Compare commits
2 Commits
dev
...
fix/saving
| Author | SHA1 | Date | |
|---|---|---|---|
| 6215e1365f | |||
| d30e18ef4d |
@@ -547,13 +547,43 @@ void UIScene_LoadOrJoinMenu::tick() {
|
|||||||
m_iState = e_SavesIdle;
|
m_iState = e_SavesIdle;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
#else
|
// 4jcraft: the game literally defaulted to nothing but default buttons
|
||||||
if (!m_bSavesDisplayed) {
|
// if the game was on a non console / recognized platform.
|
||||||
AddDefaultButtons();
|
#else
|
||||||
m_bSavesDisplayed = true;
|
if (!m_bSavesDisplayed) {
|
||||||
m_controlSavesTimer.setVisible(false);
|
m_pSaveDetails = StorageManager.ReturnSavesInfo();
|
||||||
}
|
if (m_pSaveDetails != nullptr) {
|
||||||
#endif
|
AddDefaultButtons();
|
||||||
|
|
||||||
|
if (m_saveDetails != nullptr) {
|
||||||
|
for (unsigned int i = 0; i < m_iSaveDetailsCount; ++i) {
|
||||||
|
if (m_saveDetails[i].pbThumbnailData != nullptr)
|
||||||
|
delete m_saveDetails[i].pbThumbnailData;
|
||||||
|
}
|
||||||
|
delete[] m_saveDetails;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_saveDetails = new SaveListDetails[m_pSaveDetails->iSaveC];
|
||||||
|
m_iSaveDetailsCount = m_pSaveDetails->iSaveC;
|
||||||
|
|
||||||
|
for (unsigned int i = 0; i < m_pSaveDetails->iSaveC; ++i) {
|
||||||
|
m_buttonListSaves.addItem(
|
||||||
|
m_pSaveDetails->SaveInfoA[i].UTF8SaveTitle, L"");
|
||||||
|
|
||||||
|
m_saveDetails[i].saveId = i;
|
||||||
|
memcpy(m_saveDetails[i].UTF8SaveName,
|
||||||
|
m_pSaveDetails->SaveInfoA[i].UTF8SaveTitle, 128);
|
||||||
|
memcpy(m_saveDetails[i].UTF8SaveFilename,
|
||||||
|
m_pSaveDetails->SaveInfoA[i].UTF8SaveFilename,
|
||||||
|
MAX_SAVEFILENAME_LENGTH);
|
||||||
|
}
|
||||||
|
|
||||||
|
m_bSavesDisplayed = true;
|
||||||
|
m_controlSavesTimer.setVisible(false);
|
||||||
|
UpdateGamesList();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
// SAVE TRANSFERS
|
// SAVE TRANSFERS
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -8,9 +8,14 @@
|
|||||||
#include <system_error>
|
#include <system_error>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
|
#if defined(__linux__)
|
||||||
|
#include <unistd.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
#include "util/StringHelpers.h" // 4jcraft TODO
|
#include "util/StringHelpers.h" // 4jcraft TODO
|
||||||
#include "platform/PlatformServices.h"
|
#include "platform/PlatformServices.h"
|
||||||
#include "java/FileFilter.h"
|
#include "java/FileFilter.h"
|
||||||
|
#include "platform/StdFileIO.h"
|
||||||
|
|
||||||
const wchar_t File::pathSeparator = L'/';
|
const wchar_t File::pathSeparator = L'/';
|
||||||
|
|
||||||
@@ -64,11 +69,11 @@ File::File(const std::wstring& pathname) {
|
|||||||
m_abstractPathName = fixedPath;
|
m_abstractPathName = fixedPath;
|
||||||
|
|
||||||
#if defined(__linux__)
|
#if defined(__linux__)
|
||||||
std::string request = std::filesystem::path(m_abstractPathName).string();
|
std::string request = wstringtofilename(m_abstractPathName);
|
||||||
while (!request.empty() && request[0] == '/') request.erase(0, 1);
|
while (!request.empty() && request[0] == '/') request.erase(0, 1);
|
||||||
if (request.find("res/") == 0) request.erase(0, 4);
|
if (request.find("res/") == 0) request.erase(0, 4);
|
||||||
|
|
||||||
std::string exeDir = PlatformFileIO.getBasePath().string();
|
std::string exeDir = StdFileIO().getBasePath().string();
|
||||||
std::string fileName = request;
|
std::string fileName = request;
|
||||||
size_t lastSlash = fileName.find_last_of('/');
|
size_t lastSlash = fileName.find_last_of('/');
|
||||||
if (lastSlash != std::string::npos)
|
if (lastSlash != std::string::npos)
|
||||||
@@ -78,21 +83,24 @@ File::File(const std::wstring& pathname) {
|
|||||||
"/Common/res/TitleUpdate/res/",
|
"/Common/res/TitleUpdate/res/",
|
||||||
"/Common/Media/",
|
"/Common/Media/",
|
||||||
"/Common/res/",
|
"/Common/res/",
|
||||||
"/Common/",
|
"/Common/"};
|
||||||
"resources/"};
|
|
||||||
|
|
||||||
for (const char* base : bases) {
|
for (const char* base : bases) {
|
||||||
std::string tryFull = exeDir + base + request;
|
std::string tryFull = exeDir + base + request;
|
||||||
std::string tryFile = exeDir + base + fileName;
|
std::string tryFile = exeDir + base + fileName;
|
||||||
if (PlatformFileIO.exists(tryFull)) {
|
if (access(tryFull.c_str(), F_OK) != -1) {
|
||||||
m_abstractPathName = convStringToWstring(tryFull);
|
m_abstractPathName = convStringToWstring(tryFull);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (PlatformFileIO.exists(tryFile)) {
|
if (access(tryFile.c_str(), F_OK) != -1) {
|
||||||
m_abstractPathName = convStringToWstring(tryFile);
|
m_abstractPathName = convStringToWstring(tryFile);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// 4jcraft: If it's not a core asset, anchor it to the executable directory
|
||||||
|
// so save files don't break
