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1,500 Commits 11 Branches 1 Tag
d2e77c63ad2db763edae7f86b81da34c35de63e8
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11 Commits

Author SHA1 Message Date
JuiceyDev d2e77c63ad refactor meson and final gles support, cleaner gdraw 2026-03-29 20:55:58 -05:00
JuiceyDev 4aa8106e52 rewrote & formatted meson, also added gles to renderer, no need to touch, it works, and it'll help for future support. basically a neat lil touch 2026-03-29 20:55:58 -05:00
MatthewBeshay 31acc46308 fix(linux): localise chunk transforms and guard optional iggy paths 2026-03-29 20:55:57 -05:00
MatthewBeshay 9680753f5e fix(linux): restore UI GL state handoff for core renderer 2026-03-29 20:55:57 -05:00
JuiceyDev fbb7b304c8 first batch & fix with new files (very hacky & uncleaned state); state: game runs but broken rendering every chunks is at 0,0,0 @n@ 2026-03-29 20:55:56 -05:00
MatthewBeshay fdb2a1098b fix: restore block lightmap sampling 2026-03-24 08:21:19 +11:00
Tropical e8424f2000 chore: format Minecraft.Client 2026-03-13 17:10:10 -05:00
JuiceyDev 06afba4d34 Merge branch 'dev' into dev 2026-03-05 22:33:38 +01:00
Mohamed Ashraf 1ae227e9ba FIX COMPILE AND IT'S ALMOST DONE HOLY SHIT 2026-03-05 16:12:37 +04:00
JuiceyDev 6c5a675f3c fix: correct stale include paths after folder refactor 2026-03-05 11:40:43 +01:00
JuiceyDev 3a9af73c63 remove redundant stubs already handled by PR #33 2026-03-05 10:52:11 +01:00
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