feat: cbufftick for debug builds
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@@ -4,6 +4,9 @@
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void C4JRender::Tick()
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void C4JRender::Tick()
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{
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{
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#if _DEBUG
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InternalRenderManager.CBuffTick();
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#endif
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}
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}
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void C4JRender::UpdateGamma(unsigned short usGamma)
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void C4JRender::UpdateGamma(unsigned short usGamma)
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