Files
MinecraftConsolesProximityChat/Minecraft.Client/Common/UI/UIScene_SettingsGraphicsMenu.cpp
T
2026-03-12 16:28:10 +03:00

544 lines
16 KiB
C++

#include "stdafx.h"
#include "UI.h"
#include "UIScene_SettingsGraphicsMenu.h"
#include "..\..\Minecraft.h"
#include "..\..\Options.h"
#include "..\..\GameRenderer.h"
#include "..\..\VoiceChatManager.h"
namespace
{
static int s_voiceChatGraphicsInitData = 2;
constexpr int FOV_MIN = 70;
constexpr int FOV_MAX = 110;
constexpr int FOV_SLIDER_MAX = 100;
static const int MAX_VOICE_VOLUME_PERCENT = 200;
static const int MAX_DEVICE_LABELS = 64;
int ClampFov(int value)
{
if (value < FOV_MIN) return FOV_MIN;
if (value > FOV_MAX) return FOV_MAX;
return value;
}
[[maybe_unused]]
int FovToSliderValue(float fov)
{
const int clampedFov = ClampFov(static_cast<int>(fov + 0.5f));
return ((clampedFov - FOV_MIN) * FOV_SLIDER_MAX) / (FOV_MAX - FOV_MIN);
}
int sliderValueToFov(int sliderValue)
{
if (sliderValue < 0) sliderValue = 0;
if (sliderValue > FOV_SLIDER_MAX) sliderValue = FOV_SLIDER_MAX;
return FOV_MIN + ((sliderValue * (FOV_MAX - FOV_MIN)) / FOV_SLIDER_MAX);
}
static void BuildDeviceLabels(const vector<wstring> &deviceNames, const wchar_t *prefix, wchar_t labels[][256], int &count)
{
count = static_cast<int>(deviceNames.size());
if (count <= 0)
{
count = 1;
swprintf(labels[0], 256, L"%ls: Default", prefix);
return;
}
if (count > MAX_DEVICE_LABELS)
{
count = MAX_DEVICE_LABELS;
}
for (int i = 0; i < count; ++i)
{
swprintf(labels[i], 256, L"%ls: %ls", prefix, deviceNames[i].c_str());
}
}
static void SetControlY(UIScene &scene, UIControl &control, int y)
{
IggyName yName = scene.registerFastName(L"y");
IggyValueSetF64RS(control.getIggyValuePath(), yName, nullptr, static_cast<F64>(y));
control.UpdateControl();
}
static void SetControlHeight(UIScene &scene, UIControl &control, int height)
{
IggyName heightName = scene.registerFastName(L"height");
IggyValueSetF64RS(control.getIggyValuePath(), heightName, nullptr, static_cast<F64>(height));
control.UpdateControl();
}
}
int UIScene_SettingsGraphicsMenu::LevelToDistance(int level)
{
static const int table[6] = {2,4,8,16,32,64};
if(level < 0) level = 0;
if(level > 5) level = 5;
return table[level];
}
int UIScene_SettingsGraphicsMenu::DistanceToLevel(int dist)
{
static const int table[6] = {2,4,8,16,32,64};
for(int i = 0; i < 6; i++){
if(table[i] == dist)
return i;
}
return 3;
}
UIScene_SettingsGraphicsMenu::UIScene_SettingsGraphicsMenu(int iPad, void *initData, UILayer *parentLayer)
: UIScene(iPad, parentLayer)
, m_bVoiceChatMode(false)
{
// Setup all the Iggy references we need for this scene
initialiseMovie();
m_bVoiceChatMode = (initData != nullptr && *(static_cast<int *>(initData)) == s_voiceChatGraphicsInitData);
if (m_bVoiceChatMode)
