forked from cafeberry/cafeberry
chore/fix: clean up NetworkSocketLayer, fix console compile errors
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@@ -561,7 +561,7 @@ void LivingEntityRenderer::renderNameTag(shared_ptr<LivingEntity> mob, const wst
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playerName=name;
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break;
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case Player::ePlayerNameValid_False:
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memset(wchName,0,sizeof(wchName)d);
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memset(wchName,0,sizeof(wchName));
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swprintf(wchName, 2, L"%d",player->getPlayerIndex()+1);
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playerName=wchName;
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break;
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