Files
MinecraftConsolesProximityChat/Minecraft.Client/VoiceChatManager.cpp
T

335 lines
9.1 KiB
C++

#include "stdafx.h"
#include "VoiceChatManager.h"
#include "Minecraft.h"
#include "MultiPlayerLocalPlayer.h"
#include "ClientConnection.h"
#include "..\Minecraft.World\net.minecraft.network.packet.h"
#include "..\Minecraft.World\net.minecraft.world.entity.player.h"
#include "..\Minecraft.World\Connection.h"
#include "..\Minecraft.World\System.h"
// Include miniaudio
#include "Common\Audio\miniaudio.h"
VoiceChatManager &VoiceChatManager::getInstance()
{
static VoiceChatManager instance;
return instance;
}
VoiceChatManager::VoiceChatManager()
: m_initialized(false)
, m_captureDevice(nullptr)
, m_playbackDevice(nullptr)
, m_captureWritePos(0)
, m_captureReadPos(0)
, m_listenerX(0), m_listenerY(0), m_listenerZ(0)
, m_isPushToTalkActive(false)
{
memset(m_captureBuffer, 0, sizeof(m_captureBuffer));
InitializeCriticalSection(&m_captureLock);
InitializeCriticalSection(&m_playbackLock);
InitializeCriticalSection(&m_speakingLock);
}
VoiceChatManager::~VoiceChatManager()
{
shutdown();
DeleteCriticalSection(&m_captureLock);
DeleteCriticalSection(&m_playbackLock);
DeleteCriticalSection(&m_speakingLock);
}
void VoiceChatManager::onCaptureAudio(ma_device *pDevice, void *pOutput, const void *pInput, unsigned int frameCount)
{
VoiceChatManager *mgr = (VoiceChatManager *)pDevice->pUserData;
const short *input = (const short *)pInput;
if (input == nullptr || mgr == nullptr) return;
EnterCriticalSection(&mgr->m_captureLock);
for (unsigned int i = 0; i < frameCount; i++)
{
mgr->m_captureBuffer[mgr->m_captureWritePos] = input[i];
mgr->m_captureWritePos = (mgr->m_captureWritePos + 1) % CAPTURE_BUFFER_SIZE;
}
LeaveCriticalSection(&mgr->m_captureLock);
}
void VoiceChatManager::onPlaybackAudio(ma_device *pDevice, void *pOutput, const void *pInput, unsigned int frameCount)
{
VoiceChatManager *mgr = (VoiceChatManager *)pDevice->pUserData;
short *output = (short *)pOutput;
if (output == nullptr || mgr == nullptr) return;
memset(output, 0, frameCount * sizeof(short));
EnterCriticalSection(&mgr->m_playbackLock);
for (auto &pair : mgr->m_remoteStreams)
{
RemoteVoiceStream &stream = pair.second;
// Calculate distance attenuation
double dx = stream.x - mgr->m_listenerX;
double dy = stream.y - mgr->m_listenerY;
double dz = stream.z - mgr->m_listenerZ;
double dist = sqrt(dx * dx + dy * dy + dz * dz);
float volume = 1.0f;
if (dist >= MAX_VOICE_DISTANCE)
{
volume = 0.0f;
}
else if (dist > 1.0)
{
// Linear falloff with exponential tail
float linearFactor = 1.0f - (float)(dist / MAX_VOICE_DISTANCE);
float expFactor = (float)exp(-dist * 0.08);
volume = linearFactor * expFactor;
}
if (volume <= 0.001f) continue;
// Mix this stream's audio into the output
for (unsigned int i = 0; i < frameCount; i++)
{
if (stream.readPos != stream.writePos)
{
int sample = (int)(stream.buffer[stream.readPos] * volume);
int mixed = output[i] + sample;
// Clamp to prevent clipping
if (mixed > 32767) mixed = 32767;
if (mixed < -32768) mixed = -32768;
output[i] = (short)mixed;
stream.readPos = (stream.readPos + 1) % RemoteVoiceStream::BUFFER_SIZE;
}
}
}
LeaveCriticalSection(&mgr->m_playbackLock);
}
void VoiceChatManager::init()
{
if (m_initialized) return;
// Initialize capture device (microphone)
m_captureDevice = new ma_device();
ma_device_config captureConfig = ma_device_config_init(ma_device_type_capture);
captureConfig.capture.format = ma_format_s16;
captureConfig.capture.channels = CHANNELS;
captureConfig.sampleRate = SAMPLE_RATE;
captureConfig.dataCallback = onCaptureAudio;
captureConfig.pUserData = this;
if (ma_device_init(nullptr, &captureConfig, m_captureDevice) != MA_SUCCESS)
{
app.DebugPrintf("VoiceChat: Failed to initialize capture device\n");
delete m_captureDevice;
m_captureDevice = nullptr;
return;
}
if (ma_device_start(m_captureDevice) != MA_SUCCESS)
{
app.DebugPrintf("VoiceChat: Failed to start capture device\n");
ma_device_uninit(m_captureDevice);
delete m_captureDevice;
m_captureDevice = nullptr;
return;
}
// Initialize playback device (speakers)
m_playbackDevice = new ma_device();
ma_device_config playbackConfig = ma_device_config_init(ma_device_type_playback);
playbackConfig.playback.format = ma_format_s16;
playbackConfig.playback.channels = CHANNELS;
playbackConfig.sampleRate = SAMPLE_RATE;
playbackConfig.dataCallback = onPlaybackAudio;
playbackConfig.pUserData = this;
if (ma_device_init(nullptr, &playbackConfig, m_playbackDevice) != MA_SUCCESS)
{
