fix: missing ifdef
This commit is contained in:
1 parent
f30aa4fcf1
commit
76160a3bc2
1 file changed
+1
-1
@@ -2406,7 +2406,7 @@ void UIController::ShowAutosaveCountdownTimer(bool show)
|
|||||||
|
|
||||||
void UIController::UpdateAutosaveCountdownTimer(unsigned int uiSeconds)
|
void UIController::UpdateAutosaveCountdownTimer(unsigned int uiSeconds)
|
||||||
{
|
{
|
||||||
#if !(defined(_XBOX_ONE) || defined(__ORBIS__))
|
#if !(defined(_XBOX_ONE) || defined(__ORBIS__) ||defined(_WINDOWS64))
|
||||||
WCHAR wcAutosaveCountdown[100];
|
WCHAR wcAutosaveCountdown[100];
|
||||||
swprintf( wcAutosaveCountdown, 100, app.GetString(IDS_AUTOSAVE_COUNTDOWN),uiSeconds);
|
swprintf( wcAutosaveCountdown, 100, app.GetString(IDS_AUTOSAVE_COUNTDOWN),uiSeconds);
|
||||||
if(m_groups[(int)eUIGroup_Fullscreen]->getPressStartToPlay()) m_groups[(int)eUIGroup_Fullscreen]->getPressStartToPlay()->setTrialTimer(wcAutosaveCountdown);
|
if(m_groups[(int)eUIGroup_Fullscreen]->getPressStartToPlay()) m_groups[(int)eUIGroup_Fullscreen]->getPressStartToPlay()->setTrialTimer(wcAutosaveCountdown);
|
||||||
|
|||||||
Reference in new issue
Block a user