{
initVoiceChatSliders();
return;
}
Minecraft* pMinecraft = Minecraft::GetInstance();
m_bNotInGame=(Minecraft::GetInstance()->level==nullptr);
m_checkboxClouds.init(app.GetString(IDS_CHECKBOX_RENDER_CLOUDS),eControl_Clouds,(app.GetGameSettings(m_iPad,eGameSetting_Clouds)!=0));
m_checkboxBedrockFog.init(app.GetString(IDS_CHECKBOX_RENDER_BEDROCKFOG),eControl_BedrockFog,(app.GetGameSettings(m_iPad,eGameSetting_BedrockFog)!=0));
m_checkboxCustomSkinAnim.init(app.GetString(IDS_CHECKBOX_CUSTOM_SKIN_ANIM),eControl_CustomSkinAnim,(app.GetGameSettings(m_iPad,eGameSetting_CustomSkinAnim)!=0));
WCHAR TempString[256];
swprintf(TempString, 256, L"Render Distance: %d",app.GetGameSettings(m_iPad,eGameSetting_RenderDistance));
m_sliderRenderDistance.init(TempString,eControl_RenderDistance,0,5,DistanceToLevel(app.GetGameSettings(m_iPad,eGameSetting_RenderDistance)));
swprintf( TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_GAMMA ),app.GetGameSettings(m_iPad,eGameSetting_Gamma));
m_sliderGamma.init(TempString,eControl_Gamma,0,100,app.GetGameSettings(m_iPad,eGameSetting_Gamma));
const int initialFovSlider = app.GetGameSettings(m_iPad, eGameSetting_FOV);
const int initialFovDeg = sliderValueToFov(initialFovSlider);
swprintf(TempString, 256, L"FOV: %d", initialFovDeg);
m_sliderFOV.init(TempString, eControl_FOV, 0, FOV_SLIDER_MAX, initialFovSlider);
swprintf( TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_INTERFACEOPACITY ),app.GetGameSettings(m_iPad,eGameSetting_InterfaceOpacity));
m_sliderInterfaceOpacity.init(TempString,eControl_InterfaceOpacity,0,100,app.GetGameSettings(m_iPad,eGameSetting_InterfaceOpacity));
doHorizontalResizeCheck();
const bool bInGame=(Minecraft::GetInstance()->level!=nullptr);
const bool bIsPrimaryPad=(ProfileManager.GetPrimaryPad()==m_iPad);
// if we're not in the game, we need to use basescene 0
if(bInGame)
{
// If the game has started, then you need to be the host to change the in-game gamertags
if(bIsPrimaryPad)
{
// we are the primary player on this machine, but not the game host
// are we the game host? If not, we need to remove the bedrockfog setting
if(!g_NetworkManager.IsHost())
{
// hide the in-game bedrock fog setting
removeControl(&m_checkboxBedrockFog, true);
}
}
else
{
// We shouldn't have the bedrock fog option, or the m_CustomSkinAnim option
removeControl(&m_checkboxBedrockFog, true);
removeControl(&m_checkboxCustomSkinAnim, true);
}
}
if(app.GetLocalPlayerCount()>1)
{
#if TO_BE_IMPLEMENTED
app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad);
#endif
}
}
void UIScene_SettingsGraphicsMenu::initVoiceChatSliders()
{
VoiceChatManager &vcm = VoiceChatManager::getInstance();
if (!vcm.isInitialized())
{
vcm.init();
}
// Reuse graphics checkboxes as voice mode switches.
