cleanup: remove console platform code from shared includes and build paths

This commit is contained in:
MatthewBeshay
2026-03-26 17:53:37 +11:00
parent 2117a772d7
commit ad5da38321
13511 changed files with 99 additions and 2528309 deletions
@@ -46,14 +46,9 @@
#include "../ClientConstants.h"
#include "../../Minecraft.World/Util/SoundTypes.h"
#include "../Textures/Packs/TexturePackRepository.h"
#ifdef _XBOX
#include "../Platform/Common/XUI/XUI_Scene_Trading.h"
#else
#ifndef _XBOX
#include "../Platform/Common/UI/UI.h"
#endif
#ifdef __PS3__
#include "../Platform/PS3/Network/SonyVoiceChat.h"
#endif
#include "../Textures/Packs/DLCTexturePack.h"
#ifdef _DURANGO
@@ -4106,4 +4101,4 @@ ClientConnection::DeferredEntityLinkPacket::DeferredEntityLinkPacket(
std::shared_ptr<SetEntityLinkPacket> packet) {
m_recievedTick = GetTickCount();
m_packet = packet;
}
}