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Minecraft/4JLibs-SDL3
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7a4e31561d157aa00ccd4f716631724d00aaad75
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11 Commits

Author SHA1 Message Date
Patoke ebfeeac4f8 fix: mismatch in textureFormats definition, textures were created as DXGI_FORMAT_B8G8R8A8_UNORM but the game uses DXGI_FORMAT_R8G8B8A8_UNORM 2026-03-03 01:24:53 -03:00
Patoke 1ba53d6413 chore: add license notice 2026-03-02 18:24:18 -03:00
3UR 73fffbbcec feat: add microprofiler to the renderer 2026-03-03 05:58:08 +10:00
3UR 3b406a063d chore: make all code conventions consistent, slightly clean up some things and fix bugs where some stuff would visually look messed up 2026-03-03 00:23:38 +10:00
3UR 9cd1f647c3 chore: make renderer texture a little bit cleaner and fix srv creation in renderer core because backbuffer with DXGI_SWAP_EFFECT_DISCARD doesnt support D3D11_BIND_SHADER_RESOURCE 2026-03-02 13:56:42 +10:00
3UR 362d185289 chore: update naming convention for bools in render core and update member names in render texture 2026-03-02 12:54:49 +10:00
3UR d11b2f396a chore: fix mistakes with texture renderer 2026-03-02 12:15:26 +10:00
3UR 244810d62f just incase anyone needs to discuss this and wants to know who wrote the todo 2026-03-02 10:14:19 +10:00
3UR b0259bea75 chore: make RendererTexture.cpp more accurate 2026-03-02 10:14:14 +10:00
dxfiscool 9b2c3348d1 feat: 4J_Render_PC 2026-03-01 19:49:39 +01:00
Patoke c3d8726749 push src 2026-02-27 01:44:22 -03:00
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