chore: cleanup
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10 files changed
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@@ -1362,6 +1362,7 @@
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</PropertyGroup>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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@@ -1515,18 +1516,19 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
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<ClCompile>
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<AdditionalIncludeDirectories>../Headers/Xbox;../Headers;$(ProjectDir);</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_XBOX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PreprocessorDefinitions>_XBOX;_LIB;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<ForcedIncludeFiles>$(ProjectDir)\stdafx.h;</ForcedIncludeFiles>
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<Optimization>Full</Optimization>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<Optimization>Disabled</Optimization>
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<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
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<ClCompile>
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<AdditionalIncludeDirectories>../Headers/Xbox;../Headers;$(ProjectDir);</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_XBOX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_XBOX;_LIB;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<ForcedIncludeFiles>$(ProjectDir)\stdafx.h;</ForcedIncludeFiles>
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@@ -83,7 +83,7 @@ void CInput::Initialise(int iInputStateC, unsigned char ucMapC, unsigned char uc
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m_iEffectiveRange = m_iMovementRangeMax - m_iDeadzone;
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m_fEffectiveRange = (float)m_iEffectiveRange;
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m_iHalfRange = m_iEffectiveRange * 0.75;
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m_iHalfRange = static_cast<int>(m_iEffectiveRange * 0.75);
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for (int i = 0; i < MAX_JOYPADS; i++)
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{
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@@ -54,7 +54,7 @@ public:
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BYTE *m_pucRightTriggerAxisMap;
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unsigned char m_ucMappingValue;
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unsigned char m_ucInputStateIndex;
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int m_ucInputStateIndex;
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CellPadData *m_pInputStates;
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};
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@@ -530,22 +530,22 @@ bool CInput::ButtonDown(int iPad, unsigned char ucAction)
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float CInput::GetJoypadStick_Menu_LX(unsigned char ucPad)
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{
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return m_Joypads[ucPad].m_iNormalizedLeftThumbX;
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return static_cast<float>(m_Joypads[ucPad].m_iNormalizedLeftThumbX);
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}
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float CInput::GetJoypadStick_Menu_LY(unsigned char ucPad)
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{
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return m_Joypads[ucPad].m_iNormalizedLeftThumbY;
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return static_cast<float>(m_Joypads[ucPad].m_iNormalizedLeftThumbY);
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}
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float CInput::GetJoypadStick_Menu_RX(unsigned char ucPad)
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{
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return m_Joypads[ucPad].m_iNormalizedRightThumbX;
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return static_cast<float>(m_Joypads[ucPad].m_iNormalizedRightThumbX);
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}
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float CInput::GetJoypadStick_Menu_RY(unsigned char ucPad)
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{
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return m_Joypads[ucPad].m_iNormalizedRightThumbY;
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return static_cast<float>(m_Joypads[ucPad].m_iNormalizedRightThumbY);
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}
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unsigned char CInput::GetJoypadLTrigger_Menu(unsigned char ucPad)
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@@ -631,7 +631,7 @@ void CInput::SetKeyRepeatRate(float fRepeatDelaySecs, float fRepeatRateSecs)
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void CInput::SetDebugSequence(const char *chSequenceA, int (*Func)(LPVOID), LPVOID lpParam)
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{
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int iLen = strlen(chSequenceA);
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int iLen = static_cast<int>(strlen(chSequenceA));
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m_sDebugSequenceName = (char *)operator new[](iLen);
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strcpy(m_sDebugSequenceName, chSequenceA);
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@@ -885,7 +885,7 @@ void CInput::InitTime(void)
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LARGE_INTEGER qwTicksPerSec;
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QueryPerformanceFrequency(&qwTicksPerSec);
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m_fTickToSeconds = 1.0 / (float)(int)qwTicksPerSec.LowPart;
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m_fTickToSeconds = static_cast<float>(1.0 / qwTicksPerSec.LowPart);
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for (int i = 0; i < MAX_JOYPADS; i++)
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{
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m_LastActivityTime[i].QuadPart = 0;
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@@ -73,7 +73,7 @@ public:
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BYTE *m_pucRightTriggerAxisMap;
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unsigned char m_ucMappingValue;
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unsigned char m_ucInputStateIndex;
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int m_ucInputStateIndex;
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SDL_Gamepad *m_pGamepad;
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};
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@@ -4,11 +4,12 @@
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CKeyboard::CKeyboard()
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{
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bActive = false;
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pwchResult = L"";
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}
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void CKeyboard::Tick(void)
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{
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if (bActive == true && KeyboardOverlap.InternalLow != ERROR_IO_PENDING)
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if (bActive && KeyboardOverlap.InternalLow != ERROR_IO_PENDING)
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{
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if(Func != NULL) Func(lpParam, KeyboardOverlap.dwExtendedError == 0);
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bActive = false;
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@@ -17,7 +18,7 @@ void CKeyboard::Tick(void)
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C_4JInput::EKeyboardResult CKeyboard::RequestKeyboard(LPCWSTR uiTitle, LPCWSTR uiText, LPCWSTR uiDesc, DWORD dwPad, WCHAR *pwchResult, UINT uiMaxChars, int (*Func)(LPVOID, const bool), LPVOID lpParam, C_4JInput::EKeyboardMode eMode)
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{
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if (bActive == true)
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if (bActive)
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return C_4JInput::EKeyboard_Cancelled;
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this->iPad = (int)dwPad;
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@@ -57,7 +58,7 @@ C_4JInput::EKeyboardResult CKeyboard::RequestKeyboard(LPCWSTR uiTitle, LPCWSTR u
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//str1k3r - These 2 only exist cause of iggy
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C_4JInput::EKeyboardResult CKeyboard::RequestKeyboard(LPCWSTR uiTitle, LPCWSTR uiText, LPCWSTR uiDesc, DWORD dwPad, UINT uiMaxChars, int(*Func)(LPVOID, const bool), LPVOID lpParam, C_4JInput::EKeyboardMode eMode)
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{
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;
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return RequestKeyboard(uiTitle, uiText, uiDesc, dwPad, pwchResult, uiMaxChars, Func, lpParam, eMode);
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}
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void CKeyboard::GetText(uint16_t *UTF16String)
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@@ -48,7 +48,7 @@ public:
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BYTE *m_pucRightTriggerAxisMap;
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unsigned char m_ucMappingValue;
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unsigned char m_ucInputStateIndex;
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int m_ucInputStateIndex;
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XINPUT_STATE *m_pInputStates;
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};
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+1
-3
@@ -24,9 +24,7 @@
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#include <stdint.h>
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#include <assert.h>
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#include "4J_Storage.h"
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#endif
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#ifndef _XBOX
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#else
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#include "extraX64.h"
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#endif
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