chore: cleanup function names & update gdraw resolution

This commit is contained in:
str1k3r committed 2026-09-05 01:17:52 -04:00
1 parent 1e37e0207c
commit 6800455166
19 files changed
+97 -76

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+2 -2
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@@ -17,11 +17,11 @@ void ConsoleUIController::render()
{
}
void ConsoleUIController::StartReloadSkinThread()
void ConsoleUIController::StartReloadSkinsThread()
{
}
bool ConsoleUIController::IsReloadingSkin()
bool ConsoleUIController::IsReloadingSkins()
{
return false;
}
+2 -2
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@@ -8,8 +8,8 @@ public:
virtual void init();
virtual void tick();
virtual void render();
virtual void StartReloadSkinThread();
virtual bool IsReloadingSkin();
virtual void StartReloadSkinsThread();
virtual bool IsReloadingSkins();
virtual void CleanUpSkinReload();
virtual bool NavigateToScene(int iPad, EUIScene scene, void *initData = NULL, EUILayer layer = eUILayer_Scene, EUIGroup group = eUIGroup_PAD);
virtual bool NavigateBack(int iPad, bool forceUsePad = false, EUIScene eScene = eUIScene_COUNT, EUILayer eLayer = eUILayer_COUNT);