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6 Commits
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...
feat/emscripten
| Author | SHA1 | Date | |
|---|---|---|---|
| e1a20497e8 | |||
| ac1fea0720 | |||
| 8855266638 | |||
| 2f53275462 | |||
| 1408a56ddc | |||
| b04b2d70fc |
@@ -10,6 +10,11 @@
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#include "../../Minecraft.World/Blocks/Tile.h"
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#include "../../Minecraft.World/Blocks/Tile.h"
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#include "../../Minecraft.World/Level/WaterLevelChunk.h"
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#include "../../Minecraft.World/Level/WaterLevelChunk.h"
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#if defined(__EMSCRIPTEN__)
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// eh... I should've enabled wasm64
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#define InterlockedCompareExchangeRelease InterlockedCompareExchangeRelease64
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#endif
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MultiPlayerChunkCache::MultiPlayerChunkCache(Level* level) {
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MultiPlayerChunkCache::MultiPlayerChunkCache(Level* level) {
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XZSIZE = level->dimension->getXZSize(); // 4J Added
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XZSIZE = level->dimension->getXZSize(); // 4J Added
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XZOFFSET = XZSIZE / 2; // 4J Added
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XZOFFSET = XZSIZE / 2; // 4J Added
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@@ -295,4 +300,4 @@ void MultiPlayerChunkCache::dataReceived(int x, int z) {
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if ((iz < 0) || (iz >= XZSIZE)) return;
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if ((iz < 0) || (iz >= XZSIZE)) return;
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int idx = ix * XZSIZE + iz;
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int idx = ix * XZSIZE + iz;
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hasData[idx] = true;
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hasData[idx] = true;
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}
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}
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@@ -31,7 +31,11 @@ int strcasecmp(const char* a, const char* b) {
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return ca - cb;
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return ca - cb;
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}
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}
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#define MINIAUDIO_IMPLEMENTATION
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#define MINIAUDIO_IMPLEMENTATION
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#ifndef __EMSCRIPTEN__
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#include "miniaudio.h"
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#include "miniaudio.h"
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#else
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#include "../../Emscripten/miniaudio.h"
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#endif // __EMSCRIPTEN__
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#undef STB_VORBIS_HEADER_ONLY
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#undef STB_VORBIS_HEADER_ONLY
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#include "stb_vorbis.c"
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#include "stb_vorbis.c"
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#endif
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#endif
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@@ -2425,4 +2429,4 @@ ConsoleSoundEngine::ScheduledSound::ScheduledSound(int iSound, float x, float y,
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this->volume = volume;
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this->volume = volume;
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this->pitch = pitch;
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this->pitch = pitch;
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this->delay = delay;
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this->delay = delay;
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}
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}
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@@ -3,7 +3,11 @@ class Mob;
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class Options;
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class Options;
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using namespace std;
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using namespace std;
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#include "../../Minecraft.World/Util/SoundTypes.h"
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#include "../../Minecraft.World/Util/SoundTypes.h"
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#ifndef __EMSCRIPTEN__
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#include "./miniaudio.h"
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#include "./miniaudio.h"
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#else
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#include "../../Emscripten/miniaudio.h"
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#endif
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constexpr float SFX_3D_MIN_DISTANCE = 1.0f;
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constexpr float SFX_3D_MIN_DISTANCE = 1.0f;
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constexpr float SFX_3D_MAX_DISTANCE = 16.0f;
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constexpr float SFX_3D_MAX_DISTANCE = 16.0f;
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constexpr float SFX_3D_ROLLOFF = 0.5f;
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constexpr float SFX_3D_ROLLOFF = 0.5f;
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Binary file not shown.
