LCEMP Commit: add dedicated server check to sessioninfo
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+37
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@@ -79,6 +79,7 @@ typedef struct _GameSessionData
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bool isReadyToJoin; // 1 byte
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bool isJoinable; // 1 byte
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bool isDedicatedServer; // 1 byte
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char hostIP[64]; // 64 bytes
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int hostPort; // 4 bytes
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@@ -97,6 +98,7 @@ typedef struct _GameSessionData
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subTexturePackId = 0;
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isReadyToJoin = false;
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isJoinable = true;
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isDedicatedServer = false;
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memset(hostIP, 0, sizeof(hostIP));
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hostPort = 0;
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memset(hostName, 0, sizeof(hostName));
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