const bool proximityEnabled = vcm.isProximityEnabled();
m_checkboxClouds.init(UIString(L"Proximity"), eControl_Clouds, proximityEnabled);
m_checkboxBedrockFog.init(UIString(L"Voice Activate"), eControl_BedrockFog, !proximityEnabled);
enforceVoiceModeSwitch(-1);
WCHAR tempString[256];
int micVolume = vcm.getMicVolumePercent();
if (micVolume < 0) micVolume = 0;
if (micVolume > MAX_VOICE_VOLUME_PERCENT) micVolume = MAX_VOICE_VOLUME_PERCENT;
swprintf(tempString, 256, L"Mic Volume: %d%%", micVolume);
m_sliderRenderDistance.init(tempString, eControl_RenderDistance, 0, MAX_VOICE_VOLUME_PERCENT, micVolume);
int voiceVolume = vcm.getVoiceChatVolumePercent();
if (voiceVolume < 0) voiceVolume = 0;
if (voiceVolume > MAX_VOICE_VOLUME_PERCENT) voiceVolume = MAX_VOICE_VOLUME_PERCENT;
swprintf(tempString, 256, L"Voice Chat Volume: %d%%", voiceVolume);
m_sliderGamma.init(tempString, eControl_Gamma, 0, MAX_VOICE_VOLUME_PERCENT, voiceVolume);
vector<wstring> captureNames;
vector<wstring> playbackNames;
vcm.getCaptureDeviceNames(captureNames, true);
vcm.getPlaybackDeviceNames(playbackNames, true);
wchar_t captureLabels[MAX_DEVICE_LABELS][256];
wchar_t playbackLabels[MAX_DEVICE_LABELS][256];
int captureCount = 0;
int playbackCount = 0;
BuildDeviceLabels(captureNames, L"Input", captureLabels, captureCount);
BuildDeviceLabels(playbackNames, L"Output", playbackLabels, playbackCount);
int captureIndex = vcm.getSelectedCaptureMenuIndex();
int playbackIndex = vcm.getSelectedPlaybackMenuIndex();
if (captureIndex < 0) captureIndex = 0;
if (captureIndex >= captureCount) captureIndex = 0;
if (playbackIndex < 0) playbackIndex = 0;
if (playbackIndex >= playbackCount) playbackIndex = 0;
m_sliderFOV.setAllPossibleLabels(captureCount, captureLabels);
m_sliderFOV.init(captureLabels[captureIndex], eControl_FOV, 0, captureCount - 1, captureIndex);
m_sliderInterfaceOpacity.setAllPossibleLabels(playbackCount, playbackLabels);
m_sliderInterfaceOpacity.init(playbackLabels[playbackIndex], eControl_InterfaceOpacity, 0, playbackCount - 1, playbackIndex);
doHorizontalResizeCheck();
// Collapse the unused third checkbox row once, without any persistent layout workaround.
m_checkboxBedrockFog.UpdateControl();
m_checkboxCustomSkinAnim.UpdateControl();
m_sliderRenderDistance.UpdateControl();
m_sliderGamma.UpdateControl();
m_sliderFOV.UpdateControl();
m_sliderInterfaceOpacity.UpdateControl();
int collapseAmount = m_checkboxCustomSkinAnim.getYPos() - m_checkboxBedrockFog.getYPos();
if (collapseAmount > 0 && collapseAmount < 128)
{
SetControlY(*this, m_sliderRenderDistance, m_sliderRenderDistance.getYPos() - collapseAmount);
SetControlY(*this, m_sliderGamma, m_sliderGamma.getYPos() - collapseAmount);
SetControlY(*this, m_sliderFOV, m_sliderFOV.getYPos() - collapseAmount);
SetControlY(*this, m_sliderInterfaceOpacity, m_sliderInterfaceOpacity.getYPos() - collapseAmount);
}
// Match the panel height to the collapsed content once.
m_sliderInterfaceOpacity.UpdateControl();
IggyValuePath *root = IggyPlayerRootPath(getMovie());
static const char *kPanelCandidates[] =
{
"MainPanel",
"Panel",
"BackgroundPanel",
"Background",
"Dialog",
"Window"
};
const int bottomPadding = 16;
for (int i = 0; i < static_cast<int>(sizeof(kPanelCandidates) / sizeof(kPanelCandidates[0])); ++i)
{
UIControl panel;
if (!panel.setupControl(this, root, kPanelCandidates[i]))
{
continue;
}
panel.UpdateControl();
if (panel.getHeight() <= 0)
{
continue;
}
const int desiredHeight = (m_sliderInterfaceOpacity.getYPos() + m_sliderInterfaceOpacity.getHeight() + bottomPadding) - panel.getYPos();
if (desiredHeight > 0)
{
SetControlHeight(*this, panel, desiredHeight);
}
break;
}
// Hide the unused checkbox without movie recenter/reflow.
