refactor: all backslash includes must die

This commit is contained in:
Tropical
2026-03-02 16:36:59 -06:00
parent c197c6049e
commit 5fe4d56b98
638 changed files with 2896 additions and 2896 deletions
+3 -3
View File
@@ -1,9 +1,9 @@
#include "stdafx.h"
#include "TakeAnimationParticle.h"
#include "EntityRenderDispatcher.h"
#include "..\Minecraft.World\net.minecraft.world.item.h"
#include "..\Minecraft.World\net.minecraft.world.level.h"
#include "..\Minecraft.World\Mth.h"
#include "../Minecraft.World/net.minecraft.world.item.h"
#include "../Minecraft.World/net.minecraft.world.level.h"
#include "../Minecraft.World/Mth.h"
TakeAnimationParticle::TakeAnimationParticle(Level *level, shared_ptr<Entity> item, shared_ptr<Entity> target, float yOffs) : Particle(level, item->x, item->y, item->z, item->xd, item->yd, item->zd)
{