, UINT uiText, UINT uiDesc, DWORD dwPad, WCHAR *pwchResult, UINT uiResultSize,int( *Func)(LPVOID,const bool),LPVOID lpParam,EKeyboardMode eMode,CXuiStringTable *pStringTable=NULL);
+// EKeyboardResult RequestKeyboard(UINT uiTitle, LPCWSTR pwchDefault, UINT uiDesc, DWORD dwPad, WCHAR *pwchResult, UINT uiResultSize,int( *Func)(LPVOID,const bool),LPVOID lpParam, EKeyboardMode eMode,CXuiStringTable *pStringTable=NULL);
+ EKeyboardResult RequestKeyboard(LPCWSTR uiTitle, LPCWSTR uiText, DWORD dwPad, WCHAR *pwchResult, UINT uiMaxChars, int(*Func)(LPVOID, const bool), LPVOID lpParam, EKeyboardMode eMode);
+ EKeyboardResult RequestKeyboard(LPCWSTR uiTitle, LPCWSTR pwchDefault, LPCWSTR uiDesc, DWORD dwPad, WCHAR *pwchResult, UINT uiMaxChars, int(*Func)(LPVOID, const bool), LPVOID lpParam, EKeyboardMode eMode);
+ EKeyboardResult RequestKeyboard(LPCWSTR uiTitle, LPCWSTR uiText, DWORD dwPad, UINT uiMaxChars, int(*Func)(LPVOID, const bool), LPVOID lpParam, C_4JInput::EKeyboardMode eMode);
+ C4JStorage::EMessageResult RequestMessageBox(LPCWSTR uiTitle, LPCWSTR uiText, LPCWSTR *uiButtons, UINT uiButtonCount, DWORD dwPad, int(*Func)(LPVOID, int, const C4JStorage::EMessageResult), LPVOID lpParam, DWORD dwFocusButton);
// Online check strings against offensive list - TCR 92
// TCR # 092 CMTV Player Text String Verification