wip_feat(PS3): Implement SPU variants for a portion of TU19's blocks

crashes at a stack overflow, cant be assed to fix it atm
This commit is contained in:
pieeebot committed 2026-07-14 19:52:30 +03:00
1 parent 976f55c46d
commit 2dfad97503
41 files changed
+574 -308

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@@ -115,6 +115,7 @@
<ClInclude Include="WorkbenchTile_SPU.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="BasePressurePlateTile_SPU.cpp" />
<ClCompile Include="ChunkRebuildData.cpp" />
<ClCompile Include="DiodeTile_SPU.cpp" />
<ClCompile Include="Direction_SPU.cpp" />
@@ -126,7 +127,6 @@
<ClCompile Include="Icon_SPU.cpp" />
<ClCompile Include="LeafTile_SPU.cpp" />
<ClCompile Include="LiquidTile_SPU.cpp" />
<ClCompile Include="PressurePlateTile_SPU.cpp" />
<ClCompile Include="StairTile_SPU.cpp" />
<ClCompile Include="TallGrass_SPU.cpp" />
<ClCompile Include="task.cpp" />