Endermite
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#include "stdafx.h"
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#include "EndermiteModel.h"
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#include "Cube.h"
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#include "..\Minecraft.World\Mth.h"
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#include "ModelPart.h"
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const int EndermiteModel::BODY_SIZES[BODY_COUNT][3] = {
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{ 4, 3, 2 },
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{ 6, 4, 5 },
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{ 3, 3, 1 },
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{ 1, 2, 1 }
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};
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const int EndermiteModel::BODY_TEXS[BODY_COUNT][2] = {
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{ 0, 0 },
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{ 0, 5 },
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{ 0, 14 },
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{ 0, 18 }
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};
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EndermiteModel::EndermiteModel()
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{
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bodyParts = ModelPartArray(BODY_COUNT);
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float placement = -3.5f;
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for (unsigned int i = 0; i < bodyParts.length; i++)
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{
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bodyParts[i] = new ModelPart(this, BODY_TEXS[i][0], BODY_TEXS[i][1]);
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bodyParts[i]->addBox(BODY_SIZES[i][0] * -0.5f, 0, BODY_SIZES[i][2] * -0.5f, BODY_SIZES[i][0], BODY_SIZES[i][1], BODY_SIZES[i][2]);
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bodyParts[i]->setPos(0.0f, 24.0f - static_cast<float>(BODY_SIZES[i][1]), placement);
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zPlacement[i] = placement;
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if (i < bodyParts.length - 1)
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{
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placement += (BODY_SIZES[i][2] + BODY_SIZES[i + 1][2]) * .5f;
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}
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}
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for (unsigned int i = 0; i < bodyParts.length; i++)
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{
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bodyParts[i]->compile(1.0f/16.0f);
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}
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}
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int EndermiteModel::modelVersion()
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{
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return 38;
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}
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void EndermiteModel::render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
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{
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setupAnim(time, r, bob, yRot, xRot, scale, entity);
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for (unsigned int i = 0; i < bodyParts.length; i++)
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{
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bodyParts[i]->render(scale, usecompiled);
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}
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}
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void EndermiteModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim)
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{
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for (unsigned int i = 0; i < bodyParts.length; i++)
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{
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bodyParts[i]->yRot = Mth::cos(bob * .9f + i * .15f * PI) * PI * .01f * (1 + abs(static_cast<int>(i) - 2));
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bodyParts[i]->x = Mth::sin(bob * .9f + i * .15f * PI) * PI * .1f * abs(static_cast<int>(i) - 2);
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}
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}
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