File diff suppressed because it is too large
Load Diff
@@ -99,6 +99,8 @@
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#elif defined(_M_ARM) || defined(_M_ARM64) || defined(_M_HYBRID_X86_ARM64) || \
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#elif defined(_M_ARM) || defined(_M_ARM64) || defined(_M_HYBRID_X86_ARM64) || \
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defined(_M_ARM64EC) || __arm__ || __aarch64__
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defined(_M_ARM64EC) || __arm__ || __aarch64__
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#define _XM_ARM_NEON_INTRINSICS_
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#define _XM_ARM_NEON_INTRINSICS_
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#elif defined(__EMSCRIPTEN__)
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#define _XM_NO_INTRINSICS_
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#elif !defined(_XM_NO_INTRINSICS_)
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#elif !defined(_XM_NO_INTRINSICS_)
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#error DirectX Math does not support this target
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#error DirectX Math does not support this target
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#endif
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#endif
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@@ -935,10 +937,10 @@ struct XMFLOAT3X3 {
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return m[Row][Column];
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return m[Row][Column];
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}
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}
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|
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#if (__cplusplus >= 202002L)
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#if (__cplusplus >= 202002L)
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bool operator==(const XMFLOAT3X3&) const = delete;
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bool operator==(const XMFLOAT3X3&) const = delete;
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auto operator<=>(const XMFLOAT3X3&) const = delete;
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auto operator<=>(const XMFLOAT3X3&) const = delete;
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#endif
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#endif
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};
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};
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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@@ -987,10 +989,10 @@ struct XMFLOAT4X3 {
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return m[Row][Column];
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return m[Row][Column];
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}
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}
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|
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#if (__cplusplus >= 202002L)
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#if (__cplusplus >= 202002L)
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bool operator==(const XMFLOAT4X3&) const = delete;
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bool operator==(const XMFLOAT4X3&) const = delete;
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auto operator<=>(const XMFLOAT4X3&) const = delete;
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auto operator<=>(const XMFLOAT4X3&) const = delete;
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#endif
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#endif
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};
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};
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|
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// 4x3 Row-major Matrix: 32 bit floating point components aligned on a 16 byte
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// 4x3 Row-major Matrix: 32 bit floating point components aligned on a 16 byte
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@@ -1044,10 +1046,10 @@ struct XMFLOAT3X4 {
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return m[Row][Column];
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return m[Row][Column];
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}
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}
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#if (__cplusplus >= 202002L)
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#if (__cplusplus >= 202002L)
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bool operator==(const XMFLOAT3X4&) const = delete;
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bool operator==(const XMFLOAT3X4&) const = delete;
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auto operator<=>(const XMFLOAT3X4&) const = delete;
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auto operator<=>(const XMFLOAT3X4&) const = delete;
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#endif
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#endif
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};
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};
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// 3x4 Column-major Matrix: 32 bit floating point components aligned on a 16
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// 3x4 Column-major Matrix: 32 bit floating point components aligned on a 16
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@@ -1106,10 +1108,10 @@ struct XMFLOAT4X4 {
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return m[Row][Column];
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return m[Row][Column];
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}
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}
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#if (__cplusplus >= 202002L)
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#if (__cplusplus >= 202002L)
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bool operator==(const XMFLOAT4X4&) const = delete;
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bool operator==(const XMFLOAT4X4&) const = delete;
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auto operator<=>(const XMFLOAT4X4&) const = delete;
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auto operator<=>(const XMFLOAT4X4&) const = delete;
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#endif
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#endif
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};
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};
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// 4x4 Matrix: 32 bit floating point components aligned on a 16 byte boundary
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// 4x4 Matrix: 32 bit floating point components aligned on a 16 byte boundary
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@@ -23,7 +23,9 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <sys/time.h>
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#include <sys/time.h>
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#include <locale>
