wip_feat(PS3): Implement SPU variants for a portion of TU19's blocks

crashes at a stack overflow, cant be assed to fix it atm
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pieeebot committed 2026-07-14 19:52:30 +03:00
1 parent 976f55c46d
commit 2dfad97503
41 files changed
+574 -308

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@@ -43,5 +43,5 @@ public:
}
}
Icon_SPU *getTexture(int face, int data) { return TileRef_SPU(hellSand_Id)->getTexture(face); }
Icon_SPU *getTexture(int face, int data) { return TileRef_SPU(netherRack_Id)->getTexture(face); }
};