|
||||||
|
m_abstractPathName = convStringToWstring(exeDir + "/" + request);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef _WINDOWS64
|
#ifdef _WINDOWS64
|
||||||
@@ -155,7 +163,8 @@ this->parent = nullptr;
|
|||||||
// deleted; false otherwise
|
// deleted; false otherwise
|
||||||
bool File::_delete() {
|
bool File::_delete() {
|
||||||
std::error_code error;
|
std::error_code error;
|
||||||
const bool result = fs::remove(ToFilesystemPath(getPath()), error);
|
// 4jcraft: remove all better
|
||||||
|
const bool result = fs::remove_all(ToFilesystemPath(getPath()), error);
|
||||||
if (!result || error) {
|
if (!result || error) {
|
||||||
#ifndef _CONTENT_PACKAGE
|
#ifndef _CONTENT_PACKAGE
|
||||||
printf("File::_delete - Error code %d (%#0.8X)\n", error.value(),
|
printf("File::_delete - Error code %d (%#0.8X)\n", error.value(),
|
||||||
@@ -401,4 +410,4 @@ int File::hash_fnct(const File& k) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
return (int)hashCode;
|
return (int)hashCode;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -99,7 +99,7 @@ void PendingConnection::sendPreLoginResponse() {
|
|||||||
std::uint8_t ugcXuidCount = 0;
|
std::uint8_t ugcXuidCount = 0;
|
||||||
std::uint8_t hostIndex = 0;
|
std::uint8_t hostIndex = 0;
|
||||||
std::uint8_t ugcFriendsOnlyBits = 0;
|
std::uint8_t ugcFriendsOnlyBits = 0;
|
||||||
char szUniqueMapName[14];
|
char szUniqueMapName[256]{};
|
||||||
|
|
||||||
StorageManager.GetSaveUniqueFilename(szUniqueMapName);
|
StorageManager.GetSaveUniqueFilename(szUniqueMapName);
|
||||||
|
|
||||||
@@ -241,4 +241,4 @@ std::wstring PendingConnection::getName() {
|
|||||||
|
|
||||||
bool PendingConnection::isServerPacketListener() { return true; }
|
bool PendingConnection::isServerPacketListener() { return true; }
|
||||||
|
|
||||||
bool PendingConnection::isDisconnected() { return done; }
|
bool PendingConnection::isDisconnected() { return done; }
|
||||||
|
|||||||
@@ -216,11 +216,13 @@ void ConsoleSaveFileSplit::RegionFileReference::Decompress() {
|
|||||||
unsigned char* dataIn = dataCompressed + 4;
|
unsigned char* dataIn = dataCompressed + 4;
|
||||||
unsigned char* dataInLast = dataCompressed + dataCompressedSize;
|
unsigned char* dataInLast = dataCompressed + dataCompressedSize;
|
||||||
|
|
||||||
while (dataIn != dataInLast) {
|
while (dataIn < dataInLast) {
|
||||||
unsigned char thisByte = *dataIn++;
|
unsigned char thisByte = *dataIn++;
|
||||||
if (thisByte == 0) {
|
if (thisByte == 0) {
|
||||||
|
if (dataIn >= dataInLast) break;
|
||||||
thisByte = *dataIn++;
|
thisByte = *dataIn++;
|
||||||
if (thisByte == 0) {
|
if (thisByte == 0) {
|
||||||
|
if (dataIn + 1 >= dataInLast) break;
|
||||||
unsigned int runLength = (*dataIn++) << 8;
|
unsigned int runLength = (*dataIn++) << 8;
|
||||||
runLength |= (*dataIn++);
|
runLength |= (*dataIn++);
|
||||||
runLength += 256;
|
runLength += 256;
|
||||||
@@ -237,7 +239,6 @@ void ConsoleSaveFileSplit::RegionFileReference::Decompress() {
|
|||||||
if (fileEntry->data.length != uncompressedSize) {
|
if (fileEntry->data.length != uncompressedSize) {
|
||||||
// Treat as if it was an empty region file
|
// Treat as if it was an empty region file
|
||||||
fileEntry->data.length = 0;
|
fileEntry->data.length = 0;
|
||||||
assert(0);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -246,21 +247,24 @@ void ConsoleSaveFileSplit::RegionFileReference::Decompress() {
|
|||||||
unsigned char* dataIn = dataCompressed + 4;
|
unsigned char* dataIn = dataCompressed + 4;
|
||||||
unsigned char* dataInLast = dataCompressed + dataCompressedSize;
|
unsigned char* dataInLast = dataCompressed + dataCompressedSize;
|
||||||
unsigned char* dataOut = data;
|
unsigned char* dataOut = data;
|
||||||
|
unsigned char* dataOutLast = data + fileEntry->data.length;
|
||||||
|
|
||||||
while (dataIn != dataInLast) {
|
while (dataIn < dataInLast && dataOut < dataOutLast) {
|
||||||
unsigned char thisByte = *dataIn++;
|
unsigned char thisByte = *dataIn++;
|
||||||
if (thisByte == 0) {
|
if (thisByte == 0) {
|
||||||
|
if (dataIn >= dataInLast) break;
|
||||||
thisByte = *dataIn++;
|
thisByte = *dataIn++;
|
||||||
if (thisByte == 0) {
|
if (thisByte == 0) {
|
||||||
|
if (dataIn + 1 >= dataInLast) break;
|
||||||
unsigned int runLength = (*dataIn++) << 8;
|
unsigned int runLength = (*dataIn++) << 8;
|
||||||
runLength |= (*dataIn++);
|
runLength |= (*dataIn++);
|
||||||
runLength += 256;
|
runLength += 256;
|
||||||
for (unsigned int i = 0; i < runLength; i++) {
|
for (unsigned int i = 0; i < runLength && dataOut < dataOutLast; i++) {
|
||||||
*dataOut++ = 0;
|
*dataOut++ = 0;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
unsigned int runLength = thisByte;
|
unsigned int runLength = thisByte;
|
||||||
for (unsigned int i = 0; i < runLength; i++) {
|