m_checkboxCustomSkinAnim.setVisible(false);
m_checkboxCustomSkinAnim.setHidden(true);
}
UIScene_SettingsGraphicsMenu::~UIScene_SettingsGraphicsMenu()
{
}
void UIScene_SettingsGraphicsMenu::tick()
{
UIScene::tick();
if (!m_bVoiceChatMode)
{
return;
}
// Keep mode switches mutually exclusive even if UI events arrive out-of-order.
enforceVoiceModeSwitch(-1);
applyVoiceModeFromCheckboxes();
}
wstring UIScene_SettingsGraphicsMenu::getMoviePath()
{
if(app.GetLocalPlayerCount() > 1)
{
return L"SettingsGraphicsMenuSplit";
}
else
{
return L"SettingsGraphicsMenu";
}
}
void UIScene_SettingsGraphicsMenu::updateTooltips()
{
ui.SetTooltips( m_iPad, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK);
}
void UIScene_SettingsGraphicsMenu::updateComponents()
{
const bool bNotInGame=(Minecraft::GetInstance()->level==nullptr);
if(bNotInGame)
{
m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,true);
m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,true);
}
else
{
m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,false);
if( app.GetLocalPlayerCount() == 1 ) m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,true);
else m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,false);
}
}
void UIScene_SettingsGraphicsMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
{
ui.AnimateKeyPress(iPad, key, repeat, pressed, released);
switch(key)
{
case ACTION_MENU_CANCEL:
if(pressed)
{
if (m_bVoiceChatMode)
{
applyVoiceModeFromCheckboxes();
navigateBack();
handled = true;
break;
}
// check the checkboxes
app.SetGameSettings(m_iPad,eGameSetting_Clouds,m_checkboxClouds.IsChecked()?1:0);
app.SetGameSettings(m_iPad,eGameSetting_BedrockFog,m_checkboxBedrockFog.IsChecked()?1:0);
app.SetGameSettings(m_iPad,eGameSetting_CustomSkinAnim,m_checkboxCustomSkinAnim.IsChecked()?1:0);
navigateBack();
handled = true;
}
break;
case ACTION_MENU_OK:
#ifdef __ORBIS__
case ACTION_MENU_TOUCHPAD_PRESS:
#endif
sendInputToMovie(key, repeat, pressed, released);
break;
case ACTION_MENU_UP:
case ACTION_MENU_DOWN:
case ACTION_MENU_LEFT:
case ACTION_MENU_RIGHT:
sendInputToMovie(key, repeat, pressed, released);
break;
}
}
void UIScene_SettingsGraphicsMenu::handleSliderMove(F64 sliderId, F64 currentValue)
{
WCHAR TempString[256];
const int value = static_cast<int>(currentValue);
if (m_bVoiceChatMode)
{
handleVoiceSliderMove(static_cast<int>(sliderId), value);
return;
}
switch(static_cast<int>(sliderId))
{
case eControl_RenderDistance:
{
m_sliderRenderDistance.handleSliderMove(value);
const int dist = LevelToDistance(value);
app.SetGameSettings(m_iPad,eGameSetting_RenderDistance,dist);
const Minecraft* mc = Minecraft::GetInstance();
mc->options->viewDistance = 3 - value;
swprintf(TempString,256,L"Render Distance: %d",dist);
m_sliderRenderDistance.setLabel(TempString);
}
break;
case eControl_Gamma:
m_sliderGamma.handleSliderMove(value);
app.SetGameSettings(m_iPad,eGameSetting_Gamma,value);
swprintf( TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_GAMMA ),value);
m_sliderGamma.setLabel(TempString);
break;
case eControl_FOV:
{
m_sliderFOV.handleSliderMove(value);
const Minecraft* pMinecraft = Minecraft::GetInstance();
const int fovValue = sliderValueToFov(value);
pMinecraft->gameRenderer->SetFovVal(static_cast<float>(fovValue));