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#include <locale>
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#ifndef __EMSCRIPTEN__
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#include <linux/mman.h>
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#include <linux/mman.h>
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#endif // __EMSCRIPTEN__
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#include <sys/mman.h>
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#include <sys/mman.h>
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#include <codecvt>
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#include <codecvt>
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@@ -35,4 +37,4 @@
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#include "iggy_stubs.h"
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#include "iggy_stubs.h"
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#endif
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#endif
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#endif // STUBS_H
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#endif // STUBS_H
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@@ -46,7 +46,7 @@ platform_sources += run_command(
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).stdout().strip().split('\n')
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).stdout().strip().split('\n')
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|
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# linux-specific files (everything in Platform/Linux)
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# linux-specific files (everything in Platform/Linux)
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if host_machine.system() == 'linux'
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if host_machine.system() == 'linux' or host_machine.system() == 'emscripten'
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platform_sources += run_command(
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platform_sources += run_command(
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'sh', '-c',
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'sh', '-c',
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'find "'
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'find "'
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@@ -56,6 +56,15 @@ if host_machine.system() == 'linux'
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).stdout().strip().split('\n')
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).stdout().strip().split('\n')
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endif
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endif
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is_emscripten = host_machine.system() == 'emscripten'
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emcc_link_args = []
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if is_emscripten
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emcc_link_args += ['--preload-file', meson.global_source_root() + '/build/Minecraft.Client/Common@Common']
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emcc_link_args += ['--shell-file', meson.global_source_root() + '/scripts/shell.html']
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emcc_link_args += ['-o 4JCraft.html']
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endif
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|
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client_dependencies = [
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client_dependencies = [
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render_dep,
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render_dep,
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input_dep,
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input_dep,
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@@ -67,7 +76,7 @@ client_dependencies = [
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glu_dep,
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glu_dep,
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thread_dep,
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thread_dep,
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thread_dep,
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thread_dep,
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dependency('zlib'),
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zlib_dep,
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miniaudio_dep
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miniaudio_dep
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]
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]
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|
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@@ -101,6 +110,7 @@ client = executable('Minecraft.Client',
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'-DUNICODE', '-D_UNICODE',
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'-DUNICODE', '-D_UNICODE',
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'-include', meson.current_source_dir() / 'Platform/stdafx.h',
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'-include', meson.current_source_dir() / 'Platform/stdafx.h',
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],
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],
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link_args: emcc_link_args,
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c_args : global_cpp_defs + ['-DUNICODE', '-D_UNICODE'],
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c_args : global_cpp_defs + ['-DUNICODE', '-D_UNICODE'],
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install : true,
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install : true,
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install_dir : ''
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install_dir : ''
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Submodule
+1
Submodule Minecraft.World/Emscripten/md5 added at d8e299482a
@@ -1,14 +1,16 @@
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#include "../Platform/stdafx.h"
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#include "../Platform/stdafx.h"
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#if defined(_WIN32)
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#include <xhash>
|
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#else
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#include <openssl/md5.h>
|
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#include <iostream>
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#include <iostream>
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#include <iomanip>
|
#include <iomanip>
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#include <sstream>
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#include <sstream>
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|
#if defined(_WIN32)
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#include <xhash>
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#elif defined (__EMSCRIPTEN__)
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|
// no.
