wip_feat(PS3): Implement SPU variants for a portion of TU19's blocks
crashes at a stack overflow, cant be assed to fix it atm
This commit is contained in:
41 files changed
+574
-308
No files matched your search
@@ -14,8 +14,8 @@ public:
|
||||
Icon_SPU *getTexture(int face, int data)
|
||||
{
|
||||
Icon_SPU* icons = ms_pTileData->hugeMushroom_icons;
|
||||
int type = 0; // hugeMushroom1_Id
|
||||
if(id == hugeMushroom2_Id)
|
||||
int type = 0; // hugemushroom_brown_Id
|
||||
if(id == hugeMushroom_red_Id)
|
||||
type = 1;
|
||||
// 123
|
||||
// 456 10
|
||||
|
||||
Reference in new issue
Block a user