fix: compiling would fail in the game project because of __snprintf
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@@ -8,6 +8,8 @@
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#ifndef ZCONF_H
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#define ZCONF_H
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#define NO_snprintf
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/*
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* If you *really* need a unique prefix for all types and library functions,
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* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
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