feat: Orbis & PSVita builds, Durango postbuild & More (#10)

This fixes Orbis & PSVita builds along with adds a Durango postbuild and moves PS3 to the new SonyLeaderboardManager introduced in TU19

This also fixes the Orbis strings and gets some of the other Windows64 build configurations mostly building.

---------

Co-authored-by: str1k3r <115313679+S1l3ntStr1ke87@users.noreply.github.com>
Co-authored-by: str1k3r <1+str1k3r@noreply.localhost>
Co-authored-by: 552eden <552eden@gmail.com>
Co-authored-by: ubergamer-pie <16+ubergamer-pie@noreply.localhost>
Co-authored-by: str1k3r <15+str1k3r@noreply.neolegacy.dev>
Co-authored-by: pieeebot <10+pieeebot@noreply.neolegacy.dev>
Reviewed-on: pieeebot/cafeberry#10
This commit is contained in:
committed 2026-08-02 13:40:35 +00:00
1 parent a00c0c63eb
commit f17ce45d6d
264 files changed
+3597 -11971

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@@ -8,7 +8,6 @@
static const int sc_maxVoiceDataSize = 2048;
class VoicePacket
{
static const int MAX_LOCAL_PLAYER_COUNT = 4;
@@ -86,10 +85,10 @@ public:
SceUserServiceUserId m_localUserID;
public:
SQRLocalVoiceDevice()
: m_headsetPort(SCE_VOICE_INVALID_PORT_ID)
SQRLocalVoiceDevice()
: m_localUserID(SCE_USER_SERVICE_USER_ID_INVALID)
, m_headsetPort(SCE_VOICE_INVALID_PORT_ID)
, m_microphonePort(SCE_VOICE_INVALID_PORT_ID)
, m_localUserID(SCE_USER_SERVICE_USER_ID_INVALID)
{
for(int i=0;i<4;i++)
m_localConnections[i] = 0;