for (unsigned int i = 0; i < runLength && dataOut < dataOutLast; i++) {
|
||||||
*dataOut++ = 0;
|
*dataOut++ = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -274,7 +278,6 @@ void ConsoleSaveFileSplit::RegionFileReference::Decompress() {
|
|||||||
free(data);
|
free(data);
|
||||||
fileEntry->data.length = 0;
|
fileEntry->data.length = 0;
|
||||||
data = nullptr;
|
data = nullptr;
|
||||||
assert(0);
|
|
||||||
}
|
}
|
||||||
// std::int64_t endTime = System::currentTimeMillis();
|
// std::int64_t endTime = System::currentTimeMillis();
|
||||||
// app.DebugPrintf("Decompressing region file from 0x%.8x %d to %d bytes -
|
// app.DebugPrintf("Decompressing region file from 0x%.8x %d to %d bytes -
|
||||||
@@ -437,6 +440,7 @@ void ConsoleSaveFileSplit::_init(const std::wstring& fileName, void* pvSaveData,
|
|||||||
// Get details of region files. From this point on we are responsible for
|
// Get details of region files. From this point on we are responsible for
|
||||||
// the memory that the storage manager initially allocated for them
|
// the memory that the storage manager initially allocated for them
|
||||||
unsigned int regionCount = PlatformStorage.GetSubfileCount();
|
unsigned int regionCount = PlatformStorage.GetSubfileCount();
|
||||||
|
|
||||||
for (unsigned int i = 0; i < regionCount; i++) {
|
for (unsigned int i = 0; i < regionCount; i++) {
|
||||||
unsigned int regionIndex;
|
unsigned int regionIndex;
|
||||||
unsigned char* regionDataCompressed;
|
unsigned char* regionDataCompressed;
|
||||||
@@ -446,8 +450,14 @@ void ConsoleSaveFileSplit::_init(const std::wstring& fileName, void* pvSaveData,
|
|||||||
(void**)®ionDataCompressed,
|
(void**)®ionDataCompressed,
|
||||||
®ionSizeCompressed);
|
®ionSizeCompressed);
|
||||||
|
|
||||||
|
unsigned char* copiedData = nullptr;
|
||||||
|
if (regionSizeCompressed > 0 && regionDataCompressed) {
|
||||||
|
copiedData = (unsigned char*)malloc(regionSizeCompressed);
|
||||||
|
memcpy(copiedData, regionDataCompressed, regionSizeCompressed);
|
||||||
|
}
|
||||||
|
|
||||||
RegionFileReference* regionFileRef = new RegionFileReference(
|
RegionFileReference* regionFileRef = new RegionFileReference(
|
||||||
i, regionIndex, regionSizeCompressed, regionDataCompressed);
|
regionIndex, regionIndex, regionSizeCompressed, copiedData);
|
||||||
if (regionSizeCompressed > 0) {
|
if (regionSizeCompressed > 0) {
|
||||||
regionFileRef->Decompress();
|
regionFileRef->Decompress();
|
||||||
} else {
|
} else {
|
||||||
@@ -493,10 +503,12 @@ void ConsoleSaveFileSplit::_init(const std::wstring& fileName, void* pvSaveData,
|
|||||||
PlatformStorage.GetSaveData(pvSaveMem, &storageLength);
|
PlatformStorage.GetSaveData(pvSaveMem, &storageLength);
|
||||||
app.DebugPrintf("Filesize - %d, Adjusted size - %d\n", fileSize,
|
app.DebugPrintf("Filesize - %d, Adjusted size - %d\n", fileSize,
|
||||||
storageLength);
|
storageLength);
|
||||||
|
|
||||||
fileSize = storageLength;
|
fileSize = storageLength;
|
||||||
}
|
}
|
||||||
|
|
||||||
int compressed = *(int*)pvSaveMem;
|
int compressed = *(int*)pvSaveMem;
|
||||||
|
|
||||||
if (compressed == 0) {
|
if (compressed == 0) {
|
||||||
unsigned int decompSize = *((int*)pvSaveMem + 1);
|
unsigned int decompSize = *((int*)pvSaveMem + 1);
|
||||||
|
|
||||||
@@ -1288,6 +1300,7 @@ void ConsoleSaveFileSplit::Flush(bool autosave, bool updateThumbnail) {
|
|||||||
|
|
||||||
unsigned int fileSize = header.GetFileSize();
|
unsigned int fileSize = header.GetFileSize();
|
||||||
|
|
||||||
|
|
||||||
// Assume that the compression will make it smaller so initially attempt to
|
// Assume that the compression will make it smaller so initially attempt to
|
||||||
// allocate the current file size We add 4 bytes to the start so that we can
|
// allocate the current file size We add 4 bytes to the start so that we can
|
||||||
// signal compressed data And another 4 bytes to store the decompressed data
|
// signal compressed data And another 4 bytes to store the decompressed data
|
||||||
|
|||||||
@@ -203,6 +203,7 @@ void FileHeader::ReadHeader(
|
|||||||
// based PlayerUID
|
// based PlayerUID
|
||||||
// : Bumped it to 8 for Durango v1 when to save the chunks in a
|
// : Bumped it to 8 for Durango v1 when to save the chunks in a
|
||||||
// different compressed format
|
// different compressed format
|
||||||
|
case SAVE_FILE_VERSION_CHUNK_INHABITED_TIME:
|
||||||
case SAVE_FILE_VERSION_COMPRESSED_CHUNK_STORAGE:
|
case SAVE_FILE_VERSION_COMPRESSED_CHUNK_STORAGE:
|
||||||
case SAVE_FILE_VERSION_DURANGO_CHANGE_MAP_DATA_MAPPING_SIZE:
|
case SAVE_FILE_VERSION_DURANGO_CHANGE_MAP_DATA_MAPPING_SIZE:
|
||||||
case SAVE_FILE_VERSION_CHANGE_MAP_DATA_MAPPING_SIZE:
|
case SAVE_FILE_VERSION_CHANGE_MAP_DATA_MAPPING_SIZE:
|
||||||
|
|||||||
@@ -1,16 +1,17 @@
|
|||||||
platform_inc = include_directories('.')
|
platform_inc = include_directories('.')
