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feat: init
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#pragma once
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#include "Merchant.h"
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class MerchantContainer;
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class MerchantRecipeList;
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class MerchantRecipe;
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class ClientSideMerchant : public Merchant, public enable_shared_from_this<ClientSideMerchant>
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{
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private:
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MerchantContainer *container;
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shared_ptr<Player> source;
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MerchantRecipeList *currentOffers;
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wstring m_name;
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public:
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ClientSideMerchant(shared_ptr<Player> source, const wstring &name);
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~ClientSideMerchant();
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void createContainer(); // 4J Added
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Container *getContainer();
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shared_ptr<Player> getTradingPlayer();
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void setTradingPlayer(shared_ptr<Player> player);
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MerchantRecipeList *getOffers(shared_ptr<Player> forPlayer);
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void overrideOffers(MerchantRecipeList *recipeList);
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void notifyTrade(MerchantRecipe *activeRecipe);
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void notifyTradeUpdated(shared_ptr<ItemInstance> item);
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wstring getDisplayName();
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};
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