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MrTheShy 2ef3ef0bbc Add VIEWPORT_TYPE_GRID_CELL enum sentinel for N-player splitscreen
The actual D3D viewport rect is pushed via StateSetViewportRect; this
enum value is the per-pad sentinel that consumer code uses to mark
players occupying a grid cell (5+ player splitscreen).

Splits in two: viewport routing (sentinel) is separate from rect push.
2026-05-03 00:19:22 +02:00
..
2026-04-21 02:07:59 -04:00
2026-04-21 02:07:59 -04:00