fix: 4J_Storage lib can now be used in game

This commit is contained in:
Patoke
2026-03-01 06:17:10 -03:00
parent c94a0e90c0
commit 69acc2196d
3 changed files with 5 additions and 7 deletions
+1 -4
View File
@@ -49,10 +49,7 @@ public:
std::string m_szMountPath;
DWORD m_uiCurrentMappedDLC;
DWORD dword94;
char* m_szPackageRoot;
BYTE gapA0[16];
DWORD dwordB0;
BYTE gapC0[12];
char m_szPackageRoot[40];
DWORD dwordC0;
std::vector<DriveMapping> m_vDLCDriveMappings;
char m_szDLCProductCode[16];