Files
2026-03-08 10:09:54 +01:00

20 lines
499 B
C++

#pragma once
using namespace std;
class ClientConstants
{
// This file holds global constants used by the client.
// The file should be replaced at compile-time with the
// proper settings for the given compilation. For example,
// release builds should replace this file with no-cheat
// settings.
// INTERNAL DEVELOPMENT SETTINGS
public:
static const wstring VERSION_STRING;
static const bool DEADMAU5_CAMERA_CHEATS = false;
static const bool IS_DEMO_VERSION = false;
};