app.SetGameSettings(m_iPad, eGameSetting_FOV, value);
WCHAR tempString[256];
swprintf(tempString, 256, L"FOV: %d", fovValue);
m_sliderFOV.setLabel(tempString);
}
break;
case eControl_InterfaceOpacity:
m_sliderInterfaceOpacity.handleSliderMove(value);
app.SetGameSettings(m_iPad,eGameSetting_InterfaceOpacity,value);
swprintf( TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_INTERFACEOPACITY ),value);
m_sliderInterfaceOpacity.setLabel(TempString);
break;
}
}
void UIScene_SettingsGraphicsMenu::handleCheckboxToggled(F64 controlId, bool selected)
{
if (!m_bVoiceChatMode)
{
return;
}
switch (static_cast<int>(controlId))
{
case eControl_Clouds:
m_checkboxClouds.setChecked(selected);
m_checkboxBedrockFog.setChecked(!selected);
enforceVoiceModeSwitch(eControl_Clouds);
applyVoiceModeFromCheckboxes();
break;
case eControl_BedrockFog:
m_checkboxBedrockFog.setChecked(selected);
m_checkboxClouds.setChecked(!selected);
enforceVoiceModeSwitch(eControl_BedrockFog);
applyVoiceModeFromCheckboxes();
break;
}
}
void UIScene_SettingsGraphicsMenu::handleVoiceSliderMove(int controlId, int value)
{
VoiceChatManager &vcm = VoiceChatManager::getInstance();
WCHAR tempString[256];
switch (controlId)
{
case eControl_RenderDistance:
vcm.setMicVolumePercent(value);
m_sliderRenderDistance.handleSliderMove(value);
swprintf(tempString, 256, L"Mic Volume: %d%%", value);
m_sliderRenderDistance.setLabel(tempString);
break;
case eControl_Gamma:
vcm.setVoiceChatVolumePercent(value);
m_sliderGamma.handleSliderMove(value);
swprintf(tempString, 256, L"Voice Chat Volume: %d%%", value);
m_sliderGamma.setLabel(tempString);
break;
case eControl_FOV:
if (vcm.selectCaptureMenuIndex(value))
{
vector<wstring> names;
vcm.getCaptureDeviceNames(names, true);
if (value >= 0 && value < static_cast<int>(names.size()))
{
swprintf(tempString, 256, L"Input: %ls", names[value].c_str());
m_sliderFOV.setLabel(tempString);
}
}
m_sliderFOV.handleSliderMove(value);
break;
case eControl_InterfaceOpacity:
if (vcm.selectPlaybackMenuIndex(value))
{
vector<wstring> names;
vcm.getPlaybackDeviceNames(names, true);
if (value >= 0 && value < static_cast<int>(names.size()))
{
swprintf(tempString, 256, L"Output: %ls", names[value].c_str());
m_sliderInterfaceOpacity.setLabel(tempString);
}
}
m_sliderInterfaceOpacity.handleSliderMove(value);
break;
}
}
void UIScene_SettingsGraphicsMenu::enforceVoiceModeSwitch(int preferredControl)
{
if (!m_bVoiceChatMode)
{
return;
}
bool proximity = m_checkboxClouds.IsChecked();
bool voiceActivate = m_checkboxBedrockFog.IsChecked();
if (proximity == voiceActivate)
{
if (preferredControl == eControl_BedrockFog)
{
proximity = false;
voiceActivate = true;
}
else
{
proximity = true;
voiceActivate = false;
}
}
m_checkboxClouds.setChecked(proximity);
m_checkboxBedrockFog.setChecked(voiceActivate);
}
void UIScene_SettingsGraphicsMenu::applyVoiceModeFromCheckboxes()
{
VoiceChatManager &vcm = VoiceChatManager::getInstance();
enforceVoiceModeSwitch(-1);
const bool proximityEnabled = m_checkboxClouds.IsChecked();
vcm.setProximityEnabled(proximityEnabled);
vcm.setVoiceInputMode(!proximityEnabled
? VoiceChatManager::VOICE_INPUT_VOICE_ACTIVATION
: VoiceChatManager::VOICE_INPUT_PUSH_TO_TALK);
}