Files
2026-03-13 17:31:31 +01:00

13 lines
258 B
C++

#pragma once
#include "Tile.h"
#include "Definitions.h"
class SlimeTile : public Tile
{
friend class Tile;
public:
SlimeTile(int id);
virtual void fallOn(Level *level, int x, int y, int z, shared_ptr<Entity> entity, float fallDistance);
};