Files
2026-03-08 10:09:54 +01:00

17 lines
268 B
C++

#include "stdafx.h"
#include "AmbientCreature.h"
AmbientCreature::AmbientCreature(Level *level) : Mob(level)
{
}
bool AmbientCreature::canBeLeashed()
{
return false;
}
bool AmbientCreature::mobInteract(shared_ptr<Player> player)
{
return false;
}