|
||||||
_threads = dependency('threads')
|
_threads = dependency('threads')
|
||||||
|
|
||||||
lib_platform_core = static_library('platform_core',
|
lib_platform_core = static_library(
|
||||||
files('C4JThread.cpp', 'ShutdownManager.cpp'),
|
'platform_core',
|
||||||
include_directories: [platform_inc, include_directories('..')],
|
files('C4JThread.cpp', 'ShutdownManager.cpp'),
|
||||||
dependencies: [_threads],
|
include_directories: [platform_inc, include_directories('..')],
|
||||||
cpp_args: global_cpp_args + global_cpp_defs,
|
dependencies: [_threads],
|
||||||
|
cpp_args: global_cpp_args + global_cpp_defs,
|
||||||
)
|
)
|
||||||
|
|
||||||
platform_dep = declare_dependency(
|
platform_dep = declare_dependency(
|
||||||
link_with: lib_platform_core,
|
link_with: lib_platform_core,
|
||||||
include_directories: platform_inc,
|
include_directories: platform_inc,
|
||||||
)
|
)
|
||||||
|
|
||||||
# SDL2-based platform implementations (formerly 4J.* modules)
|
# SDL2-based platform implementations (formerly 4J.* modules)
|
||||||
@@ -18,34 +19,35 @@ _sdl2 = dependency('sdl2')
|
|||||||
_defs = []
|
_defs = []
|
||||||
|
|
||||||
if get_option('renderer') == 'gles'
|
if get_option('renderer') == 'gles'
|
||||||
_gl = dependency('glesv2', required: true)
|
_gl = dependency('glesv2', required: true)
|
||||||
_defs += ['-DGLES']
|
_defs += ['-DGLES']
|
||||||
else
|
else
|
||||||
_gl = dependency('gl', required: true)
|
_gl = dependency('gl', required: true)
|
||||||
endif
|
endif
|
||||||
|
|
||||||
sdl2_sources = files(
|
sdl2_sources = files(
|
||||||
'sdl2/Input.cpp',
|
'sdl2/Input.cpp',
|
||||||
'sdl2/Profile.cpp',
|
'sdl2/Profile.cpp',
|
||||||
'sdl2/Render.cpp',
|
'sdl2/Render.cpp',
|
||||||
'sdl2/render_stubs.cpp',
|
'sdl2/Storage.cpp',
|
||||||
'sdl2/Storage.cpp',
|
'sdl2/render_stubs.cpp',
|
||||||
)
|
)
|
||||||
|
|
||||||
lib_platform_sdl2 = static_library('platform_sdl2',
|
lib_platform_sdl2 = static_library(
|
||||||
sdl2_sources,
|
'platform_sdl2',
|
||||||
include_directories: [platform_inc, include_directories('sdl2')],
|
sdl2_sources,
|
||||||
dependencies: [_sdl2, _gl, _threads, glm_dep, stb_dep],
|
include_directories: [platform_inc, include_directories('sdl2')],
|
||||||
cpp_args: _defs + global_cpp_args + global_cpp_defs,
|
dependencies: [_sdl2, _gl, _threads, glm_dep, stb_dep, java_dep],
|
||||||
|
cpp_args: _defs + global_cpp_args + global_cpp_defs,
|
||||||
)
|
)
|
||||||
|
|
||||||
# Combined dependency: interfaces + SDL2 implementations
|
# Combined dependency: interfaces + SDL2 implementations
|
||||||
# Replaces the old render_dep, input_dep, profile_dep, storage_dep
|
# Replaces the old render_dep, input_dep, profile_dep, storage_dep
|
||||||
render_dep = declare_dependency(
|
render_dep = declare_dependency(
|
||||||
link_with: lib_platform_sdl2,
|
link_with: lib_platform_sdl2,
|
||||||
include_directories: [platform_inc, include_directories('sdl2')],
|
include_directories: [platform_inc, include_directories('sdl2')],
|
||||||
dependencies: [_sdl2, _gl, _threads, glm_dep],
|
dependencies: [_sdl2, _gl, _threads, glm_dep],
|
||||||
)
|
)
|
||||||
input_dep = render_dep
|
input_dep = render_dep
|
||||||
profile_dep = render_dep
|
profile_dep = render_dep
|
||||||
storage_dep = render_dep
|
storage_dep = render_dep
|
||||||
@@ -1,16 +1,59 @@
|
|||||||
#include "Storage.h"
|
#include "Storage.h"
|
||||||
|
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
#include <time.h>
|
||||||
|
|
||||||
|
#include <chrono>
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
|
#include <filesystem>
|
||||||
|
#include <fstream>
|
||||||
|
#include <iostream>
|
||||||
|
#include <map>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
|
#include "StdFileIO.h"
|
||||||
|
|
||||||
C4JStorage StorageManager;
|
C4JStorage StorageManager;
|
||||||
|
|
||||||
static XMARKETPLACE_CONTENTOFFER_INFO s_dummyOffer = {};
|
static XMARKETPLACE_CONTENTOFFER_INFO s_dummyOffer = {};
|
||||||
static XCONTENT_DATA s_dummyContentData = {};
|
static XCONTENT_DATA s_dummyContentData = {};
|
||||||
|
|
||||||
|
// def save state
|
||||||
|
// TODO: find a better way
|
||||||
|
static SAVE_DETAILS* s_SavesInfo = nullptr;
|
||||||
|
static std::wstring s_CurrentSaveTitle = L"New World";
|
||||||
|
static std::string s_CurrentSaveFilename = "";
|
||||||
|
static bool s_SaveDisabled = false;
|
||||||
|
|
||||||
|
// Console VFS Memory Blob
|
||||||
|
static std::uint8_t* s_SaveBuffer = nullptr;
|
||||||
|
static unsigned int s_SaveBufferSize = 0;
|
||||||
|
|
||||||
|
struct SubfileData {
|
||||||
|
std::vector<std::uint8_t> data;
|
||||||
|
};
|
||||||
|
|
||||||
|
#include <mutex>
|
||||||
|
static std::map<int, SubfileData> s_Subfiles;
|
||||||
|
static int s_SubfileCounter = 0;
|
||||||
|
static std::mutex s_SubfileMutex;
|
||||||
|
|
||||||
|
// helper functions
|
||||||
|
static StdFileIO s_FileIO;
|
||||||
|
|
||||||
|
static std::filesystem::path GetSavesRoot() {
|
||||||
|
return s_FileIO.getUserDataPath() / "Saves";
|
||||||
|
}
|
||||||
|
|
||||||
|
static std::filesystem::path GetSaveDir(const std::string& saveFilename) {
|
||||||
|
return GetSavesRoot() / saveFilename;
|
||||||
|
}
|
||||||
|
|
||||||
|
static std::filesystem::path GetSaveFile(const std::string& saveFilename,
|
||||||
|
const std::string& filename) {
|
||||||
|
return GetSaveDir(saveFilename) / filename;
|
||||||
|
}
|
||||||
C4JStorage::C4JStorage() : m_pStringTable(nullptr) {}
|
C4JStorage::C4JStorage() : m_pStringTable(nullptr) {}
|
||||||
|
|
||||||
void C4JStorage::Tick(void) {}
|
void C4JStorage::Tick(void) {}
|
||||||
@@ -21,6 +64,7 @@ C4JStorage::EMessageResult C4JStorage::RequestMessageBox(
|
|||||||
std::function<int(int, const C4JStorage::EMessageResult)> callback,
|
std::function<int(int, const C4JStorage::EMessageResult)> callback,
|
||||||
C4JStringTable* pStringTable, wchar_t* pwchFormatString,
|
C4JStringTable* pStringTable, wchar_t* pwchFormatString,
|
||||||
unsigned int focusButton) {
|
unsigned int focusButton) {
|
||||||
|
if (callback) callback(pad, EMessage_ResultAccept);
|
||||||
return EMessage_ResultAccept;
|
return EMessage_ResultAccept;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -30,6 +74,7 @@ C4JStorage::EMessageResult C4JStorage::GetMessageBoxResult() {
