wip_feat(PS3): Implement SPU variants for a portion of TU19's blocks

crashes at a stack overflow, cant be assed to fix it atm
This commit is contained in:
pieeebot committed 2026-07-14 19:52:30 +03:00
1 parent 976f55c46d
commit 2dfad97503
41 files changed
+574 -308

No files matched your search

@@ -14,8 +14,8 @@ public:
Icon_SPU *getTexture(int face, int data)
{
Icon_SPU* icons = ms_pTileData->hugeMushroom_icons;
int type = 0; // hugeMushroom1_Id
if(id == hugeMushroom2_Id)
int type = 0; // hugemushroom_brown_Id
if(id == hugeMushroom_red_Id)
type = 1;
// 123
// 456 10