forked from cafeberry/cafeberry
fix: networking fixes + add server
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@@ -2133,6 +2133,11 @@ void CGameNetworkManager::FakeLocalPlayerJoined()
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}
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#endif
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void CGameNetworkManager::AddServer(const wchar_t *ip, int port, const wchar_t *name)
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{
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((CPlatformNetworkManagerStub *)s_pPlatformNetworkManager)->AddServer(ip, port, name);
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}
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#if !defined(DISABLE_PSN) && defined(__PSVITA__)
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bool CGameNetworkManager::usingAdhocMode()
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{
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