forked from cafeberry/cafeberry
wip_feat(PS3): Implement SPU variants for a portion of TU19's blocks
crashes at a stack overflow, cant be assed to fix it atm
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@@ -21,12 +21,12 @@ public:
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{
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if (data == HOST_COBBLE)
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{
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return TileRef_SPU(stoneBrick_Id)->getTexture(face);
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return TileRef_SPU(cobblestone_Id)->getTexture(face);
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}
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if (data == HOST_STONEBRICK)
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{
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return TileRef_SPU(stoneBrickSmooth_Id)->getTexture(face);
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return TileRef_SPU(stoneBrick_Id)->getTexture(face);
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}
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return TileRef_SPU(rock_Id)->getTexture(face);
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return TileRef_SPU(stone_Id)->getTexture(face);
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}
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};
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