Add VSync and fullscreen settings, fix swap chain resize and revert lighting changes
- Add VSync and Exclusive Fullscreen toggles to the graphics settings menu - Rewrite D3D11 swap chain to use DXGI flip model with tearing support - Fix black screen on resize by creating new swap chain instead of ResizeBuffers - Revert conditional lighting optimization in Level::setTileAndData back to unconditional checkLight - Revert deferred lightGaps flagging in LevelChunk::recalcHeight back to immediate lightGap calls - Add SWF/ARC editing tools used to add new UI checkboxes
This commit is contained in:
@@ -12,18 +12,22 @@ private:
|
||||
eControl_Clouds,
|
||||
eControl_BedrockFog,
|
||||
eControl_CustomSkinAnim,
|
||||
eControl_VSync,
|
||||
eControl_ExclusiveFullscreen,
|
||||
eControl_RenderDistance,
|
||||
eControl_Gamma,
|
||||
eControl_FOV,
|
||||
eControl_InterfaceOpacity
|
||||
};
|
||||
|
||||
UIControl_CheckBox m_checkboxClouds, m_checkboxBedrockFog, m_checkboxCustomSkinAnim; // Checkboxes
|
||||
UIControl_CheckBox m_checkboxClouds, m_checkboxBedrockFog, m_checkboxCustomSkinAnim, m_checkboxVSync, m_checkboxExclusiveFullscreen; // Checkboxes
|
||||
UIControl_Slider m_sliderRenderDistance, m_sliderGamma, m_sliderFOV, m_sliderInterfaceOpacity; // Sliders
|
||||
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
|
||||
UI_MAP_ELEMENT( m_checkboxClouds, "Clouds")
|
||||
UI_MAP_ELEMENT( m_checkboxBedrockFog, "BedrockFog")
|
||||
UI_MAP_ELEMENT( m_checkboxCustomSkinAnim, "CustomSkinAnim")
|
||||
UI_MAP_ELEMENT( m_checkboxVSync, "VSync")
|
||||
UI_MAP_ELEMENT( m_checkboxExclusiveFullscreen, "ExclusiveFullscreen")
|
||||
UI_MAP_ELEMENT( m_sliderRenderDistance, "RenderDistance")
|
||||
UI_MAP_ELEMENT( m_sliderGamma, "Gamma")
|
||||
UI_MAP_ELEMENT(m_sliderFOV, "FOV")
|
||||
|
||||
Reference in New Issue
Block a user