feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -7,12 +7,14 @@ class PlayerCommandPacket : public Packet, public enable_shared_from_this<Player
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{
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public:
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static const int START_SNEAKING;
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static const int STOP_SNEAKING;
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static const int STOP_SNEAKING;
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static const int STOP_SLEEPING;
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static const int START_SPRINTING;
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static const int STOP_SPRINTING;
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static const int START_IDLEANIM;
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static const int STOP_IDLEANIM;
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static const int RIDING_JUMP;
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static const int OPEN_INVENTORY;
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// 4J Added
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// 4J-PB - Making this host only setting
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@@ -21,11 +23,13 @@ public:
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static const int HIDE_ON_MAPS;
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*/
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int id;
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int action;
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int id;
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int action;
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int data;
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PlayerCommandPacket();
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PlayerCommandPacket(shared_ptr<Entity> e, int action);
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PlayerCommandPacket(shared_ptr<Entity> e, int action, int data);
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virtual void read(DataInputStream *dis);
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virtual void write(DataOutputStream *dos);
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