feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -5,7 +5,7 @@
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LeapAtTargetGoal::LeapAtTargetGoal(Mob *mob, float yd)
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{
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target = weak_ptr<Mob>();
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target = weak_ptr<LivingEntity>();
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this->mob = mob;
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this->yd = yd;
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@@ -14,7 +14,7 @@ LeapAtTargetGoal::LeapAtTargetGoal(Mob *mob, float yd)
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bool LeapAtTargetGoal::canUse()
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{
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target = weak_ptr<Mob>(mob->getTarget());
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target = weak_ptr<LivingEntity>(mob->getTarget());
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if (target.lock() == NULL) return false;
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double d = mob->distanceToSqr(target.lock());
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if (d < 2 * 2 || d > 4 * 4) return false;
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