Added features from TU25
Acacia and Dark Oak Logs, Planks and Stairs. Fences, Fence Gates and Doors for Spruce/Birch/Jungle/Acacia/Dark Oak. Iron Trapdoors and Inverted Daylight Sensor.
This commit is contained in:
@@ -522,11 +522,11 @@ void PreStitchedTextureMap::loadUVs()
|
||||
ADD_ICON(10, 15, L"dyePowder_orange")
|
||||
|
||||
ADD_ICON(11, 0, L"leggingsCloth_overlay")
|
||||
//ADD_ICON(11, 1, L"unused")
|
||||
//ADD_ICON(11, 2, L"unused")
|
||||
//ADD_ICON(11, 3, L"unused")
|
||||
//ADD_ICON(11, 4, L"unused")
|
||||
//ADD_ICON(11, 5, L"unused")
|
||||
ADD_ICON(11, 1, L"doorSpruce")
|
||||
ADD_ICON(11, 2, L"doorBirch")
|
||||
ADD_ICON(11, 3, L"doorJungle")
|
||||
ADD_ICON(11, 4, L"doorAcacia")
|
||||
ADD_ICON(11, 5, L"doorDark")
|
||||
//ADD_ICON(11, 6, L"unused")
|
||||
ADD_ICON(11, 7, L"minecart_hopper")
|
||||
ADD_ICON(11, 8, L"hopper")
|
||||
@@ -986,5 +986,25 @@ void PreStitchedTextureMap::loadUVs()
|
||||
ADD_ICON(19, 13, L"glass_pane_top_silver");
|
||||
ADD_ICON(19, 14, L"glass_pane_top_white");
|
||||
ADD_ICON(19, 15, L"glass_pane_top_yellow");
|
||||
|
||||
ADD_ICON(20, 0, L"door_spruce_upper");
|
||||
ADD_ICON(20, 1, L"door_birch_upper");
|
||||
ADD_ICON(20, 2, L"door_jungle_upper");
|
||||
ADD_ICON(20, 3, L"door_acacia_upper");
|
||||
ADD_ICON(20, 4, L"door_dark_upper");
|
||||
ADD_ICON(20, 5, L"log_acacia_top");
|
||||
ADD_ICON(20, 6, L"log_acacia");
|
||||
ADD_ICON(20, 7, L"planks_acacia");
|
||||
ADD_ICON(20, 8, L"log_dark_top");
|
||||
ADD_ICON(20, 9, L"log_dark");
|
||||
ADD_ICON(20, 10, L"planks_dark");
|
||||
ADD_ICON(20, 11, L"iron_trapdoor");
|
||||
ADD_ICON(20, 12, L"inverted_daylight_detector");
|
||||
|
||||
ADD_ICON(21, 0, L"door_spruce_lower");
|
||||
ADD_ICON(21, 1, L"door_birch_lower");
|
||||
ADD_ICON(21, 2, L"door_jungle_lower");
|
||||
ADD_ICON(21, 3, L"door_acacia_lower");
|
||||
ADD_ICON(21, 4, L"door_dark_lower");
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user