Merge remote-tracking branch 'origin/main' into networking

This commit is contained in:
str1k3r committed 2026-09-06 09:33:19 -04:00
commit 83e11bdf9b
1476 files changed
+260663 -269030

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+8 -6
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@@ -20,13 +20,14 @@ typedef unsigned __int64 __uint64;
#endif
#ifdef _WINDOWS64
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <d3d11.h>
#include <DirectXMath.h>
using namespace DirectX;
#include <windows.h>
#include <malloc.h>
#include <tchar.h>
// TODO: reference additional headers your program requires here
#include <d3d11.h>
#include "..\Minecraft.Client\Windows64\Windows64Extras\Windows64Stubs.h"
#endif
#ifdef _DURANGO
@@ -145,8 +146,8 @@ typedef XUID GameSessionUID;
#include "compression.h"
#include "PerformanceTimer.h"
#if defined(_FINAL_BUILD) && !defined(_WINDOWS64)
#if !defined(_WINDOWS64)
#if defined(_FINAL_BUILD)
#define printf BREAKTHECOMPILE
#define wprintf BREAKTHECOMPILE
#undef OutputDebugString
@@ -154,6 +155,7 @@ typedef XUID GameSessionUID;
#define OutputDebugStringA BREAKTHECOMPILE
#define OutputDebugStringW BREAKTHECOMPILE
#endif
#endif
void MemSect(int sect);