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feat: init
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#pragma once
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#include "Screen.h"
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class Options;
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using namespace std;
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class VideoSettingsScreen : public Screen
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{
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private:
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Screen *lastScreen;
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protected:
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wstring title;
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private:
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Options *options;
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public:
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VideoSettingsScreen(Screen *lastScreen, Options *options);
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virtual void init();
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protected:
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virtual void buttonClicked(Button *button);
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public:
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virtual void render(int xm, int ym, float a);
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};
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