Files
aboudnic6-debug b682d5b1c4 TU19
2026-03-08 16:56:25 +00:00

13 lines
374 B
C++

#pragma once
#include "Tile_SPU.h"
class LadderTile_SPU : public Tile_SPU
{
public:
LadderTile_SPU(int id) : Tile_SPU(id) {}
virtual bool blocksLight() { return false; }
virtual bool isSolidRender(bool isServerLevel = false) { return false; }
virtual bool isCubeShaped() { return false; }
virtual int getRenderShape() { return Tile_SPU::SHAPE_LADDER; }
};