|
|||||||
|
|
||||||
bool C4JStorage::SetSaveDevice(std::function<int(const bool)> callback,
|
bool C4JStorage::SetSaveDevice(std::function<int(const bool)> callback,
|
||||||
bool bForceResetOfSaveDevice) {
|
bool bForceResetOfSaveDevice) {
|
||||||
|
if (callback) callback(true);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -37,48 +82,130 @@ void C4JStorage::Init(unsigned int uiSaveVersion,
|
|||||||
const wchar_t* pwchDefaultSaveName, char* pszSavePackName,
|
const wchar_t* pwchDefaultSaveName, char* pszSavePackName,
|
||||||
int iMinimumSaveSize,
|
int iMinimumSaveSize,
|
||||||
std::function<int(const ESavingMessage, int)> callback,
|
std::function<int(const ESavingMessage, int)> callback,
|
||||||
const char* szGroupID) {}
|
const char* szGroupID) {
|
||||||
void C4JStorage::ResetSaveData() {}
|
std::error_code ec;
|
||||||
|
std::filesystem::create_directories(GetSavesRoot(), ec);
|
||||||
|
}
|
||||||
|
|
||||||
|
void C4JStorage::ResetSaveData() {
|
||||||
|
s_CurrentSaveTitle = L"New World";
|
||||||
|
s_CurrentSaveFilename = "";
|
||||||
|
{
|
||||||
|
std::lock_guard<std::mutex> lock(s_SubfileMutex);
|
||||||
|
s_Subfiles.clear();
|
||||||
|
s_SubfileCounter = 0;
|
||||||
|
}
|
||||||
|
if (s_SaveBuffer) {
|
||||||
|
free(s_SaveBuffer);
|
||||||
|
s_SaveBuffer = nullptr;
|
||||||
|
}
|
||||||
|
s_SaveBufferSize = 0;
|
||||||
|
}
|
||||||
|
|
||||||
void C4JStorage::SetDefaultSaveNameForKeyboardDisplay(
|
void C4JStorage::SetDefaultSaveNameForKeyboardDisplay(
|
||||||
const wchar_t* pwchDefaultSaveName) {}
|
const wchar_t* pwchDefaultSaveName) {
|
||||||
void C4JStorage::SetSaveTitle(const wchar_t* pwchDefaultSaveName) {}
|
if (pwchDefaultSaveName) s_CurrentSaveTitle = pwchDefaultSaveName;
|
||||||
|
}
|
||||||
|
|
||||||
|
void C4JStorage::SetSaveTitle(const wchar_t* pwchDefaultSaveName) {
|
||||||
|
if (pwchDefaultSaveName) s_CurrentSaveTitle = pwchDefaultSaveName;
|
||||||
|
|
||||||
|
if (s_CurrentSaveFilename.empty()) {
|
||||||
|
char buf[16];
|
||||||
|
snprintf(buf, sizeof(buf), "sv%06X",
|
||||||
|
(unsigned int)(time(NULL) & 0xFFFFFF));
|
||||||
|
s_CurrentSaveFilename = buf;
|
||||||
|
|
||||||
|
std::error_code ec;
|
||||||
|
std::filesystem::create_directories(GetSaveDir(s_CurrentSaveFilename),
|
||||||
|
ec);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
bool C4JStorage::GetSaveUniqueNumber(int* piVal) {
|
bool C4JStorage::GetSaveUniqueNumber(int* piVal) {
|
||||||
if (piVal) *piVal = 0;
|
if (piVal) *piVal = 1; // she turned a 0 to a 1 now the world explodes
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool C4JStorage::GetSaveUniqueFilename(char* pszName) {
|
bool C4JStorage::GetSaveUniqueFilename(char* pszName) {
|
||||||
if (pszName) pszName[0] = '\0';
|
if (pszName) {
|
||||||
|
strncpy(pszName, s_CurrentSaveFilename.c_str(),
|
||||||
|
MAX_SAVEFILENAME_LENGTH - 1);
|
||||||
|
pszName[MAX_SAVEFILENAME_LENGTH - 1] = '\0';
|
||||||
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
void C4JStorage::SetSaveUniqueFilename(char* szFilename) {}
|
void C4JStorage::SetSaveUniqueFilename(char* szFilename) {
|
||||||
|
if (szFilename) s_CurrentSaveFilename = szFilename;
|
||||||
|
}
|
||||||
void C4JStorage::SetState(ESaveGameControlState eControlState,
|
void C4JStorage::SetState(ESaveGameControlState eControlState,
|
||||||
std::function<int(const bool)> callback) {}
|
std::function<int(const bool)> callback) {
|
||||||
void C4JStorage::SetSaveDisabled(bool bDisable) {}
|
if (callback) callback(true);
|
||||||
bool C4JStorage::GetSaveDisabled(void) { return false; }
|
|
||||||
unsigned int C4JStorage::GetSaveSize() { return 0; }
|
|
||||||
void C4JStorage::GetSaveData(void* pvData, unsigned int* puiBytes) {
|
|
||||||
if (puiBytes) *puiBytes = 0;
|
|
||||||
}
|
}
|
||||||
|
void C4JStorage::SetSaveDisabled(bool bDisable) { s_SaveDisabled = bDisable; }
|
||||||
|
bool C4JStorage::GetSaveDisabled(void) { return s_SaveDisabled; }
|
||||||
void* C4JStorage::AllocateSaveData(unsigned int uiBytes) {
|
void* C4JStorage::AllocateSaveData(unsigned int uiBytes) {
|
||||||
return malloc(uiBytes);
|
if (s_SaveBuffer) free(s_SaveBuffer);
|
||||||
|
s_SaveBuffer = (std::uint8_t*)malloc(uiBytes);
|
||||||
|
s_SaveBufferSize = uiBytes;
|
||||||
|
return s_SaveBuffer;
|
||||||
}
|
}
|
||||||
|
void C4JStorage::GetSaveData(void* pvData, unsigned int* puiBytes) {
|
||||||
|
if (puiBytes) *puiBytes = s_SaveBufferSize;
|
||||||
|
if (pvData && s_SaveBuffer) memcpy(pvData, s_SaveBuffer, s_SaveBufferSize);
|
||||||
|
}
|
||||||
|
unsigned int C4JStorage::GetSaveSize() { return s_SaveBufferSize; }
|
||||||
void C4JStorage::SetSaveImages(std::uint8_t* pbThumbnail,
|
void C4JStorage::SetSaveImages(std::uint8_t* pbThumbnail,
|
||||||
unsigned int thumbnailBytes,
|
unsigned int thumbnailBytes,
|
||||||
std::uint8_t* pbImage, unsigned int imageBytes,
|
std::uint8_t* pbImage, unsigned int imageBytes,
|
||||||
std::uint8_t* pbTextData,
|
std::uint8_t* pbTextData,
|
||||||
unsigned int textDataBytes) {}
|
unsigned int textDataBytes) {
|
||||||
|
if (pbThumbnail && thumbnailBytes > 0 && !s_CurrentSaveFilename.empty()) {
|
||||||
|
auto dir = GetSaveDir(s_CurrentSaveFilename);
|
||||||
|
std::error_code ec;
|
||||||
|
std::filesystem::create_directories(dir, ec);
|
||||||
|
s_FileIO.writeFile(dir / "thumbnail.png", pbThumbnail, thumbnailBytes);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
C4JStorage::ESaveGameState C4JStorage::SaveSaveData(
|
C4JStorage::ESaveGameState C4JStorage::SaveSaveData(
|
||||||
std::function<int(const bool)> callback) {
|
std::function<int(const bool)> callback) {
|
||||||
return ESaveGame_Idle;
|
if (s_CurrentSaveFilename.empty()) {
|
||||||
|
if (callback) callback(false);
|
||||||
|
return ESaveGame_Idle;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto dir = GetSaveDir(s_CurrentSaveFilename);
|
||||||
|
std::error_code ec;
|
||||||
|
std::filesystem::create_directories(dir, ec);
|
||||||
|
|
||||||
|
// vfs blob -> disk
|
||||||
|
if (s_SaveBuffer && s_SaveBufferSize > 0)
|
||||||
|
s_FileIO.writeFile(dir / "savegame.dat", s_SaveBuffer,
|
||||||
|
s_SaveBufferSize);
|
||||||
|
|
||||||
|
// save... title.. in txt... they do that.. honestly
|
||||||
|
// i would wrap world info in a json.
