Files
2026-03-08 10:09:54 +01:00

13 lines
399 B
C++

#pragma once
#include "QuadrupedModel.h"
class SheepModel : public QuadrupedModel
{
private:
float headXRot;
public:
SheepModel();
virtual void prepareMobModel(shared_ptr<LivingEntity> mob, float time, float r, float a);
virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0);
};