fix: compiling would fail in the game project because of __snprintf

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Patoke committed 2026-03-02 01:43:10 -03:00
1 parent 0b1a1bfdd4
commit 420efd2c6e
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@@ -8,6 +8,8 @@
#ifndef ZCONF_H
#define ZCONF_H
#define NO_snprintf
/*
* If you *really* need a unique prefix for all types and library functions,
* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.