|
||||||
|
// but i'm not rewriting the whole
|
||||||
|
// save -> storage system sooooooo nope!
|
||||||
|
std::string titleStr(s_CurrentSaveTitle.begin(), s_CurrentSaveTitle.end());
|
||||||
|
s_FileIO.writeFile(dir / "title.txt", titleStr.data(), titleStr.size());
|
||||||
|
|
||||||
|
if (callback) callback(true);
|
||||||
|
return ESaveGame_Save;
|
||||||
}
|
}
|
||||||
void C4JStorage::CopySaveDataToNewSave(std::uint8_t* pbThumbnail,
|
void C4JStorage::CopySaveDataToNewSave(std::uint8_t* pbThumbnail,
|
||||||
unsigned int cbThumbnail,
|
unsigned int cbThumbnail,
|
||||||
wchar_t* wchNewName,
|
wchar_t* wchNewName,
|
||||||
std::function<int(bool)> callback) {}
|
std::function<int(bool)> callback) {
|
||||||
|
if (callback) callback(false);
|
||||||
|
}
|
||||||
|
|
||||||
void C4JStorage::SetSaveDeviceSelected(unsigned int uiPad, bool bSelected) {}
|
void C4JStorage::SetSaveDeviceSelected(unsigned int uiPad, bool bSelected) {}
|
||||||
bool C4JStorage::GetSaveDeviceSelected(unsigned int iPad) { return true; }
|
bool C4JStorage::GetSaveDeviceSelected(unsigned int iPad) { return true; }
|
||||||
C4JStorage::ESaveGameState C4JStorage::DoesSaveExist(bool* pbExists) {
|
C4JStorage::ESaveGameState C4JStorage::DoesSaveExist(bool* pbExists) {
|
||||||
if (pbExists) *pbExists = false;
|
if (pbExists)
|
||||||
|
*pbExists = s_FileIO.exists(GetSaveDir(s_CurrentSaveFilename));
|
||||||
return ESaveGame_Idle;
|
return ESaveGame_Idle;
|
||||||
}
|
}
|
||||||
bool C4JStorage::EnoughSpaceForAMinSaveGame() { return true; }
|
bool C4JStorage::EnoughSpaceForAMinSaveGame() { return true; }
|
||||||
@@ -87,16 +214,87 @@ C4JStorage::ESaveGameState C4JStorage::GetSavesInfo(
|
|||||||
int iPad,
|
int iPad,
|
||||||
std::function<int(SAVE_DETAILS* pSaveDetails, const bool)> callback,
|
std::function<int(SAVE_DETAILS* pSaveDetails, const bool)> callback,
|
||||||
char* pszSavePackName) {
|
char* pszSavePackName) {
|
||||||
|
ClearSavesInfo();
|
||||||
|
|
||||||
|
auto savesRoot = GetSavesRoot();
|
||||||
|
std::error_code ec;
|
||||||
|
std::filesystem::create_directories(savesRoot, ec);
|
||||||
|
|
||||||
|
std::vector<std::string> saveDirs;
|
||||||
|
|
||||||
|
for (const auto& entry :
|
||||||
|
std::filesystem::directory_iterator(savesRoot, ec)) {
|
||||||
|
if (!entry.is_directory()) continue;
|
||||||
|
|
||||||
|
std::string name = entry.path().filename().string();
|
||||||
|
bool hasSave = s_FileIO.exists(entry.path() / "savegame.dat") ||
|
||||||
|
s_FileIO.exists(entry.path() / "subfile_0.dat") ||
|
||||||
|
s_FileIO.exists(entry.path() / "title.txt");
|
||||||
|
|
||||||
|
if (hasSave) saveDirs.push_back(name);
|
||||||
|
}
|
||||||
|
|
||||||
|
s_SavesInfo = new SAVE_DETAILS();
|
||||||
|
s_SavesInfo->iSaveC = (int)saveDirs.size();
|
||||||
|
|
||||||
|
if (s_SavesInfo->iSaveC > 0) {
|
||||||
|
s_SavesInfo->SaveInfoA = new SAVE_INFO[s_SavesInfo->iSaveC];
|
||||||
|
for (size_t i = 0; i < saveDirs.size(); ++i) {
|
||||||
|
SAVE_INFO& info = s_SavesInfo->SaveInfoA[i];
|
||||||
|
memset(&info, 0, sizeof(SAVE_INFO));
|
||||||
|
|
||||||
|
strncpy(info.UTF8SaveFilename, saveDirs[i].c_str(),
|
||||||
|
MAX_SAVEFILENAME_LENGTH - 1);
|
||||||
|
|
||||||
|
auto titleData =
|
||||||
|
s_FileIO.readFileToVec(GetSaveFile(saveDirs[i], "title.txt"));
|
||||||
|
if (!titleData.empty()) {
|
||||||
|
std::string title(titleData.begin(), titleData.end());
|
||||||
|
strncpy(info.UTF8SaveTitle, title.c_str(),
|
||||||
|
MAX_DISPLAYNAME_LENGTH - 1);
|
||||||
|
} else {
|
||||||
|
strncpy(info.UTF8SaveTitle, saveDirs[i].c_str(),
|
||||||
|
MAX_DISPLAYNAME_LENGTH - 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
s_SavesInfo->SaveInfoA = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (callback) callback(s_SavesInfo, true);
|
||||||
return ESaveGame_Idle;
|
return ESaveGame_Idle;
|
||||||
}
|
}
|
||||||
PSAVE_DETAILS C4JStorage::ReturnSavesInfo() { return nullptr; }
|
|
||||||
void C4JStorage::ClearSavesInfo() {}
|
PSAVE_DETAILS C4JStorage::ReturnSavesInfo() { return s_SavesInfo; }
|
||||||
|
|
||||||
|
void C4JStorage::ClearSavesInfo() {
|
||||||
|
if (s_SavesInfo) {
|
||||||
|
if (s_SavesInfo->SaveInfoA) {
|
||||||
|
for (int i = 0; i < s_SavesInfo->iSaveC; ++i) {
|
||||||
|
if (s_SavesInfo->SaveInfoA[i].thumbnailData)
|
||||||
|
delete[] s_SavesInfo->SaveInfoA[i].thumbnailData;
|
||||||
|
}
|
||||||
|
delete[] s_SavesInfo->SaveInfoA;
|
||||||
|
}
|
||||||
|
delete s_SavesInfo;
|
