feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -3,6 +3,7 @@
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#include "net.minecraft.world.level.tile.h"
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#include "net.minecraft.world.phys.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.damagesource.h"
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#include "WaterAnimal.h"
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@@ -39,4 +40,25 @@ bool WaterAnimal::removeWhenFarAway()
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int WaterAnimal::getExperienceReward(shared_ptr<Player> killedBy)
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{
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return 1 + level->random->nextInt(3);
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}
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void WaterAnimal::baseTick()
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{
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int airSupply = getAirSupply();
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PathfinderMob::baseTick(); // this modified the airsupply
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if (isAlive() && !isInWater())
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{
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setAirSupply(--airSupply);
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if (getAirSupply() == -20)
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{
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setAirSupply(0);
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hurt(DamageSource::drown, 2);
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}
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}
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else
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{
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setAirSupply(TOTAL_AIR_SUPPLY);
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}
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}
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