app.DebugPrintf("VoiceChat: Failed to initialize playback device\n");
delete m_playbackDevice;
m_playbackDevice = nullptr;
// Still keep capture running
}
else
{
if (ma_device_start(m_playbackDevice) != MA_SUCCESS)
{
app.DebugPrintf("VoiceChat: Failed to start playback device\n");
ma_device_uninit(m_playbackDevice);
delete m_playbackDevice;
m_playbackDevice = nullptr;
}
}
m_initialized = true;
app.DebugPrintf("VoiceChat: Initialized (capture=%s, playback=%s)\n",
m_captureDevice ? "OK" : "FAIL", m_playbackDevice ? "OK" : "FAIL");
}
void VoiceChatManager::shutdown()
{
if (!m_initialized) return;
if (m_captureDevice)
{
ma_device_uninit(m_captureDevice);
delete m_captureDevice;
m_captureDevice = nullptr;
}
if (m_playbackDevice)
{
ma_device_uninit(m_playbackDevice);
delete m_playbackDevice;
m_playbackDevice = nullptr;
}
EnterCriticalSection(&m_playbackLock);
m_remoteStreams.clear();
LeaveCriticalSection(&m_playbackLock);
m_initialized = false;
app.DebugPrintf("VoiceChat: Shutdown\n");
}
void VoiceChatManager::tick(Minecraft *minecraft)
{
if (!m_initialized || m_captureDevice == nullptr) return;
if (minecraft == nullptr || minecraft->player == nullptr) return;
int iPad = minecraft->player->GetXboxPad();
ClientConnection *conn = minecraft->getConnection(iPad);
if (conn == nullptr) return;
// Update listener position
setListenerPosition(minecraft->player->x, minecraft->player->y, minecraft->player->z);
// Read captured audio and send as packets
EnterCriticalSection(&m_captureLock);
int available = (m_captureWritePos - m_captureReadPos + CAPTURE_BUFFER_SIZE) % CAPTURE_BUFFER_SIZE;
// Send in chunks of FRAMES_PER_PACKET (320 samples = 20ms at 16kHz)
while (available >= FRAMES_PER_PACKET)
{
short frameBuffer[FRAMES_PER_PACKET];
for (int i = 0; i < FRAMES_PER_PACKET; i++)
{
frameBuffer[i] = m_captureBuffer[m_captureReadPos];
m_captureReadPos = (m_captureReadPos + 1) % CAPTURE_BUFFER_SIZE;
}
// Send audio only if Push-To-Talk is active
if (m_isPushToTalkActive)
{
// Mark our local player as speaking for the indicator
markSpeaking(minecraft->player->entityId);
// Send raw PCM as a voice chat packet
short dataLen = (short)(FRAMES_PER_PACKET * sizeof(short));
byteArray audioData(dataLen);
memcpy(audioData.data, frameBuffer, dataLen);
shared_ptr<Packet> packet = std::make_shared<VoiceChatPacket>(
minecraft->player->entityId, audioData, dataLen);
conn->send(packet);
}
available = (m_captureWritePos - m_captureReadPos + CAPTURE_BUFFER_SIZE) % CAPTURE_BUFFER_SIZE;
}
LeaveCriticalSection(&m_captureLock);
// Cleanup stale remote streams (no data for >2 seconds)
int64_t now = System::currentTimeMillis();
EnterCriticalSection(&m_playbackLock);
for (auto it = m_remoteStreams.begin(); it != m_remoteStreams.end(); )
{
if (now - it->second.lastReceiveTime > 2000)
{
it = m_remoteStreams.erase(it);
}
else
{
++it;
}
}
LeaveCriticalSection(&m_playbackLock);
// Tick speaking indicators
tickSpeakingState();
}
void VoiceChatManager::receiveVoiceData(int playerId, double x, double y, double z, const unsigned char *data, int dataLength)
{
if (!m_initialized || m_playbackDevice == nullptr) return;
if (data == nullptr || dataLength <= 0) return;
int sampleCount = dataLength / sizeof(short);
const short *samples = (const short *)data;
EnterCriticalSection(&m_playbackLock);
RemoteVoiceStream &stream = m_remoteStreams[playerId];
stream.x = x;
stream.y = y;
stream.z = z;
stream.lastReceiveTime = System::currentTimeMillis();
for (int i = 0; i < sampleCount; i++)
{
stream.buffer[stream.writePos] = samples[i];
stream.writePos = (stream.writePos + 1) % RemoteVoiceStream::BUFFER_SIZE;
}
LeaveCriticalSection(&m_playbackLock);
}
void VoiceChatManager::setListenerPosition(double x, double y, double z)
{
m_listenerX = x;
m_listenerY = y;
m_listenerZ = z;
}
void VoiceChatManager::markSpeaking(int entityId)
{
EnterCriticalSection(&m_speakingLock);
m_speakingEntities[entityId] = 30; // ~1.5 seconds at 20 TPS
LeaveCriticalSection(&m_speakingLock);
}
bool VoiceChatManager::isEntitySpeaking(int entityId)
{
EnterCriticalSection(&m_speakingLock);
bool speaking = m_speakingEntities.count(entityId) > 0 && m_speakingEntities[entityId] > 0;
LeaveCriticalSection(&m_speakingLock);
return speaking;
}
void VoiceChatManager::tickSpeakingState()
{
EnterCriticalSection(&m_speakingLock);
for (auto it = m_speakingEntities.begin(); it != m_speakingEntities.end(); )
{
it->second--;
if (it->second <= 0)
{
it = m_speakingEntities.erase(it);
}
else
{
++it;
}
}
LeaveCriticalSection(&m_speakingLock);
}