feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -30,13 +30,16 @@ private:
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Texture *stitchResult;
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vector<StitchedTexture *> animatedTextures; // = new ArrayList<StitchedTexture>();
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vector<pair<wstring, wstring> > texturesToAnimate;
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void loadUVs();
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public:
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PreStitchedTextureMap(int type, const wstring &name, const wstring &path, BufferedImage *missingTexture, bool mipMap = false);
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void stitch();
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private:
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void makeTextureAnimated(TexturePack *texturePack, StitchedTexture *tex);
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public:
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StitchedTexture *getTexture(const wstring &name);
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void cycleAnimationFrames();
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Texture *getStitchedTexture();
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