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#else
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|
#include <openssl/md5.h>
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#include <openssl/evp.h>
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#endif // _WIN32
|
#endif // _WIN32
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#include "Hasher.h"
|
#include "Hasher.h"
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#include <openssl/evp.h>
|
|
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|
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Hasher::Hasher(std::wstring& salt) { this->salt = salt; }
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Hasher::Hasher(std::wstring& salt) { this->salt = salt; }
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|
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@@ -29,6 +31,9 @@ std::wstring Hasher::getHash(std::wstring& name) {
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//{
|
//{
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// throw new RuntimeException(e);
|
// throw new RuntimeException(e);
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//}
|
//}
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|
#elif defined(__EMSCRIPTEN__)
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|
std::wstring s = std::wstring(salt).append(name);
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|
return s;
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#else
|
#else
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// adapted from a SSL example
|
// adapted from a SSL example
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std::wstring combined = salt + name;
|
std::wstring combined = salt + name;
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@@ -46,8 +46,12 @@ lib_world = static_library('Minecraft.World',
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],
|
],
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)
|
)
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|
|
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zlib_dep = dependency('zlib')
|
is_emscripten = host_machine.system() == 'emscripten'
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crypto_dep = dependency('libcrypto') # for MD5 in Hasher.cpp on Linux
|
if is_emscripten
|
||||||
|
crypto_dep = declare_dependency()
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||||||
|
else
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||||||
|
crypto_dep = dependency('libcrypto') # for MD5 in Hasher.cpp on Linux
|
||||||
|
endif
|
||||||
|
|
||||||
world_dep = declare_dependency(
|
world_dep = declare_dependency(
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link_with : lib_world,
|
link_with : lib_world,
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|
|||||||
+43
-6
@@ -17,13 +17,26 @@ python = pymod.find_installation('python3', required: true)
|
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cc = meson.get_compiler('cpp')
|
cc = meson.get_compiler('cpp')
|
||||||
|
|
||||||
# system deps
|
# system deps
|
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gl_dep = dependency('gl')
|
if host_machine.system() == 'emscripten'
|
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glu_dep = dependency('glu')
|
# These are handled in Emscripten via -sUSE_<whatever>
|
||||||
sdl2_dep = dependency('sdl2') # Yes.. i know sdl3 is out, but there's not point upgrading right now except when
|
gl_dep = declare_dependency()
|
||||||
|
glu_dep = declare_dependency()
|
||||||
|
sdl2_dep = declare_dependency()
|
||||||
|
thread_dep = declare_dependency()
|
||||||
|
zlib_dep = declare_dependency()
|
||||||
|
miniaudio_dep = declare_dependency()
|
||||||
|
else
|
||||||
|
gl_dep = dependency('gl')
|
||||||
|
glu_dep = dependency('glu')
|
||||||
|
sdl2_dep = dependency('sdl2') # Yes.. i know sdl3 is out, but there's not point upgrading right now except when
|
||||||
# someone is gonna ask me "Hey juicey can you make it SDL3?" and i'd be like fuck you and still do it.
|
# someone is gonna ask me "Hey juicey can you make it SDL3?" and i'd be like fuck you and still do it.
|
||||||
thread_dep = dependency('threads')
|
thread_dep = dependency('threads')
|
||||||
miniaudio_dep = dependency('miniaudio')
|
zlib_dep = dependency('zlib')
|
||||||
|
miniaudio_dep = dependency('miniaudio')
|
||||||
|
endif
|
||||||
|
|
||||||
stb = subproject('stb').get_variable('stb_inc')
|
stb = subproject('stb').get_variable('stb_inc')
|
||||||
|
|
||||||
# compile flags (chagne ts juicey)
|
# compile flags (chagne ts juicey)
|
||||||
global_cpp_args = [
|
global_cpp_args = [
|
||||||
'-fpermissive',
|
'-fpermissive',
|
||||||
@@ -31,6 +44,29 @@ global_cpp_args = [
|
|||||||
'-pipe', # use pipes instead of temp files between compiler stages
|
'-pipe', # use pipes instead of temp files between compiler stages
|
||||||
]
|
]
|
||||||
|
|
||||||
|
if host_machine.system() == 'emscripten'
|
||||||
|
add_project_arguments(
|
||||||
|
'-pthread',
|
||||||
|
'--use-port=zlib',
|
||||||
|
'-sUSE_SDL=2',
|
||||||
|
'--use-port=sdl2',
|
||||||
|
language: 'cpp'
|
||||||
|
)
|
||||||
|
|
||||||
|
add_project_link_arguments(
|
||||||
|
'-sUSE_SDL=2',
|
||||||
|
'-sUSE_WEBGL2=1',
|
||||||
|
'-sLEGACY_GL_EMULATION=1',
|
||||||
|
'-sALLOW_MEMORY_GROWTH=1',
|
||||||
|
'-sPTHREAD_POOL_SIZE=4',
|
||||||
|
'-sERROR_ON_UNDEFINED_SYMBOLS=0',
|
||||||
|
'-sASSERTIONS=0',
|
||||||
|
'--use-port=zlib',
|
||||||
|
'--use-port=sdl2',
|
||||||
|
language: 'cpp'
|
||||||
|
)
|
||||||
|
endif
|
||||||
|
|
||||||
# global ccp defs type shi
|
# global ccp defs type shi
|
||||||
global_cpp_defs = [
|
global_cpp_defs = [
|
||||||
'-DSPLIT_SAVES',
|
'-DSPLIT_SAVES',
|
||||||
@@ -41,7 +77,8 @@ global_cpp_defs = [
|
|||||||
'-DDEBUG',
|
'-DDEBUG',
|
||||||
]
|
]
|
||||||
|
|
||||||
if host_machine.system() == 'linux'
