fix: down DPAD opening 2 menus. small UI Parity, fix debug ifdefs, add -resolution arg, remove random debugbreak

This commit is contained in:
2026-08-15 14:46:34 -04:00
parent 9d19fdc5f5
commit 1a903c65dc
6 changed files with 19 additions and 34 deletions
@@ -25,6 +25,8 @@ UIComponent_PressStartToPlay::UIComponent_PressStartToPlay(int iPad, void *initD
m_labelPressStart.init( (UIString) [] { return replaceAll(app.GetString(IDS_PRESS_X_TO_JOIN), L"{*CONTROLLER_VK_A*}", app.GetVKReplacement(VK_PAD_A) ); });
#elif defined _XBOX_ONE
m_labelPressStart.init( (UIString) [] { return replaceAll(app.GetString(IDS_PRESS_START_TO_JOIN), L"{*CONTROLLER_VK_START*}", app.GetVKReplacement(VK_PAD_START) ); });
#elif defined _WINDOWS64
m_labelPressStart.init( (UIString) [] { return replaceAll(app.GetString(IDS_PRESS_START_TO_JOIN), L"{*CONTROLLER_VK_START*}", app.GetVKReplacement(VK_PAD_START) ); });
#else
m_labelPressStart.init(IDS_PRESS_START_TO_JOIN);
#endif