3UR
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ca6c22edf2
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feat: decompile shader hlsl and a pre-build batch script to generate the headers with bytecode
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2026-03-03 10:31:52 +10:00 |
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Patoke
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68e5589511
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chore: add shader bytecode and decompiled shader code (optimized for readability)
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2026-02-28 03:35:55 -03:00 |
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Patoke
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9f32a58477
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chore: fix 4J_Render_PC's filesystem (remove non existent files, add missing files)
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2026-02-28 03:04:58 -03:00 |
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