feat(docs): add an implementation guide for more in-depth details on how to use 4JLibs expansions
feat(storage): save titles are now encoded into the name of the save files feat(storage): added functionality to delete save files chore(storage): document functions which don't have to be implemented, as they're unused for the Windows platform chore(storage): rename some variables to be more accurate with the binaries fix(render): in vs2012, m_backBufferTexture cannot be initialized in a header fix(storage): in CDLC::GetMountedPath, m_szMountPath and m_szDirectoryPath were mixed up fix(storage): in CSaveGame::SetSaveTitle, there was a wide string to narrow string mismatch
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@@ -35,8 +35,8 @@ public:
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;
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}
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std::string m_szDirectoryPath;
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std::string m_szMountPath;
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std::string m_szDirectoryPath;
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};
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XCONTENT_DATA &GetDLC(DWORD dw);
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@@ -72,7 +72,7 @@ public:
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LPVOID m_pMountedDLCParam;
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std::string m_szMountPath;
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DWORD m_uiCurrentMappedDLC;
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DWORD dword94;
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DWORD m_dwLicenseMask;
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char m_szPackageRoot[40];
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DWORD dwordC0;
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std::vector<DriveMapping> m_vDLCDriveMappings;
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