Files
2026-03-08 13:41:16 -05:00

15 lines
294 B
C++

#pragma once
#include "GameModeCommand.h"
class GameType;
class DefaultGameModeCommand : public GameModeCommand
{
public:
virtual EGameCommand getId();
virtual void execute(shared_ptr<CommandSender> source, byteArray commandData);
protected:
void doSetGameType(GameType *newGameType);
};