refactor: cleanup
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@@ -2,9 +2,6 @@
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#include "UI.h"
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#include "UIComponent_PressStartToPlay.h"
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#include "..\..\..\Minecraft.World\StringHelpers.h"
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#if defined(__ORBIS__)
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#include "..\..\OrbisMedia\strings.h"
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#endif
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UIComponent_PressStartToPlay::UIComponent_PressStartToPlay(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
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{
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// Setup all the Iggy references we need for this scene
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