||||||
|
s_SavesInfo = nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
C4JStorage::ESaveGameState C4JStorage::LoadSaveDataThumbnail(
|
C4JStorage::ESaveGameState C4JStorage::LoadSaveDataThumbnail(
|
||||||
PSAVE_INFO pSaveInfo,
|
PSAVE_INFO pSaveInfo,
|
||||||
std::function<int(std::uint8_t* thumbnailData,
|
std::function<int(std::uint8_t* thumbnailData, unsigned int thumbnailBytes)>
|
||||||
unsigned int thumbnailBytes)>
|
|
||||||
callback) {
|
callback) {
|
||||||
return ESaveGame_Idle;
|
if (pSaveInfo) {
|
||||||
|
auto data = s_FileIO.readFileToVec(
|
||||||
|
GetSaveFile(pSaveInfo->UTF8SaveFilename, "thumbnail.png"));
|
||||||
|
if (!data.empty()) {
|
||||||
|
if (callback) callback(data.data(), (unsigned int)data.size());
|
||||||
|
return (C4JStorage::ESaveGameState)4;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (callback) callback(nullptr, 0);
|
||||||
|
return (C4JStorage::ESaveGameState)4;
|
||||||
}
|
}
|
||||||
void C4JStorage::GetSaveCacheFileInfo(unsigned int fileIndex,
|
void C4JStorage::GetSaveCacheFileInfo(unsigned int fileIndex,
|
||||||
XCONTENT_DATA& xContentData) {
|
XCONTENT_DATA& xContentData) {
|
||||||
@@ -109,14 +307,63 @@ void C4JStorage::GetSaveCacheFileInfo(unsigned int fileIndex,
|
|||||||
if (pImageBytes) *pImageBytes = 0;
|
if (pImageBytes) *pImageBytes = 0;
|
||||||
}
|
}
|
||||||
C4JStorage::ESaveGameState C4JStorage::LoadSaveData(
|
C4JStorage::ESaveGameState C4JStorage::LoadSaveData(
|
||||||
PSAVE_INFO pSaveInfo,
|
PSAVE_INFO pSaveInfo, std::function<int(const bool, const bool)> callback) {
|
||||||
std::function<int(const bool, const bool)> callback) {
|
if (pSaveInfo) {
|
||||||
return ESaveGame_Idle;
|
s_CurrentSaveFilename = pSaveInfo->UTF8SaveFilename;
|
||||||
|
std::string title(pSaveInfo->UTF8SaveTitle);
|
||||||
|
s_CurrentSaveTitle = std::wstring(title.begin(), title.end());
|
||||||
|
|
||||||
|
auto blobData = s_FileIO.readFileToVec(
|
||||||
|
GetSaveFile(s_CurrentSaveFilename, "savegame.dat"));
|
||||||
|
if (!blobData.empty()) {
|
||||||
|
if (s_SaveBuffer) free(s_SaveBuffer);
|
||||||
|
s_SaveBufferSize = (unsigned int)blobData.size();
|
||||||
|
s_SaveBuffer = (std::uint8_t*)malloc(s_SaveBufferSize);
|
||||||
|
memcpy(s_SaveBuffer, blobData.data(), s_SaveBufferSize);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// put in mem
|
||||||
|
{
|
||||||
|
std::lock_guard<std::mutex> lock(s_SubfileMutex);
|
||||||
|
s_Subfiles.clear();
|
||||||
|
int maxIndex = -1;
|
||||||
|
auto dir = GetSaveDir(s_CurrentSaveFilename);
|
||||||
|
std::error_code ec;
|
||||||
|
for (const auto& entry : std::filesystem::directory_iterator(dir, ec)) {
|
||||||
|
if (!entry.is_regular_file()) continue;
|
||||||
|
std::string filename = entry.path().filename().string();
|
||||||
|
if (filename.find("subfile_") == 0 && filename.find(".dat") == filename.size() - 4) {
|
||||||
|
try {
|
||||||
|
int i = std::stoi(filename.substr(8, filename.size() - 12));
|
||||||
|
auto subData = s_FileIO.readFileToVec(entry.path());
|
||||||
|
if (!subData.empty()) {
|
||||||
|
SubfileData sd;
|
||||||
|
sd.data = std::move(subData);
|
||||||
|
s_Subfiles[i] = std::move(sd);
|
||||||
|
if (i > maxIndex) maxIndex = i;
|
||||||
|
}
|
||||||
|
} catch (...) {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
s_SubfileCounter = maxIndex + 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (callback) callback(false, true);
|
||||||
|
return (C4JStorage::ESaveGameState)1;
|
||||||
}
|
}
|
||||||
C4JStorage::ESaveGameState C4JStorage::DeleteSaveData(
|
C4JStorage::ESaveGameState C4JStorage::DeleteSaveData(
|
||||||
PSAVE_INFO pSaveInfo,
|
PSAVE_INFO pSaveInfo, std::function<int(const bool)> callback) {
|
||||||
std::function<int(const bool)> callback) {
|
bool success = false;
|
||||||
return ESaveGame_Idle;
|
if (pSaveInfo) {
|
||||||
|
std::error_code ec;
|
||||||
|
std::filesystem::remove_all(GetSaveDir(pSaveInfo->UTF8SaveFilename),
|
||||||
|
ec);
|
||||||
|
success = !ec;
|
||||||
|
}
|
||||||
|
if (callback) callback(success);
|
||||||
|
return (C4JStorage::ESaveGameState)3;
|
||||||
}
|
}
|
||||||
void C4JStorage::RegisterMarketplaceCountsCallback(
|
void C4JStorage::RegisterMarketplaceCountsCallback(
|
||||||
std::function<int(C4JStorage::DLC_TMS_DETAILS*, int)> callback) {}
|
std::function<int(C4JStorage::DLC_TMS_DETAILS*, int)> callback) {}
|
||||||
@@ -124,6 +371,7 @@ void C4JStorage::SetDLCPackageRoot(char* pszDLCRoot) {}
|
|||||||
