Files
2026-03-08 13:41:16 -05:00

18 lines
366 B
C++

#pragma once
#include "Command.h"
class GameCommandPacket;
class ToggleDownfallCommand : public Command
{
public:
virtual EGameCommand getId();
virtual int getPermissionLevel();
virtual void execute(shared_ptr<CommandSender> source, byteArray commandData);
protected:
void doToggleDownfall();
public:
static shared_ptr<GameCommandPacket> preparePacket();
};