|
# DecalOverdose: yes i know it's bad to do this but I don't know a better way to do this.
|
||||||
|
if host_machine.system() == 'linux' or host_machine.system() == 'emscripten'
|
||||||
global_cpp_defs += [
|
global_cpp_defs += [
|
||||||
'-Dlinux',
|
'-Dlinux',
|
||||||
'-D__linux',
|
'-D__linux',
|
||||||
|
|||||||
@@ -0,0 +1,15 @@
|
|||||||
|
[binaries]
|
||||||
|
c = 'emcc'
|
||||||
|
cpp = 'em++'
|
||||||
|
ar = 'emar'
|
||||||
|
strip = 'emstrip'
|
||||||
|
|
||||||
|
[built-in options]
|
||||||
|
c_args = []
|
||||||
|
c_link_args = []
|
||||||
|
|
||||||
|
[host_machine]
|
||||||
|
system = 'emscripten'
|
||||||
|
cpu_family = 'wasm32'
|
||||||
|
cpu = 'wasm32'
|
||||||
|
endian = 'little'
|
||||||
@@ -0,0 +1,115 @@
|
|||||||
|
<!doctype html>
|
||||||
|
<html lang="en-us">
|
||||||
|
<head>
|
||||||
|
<meta charset="utf-8">
|
||||||
|
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||||
|
<title>Emscripten-Generated Code</title>
|
||||||
|
<style>{{{ SHELL_CSS }}}</style>
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<a href="http://emscripten.org">{{{ SHELL_LOGO }}}</a>
|
||||||
|
|
||||||
|
<div class="spinner" id='spinner'></div>
|
||||||
|
<div class="emscripten" id="status">Downloading...</div>
|
||||||
|
|
||||||
|
<span id='controls'>
|
||||||
|
<span><input type="checkbox" id="resize">Resize canvas</span>
|
||||||
|
<span><input type="checkbox" id="pointerLock" checked>Lock/hide mouse pointer </span>
|
||||||
|
<span><input type="button" value="Fullscreen" onclick="Module.requestFullscreen(document.getElementById('pointerLock').checked,
|
||||||
|
document.getElementById('resize').checked)">
|
||||||
|
</span>
|
||||||
|
</span>
|
||||||
|
|
||||||
|
<div class="emscripten">
|
||||||
|
<progress value="0" max="100" id="progress" hidden=1></progress>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="emscripten_border">
|
||||||
|
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas>
|
||||||
|
</div>
|
||||||
|
<textarea id="output" rows="8"></textarea>
|
||||||
|
|
||||||
|
<script type='text/javascript'>
|
||||||
|
var statusElement = document.getElementById('status');
|
||||||
|
var progressElement = document.getElementById('progress');
|
||||||
|
var spinnerElement = document.getElementById('spinner');
|
||||||
|
var canvasElement = document.getElementById('canvas');
|
||||||
|
var outputElement = document.getElementById('output');
|
||||||
|
if (outputElement) outputElement.value = ''; // clear browser cache
|
||||||
|
|
||||||
|
// As a default initial behavior, pop up an alert when webgl context is lost. To make your
|
||||||
|
// application robust, you may want to override this behavior before shipping!