C4JStorage::EDLCStatus C4JStorage::GetDLCOffers(
|
C4JStorage::EDLCStatus C4JStorage::GetDLCOffers(
|
||||||
int iPad, std::function<int(int, std::uint32_t, int)> callback,
|
int iPad, std::function<int(int, std::uint32_t, int)> callback,
|
||||||
std::uint32_t dwOfferTypesBitmask) {
|
std::uint32_t dwOfferTypesBitmask) {
|
||||||
|
if (callback) callback(0, dwOfferTypesBitmask, iPad);
|
||||||
return EDLC_NoOffers;
|
return EDLC_NoOffers;
|
||||||
}
|
}
|
||||||
unsigned int C4JStorage::CancelGetDLCOffers() { return 0; }
|
unsigned int C4JStorage::CancelGetDLCOffers() { return 0; }
|
||||||
@@ -190,32 +438,71 @@ unsigned int C4JStorage::CRC(unsigned char* buf, int len) {
|
|||||||
unsigned int crc = 0xFFFFFFFF;
|
unsigned int crc = 0xFFFFFFFF;
|
||||||
for (int i = 0; i < len; i++) {
|
for (int i = 0; i < len; i++) {
|
||||||
crc ^= buf[i];
|
crc ^= buf[i];
|
||||||
for (int j = 0; j < 8; j++) {
|
for (int j = 0; j < 8; j++)
|
||||||
crc = (crc >> 1) ^ (0xEDB88320 & (-(crc & 1)));
|
crc = (crc >> 1) ^ (0xEDB88320 & (-(crc & 1)));
|
||||||
}
|
|
||||||
}
|
}
|
||||||
return ~crc;
|
return ~crc;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// that fucking bird that i hate
|
||||||
int C4JStorage::AddSubfile(int regionIndex) {
|
int C4JStorage::AddSubfile(int regionIndex) {
|
||||||
(void)regionIndex;
|
std::lock_guard<std::mutex> lock(s_SubfileMutex);
|
||||||
return 0;
|
s_Subfiles[regionIndex] = SubfileData();
|
||||||
|
if (regionIndex >= s_SubfileCounter) {
|
||||||
|
s_SubfileCounter = regionIndex + 1;
|
||||||
|
}
|
||||||
|
return regionIndex;
|
||||||
}
|
}
|
||||||
unsigned int C4JStorage::GetSubfileCount() { return 0; }
|
|
||||||
|
unsigned int C4JStorage::GetSubfileCount() {
|
||||||
|
std::lock_guard<std::mutex> lock(s_SubfileMutex);
|
||||||
|
return s_Subfiles.size();
|
||||||
|
}
|
||||||
|
|
||||||
void C4JStorage::GetSubfileDetails(unsigned int i, int* regionIndex,
|
void C4JStorage::GetSubfileDetails(unsigned int i, int* regionIndex,
|
||||||
void** data, unsigned int* size) {
|
void** data, unsigned int* size) {
|
||||||
(void)i;
|
std::lock_guard<std::mutex> lock(s_SubfileMutex);
|
||||||
if (regionIndex) *regionIndex = 0;
|
auto it = s_Subfiles.begin();
|
||||||
if (data) *data = 0;
|
unsigned int index = 0;
|
||||||
if (size) *size = 0;
|
while (it != s_Subfiles.end() && index < i) {
|
||||||
|
++it;
|
||||||
|
++index;
|
||||||
|
}
|
||||||
|
if (it != s_Subfiles.end()) {
|
||||||
|
if (regionIndex) *regionIndex = it->first;
|
||||||
|
if (data) *data = it->second.data.data();
|
||||||
|
if (size) *size = (unsigned int)it->second.data.size();
|
||||||
|
} else {
|
||||||
|
if (regionIndex) *regionIndex = 0;
|
||||||
|
if (data) *data = nullptr;
|
||||||
|
if (size) *size = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void C4JStorage::ResetSubfiles() {
|
||||||
|
std::lock_guard<std::mutex> lock(s_SubfileMutex);
|
||||||
|
s_Subfiles.clear();
|
||||||
|
s_SubfileCounter = 0;
|
||||||
}
|
}
|
||||||
void C4JStorage::ResetSubfiles() {}
|
|
||||||
void C4JStorage::UpdateSubfile(int index, void* data, unsigned int size) {
|
void C4JStorage::UpdateSubfile(int index, void* data, unsigned int size) {
|
||||||
(void)index;
|
std::lock_guard<std::mutex> lock(s_SubfileMutex);
|
||||||
(void)data;
|
SubfileData& sd = s_Subfiles[index]; // inserts if missing
|
||||||
(void)size;
|
sd.data.resize(size);
|
||||||
|
memcpy(sd.data.data(), data, size);
|
||||||
}
|
}
|
||||||
void C4JStorage::SaveSubfiles(std::function<int(const bool)> callback) {
|
void C4JStorage::SaveSubfiles(std::function<int(const bool)> callback) {
|
||||||
|
std::lock_guard<std::mutex> lock(s_SubfileMutex);
|
||||||
|
if (!s_CurrentSaveFilename.empty() && !s_Subfiles.empty()) {
|
||||||
|
auto dir = GetSaveDir(s_CurrentSaveFilename);
|
||||||
|
std::error_code ec;
|
||||||
|
std::filesystem::create_directories(dir, ec);
|
||||||
|
|
||||||
|
for (const auto& pair : s_Subfiles) {
|
||||||
|
s_FileIO.writeFile(
|
||||||
|
dir / ("subfile_" + std::to_string(pair.first) + ".dat"),
|
||||||
|
pair.second.data.data(), pair.second.data.size());
|
||||||
|
}
|
||||||
|
}
|
||||||
if (callback) callback(true);
|
if (callback) callback(true);
|
||||||
}
|
}
|
||||||
C4JStorage::ESaveGameState C4JStorage::GetSaveState() { return ESaveGame_Idle; }
|
C4JStorage::ESaveGameState C4JStorage::GetSaveState() { return ESaveGame_Idle; }
|
||||||
|
|||||||
Reference in New Issue
Block a user