|
||||||
|
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
|
||||||
|
canvasElement.addEventListener('webglcontextlost', (e) => {
|
||||||
|
alert('WebGL context lost. You will need to reload the page.');
|
||||||
|
e.preventDefault();
|
||||||
|
}, false);
|
||||||
|
|
||||||
|
var setStatus = (text) => {
|
||||||
|
if (!setStatus.last) setStatus.last = { time: Date.now(), text: '' };
|
||||||
|
if (text === setStatus.last.text) return;
|
||||||
|
var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
|
||||||
|
var now = Date.now();
|
||||||
|
// if this is a progress update, skip it if too soon
|
||||||
|
if (m && now - setStatus.last.time < 30) return;
|
||||||
|
setStatus.last.time = now;
|
||||||
|
setStatus.last.text = text;
|
||||||
|
if (m) {
|
||||||
|
text = m[1];
|
||||||
|
progressElement.value = parseInt(m[2])*100;
|
||||||
|
progressElement.max = parseInt(m[4])*100;
|
||||||
|
progressElement.hidden = false;
|
||||||
|
spinnerElement.hidden = false;
|
||||||
|
} else {
|
||||||
|
progressElement.value = null;
|
||||||
|
progressElement.max = null;
|
||||||
|
progressElement.hidden = true;
|
||||||
|
if (!text) spinnerElement.style.display = 'none';
|
||||||
|
}
|
||||||
|
statusElement.innerHTML = text;
|
||||||
|
};
|
||||||
|
|
||||||
|
#if MODULARIZE && !EXPORT_ES6
|
||||||
|
var moduleArgs = {
|
||||||
|
#else
|
||||||
|
var Module = {
|
||||||
|
#endif
|
||||||
|
print(...args) {
|
||||||
|
console.log(...args);
|
||||||
|
// These replacements are necessary if you render to raw HTML
|
||||||
|
//text = text.replace(/&/g, "&");
|
||||||
|
//text = text.replace(/</g, "<");
|
||||||
|
//text = text.replace(/>/g, ">");
|
||||||
|
//text = text.replace('\n', '<br>', 'g');
|
||||||
|
if (outputElement) {
|
||||||
|
var text = args.join(' ');
|
||||||
|
outputElement.value += text + "\n";
|
||||||
|
outputElement.scrollTop = outputElement.scrollHeight; // focus on bottom
|
||||||
|
}
|
||||||
|
},
|
||||||
|
canvas: canvasElement,
|
||||||
|
setStatus: setStatus,
|
||||||
|
totalDependencies: 0,
|
||||||
|
monitorRunDependencies(left) {
|
||||||
|
this.totalDependencies = Math.max(this.totalDependencies, left);
|
||||||
|
setStatus(left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.');
|
||||||
|
}
|
||||||
|
};
|
||||||
|
setStatus('Downloading...');
|
||||||
|
window.onerror = (event) => {
|
||||||
|
// TODO: do not warn on ok events like simulating an infinite loop or exitStatus
|
||||||
|
setStatus('Exception thrown, see JavaScript console');
|
||||||
|
spinnerElement.style.display = 'none';
|
||||||
|
setStatus = (text) => {
|
||||||
|
if (text) console.error('[post-exception status] ' + text);
|
||||||
|
};
|
||||||
|
};
|
||||||
|
</script>
|
||||||
|
{{{ SCRIPT }}}
|
||||||
|
#if MODULARIZE && !EXPORT_ES6
|
||||||
|
<script type='text/javascript'>
|
||||||
|
{{{ EXPORT_NAME }}}(moduleArgs);
|
||||||
|
</script>
|
||||||
|
#endif
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
Reference in New Issue
Block a user